wined3d: Add a parameter for surface type selection.
[wine] / dlls / wined3d / device.c
2006-04-18  Stefan Dösingerwined3d: Add a parameter for surface type selection.
2006-04-17  Stefan Dösingerwined3d: Add a method to change the front and back...
2006-04-14  Sagar Mittalwined3d: Fix null pointer check in IWineD3DImpl_GetPixe...
2006-04-14  Stefan Dösingerwined3d: Add GetHWND and SetHWND methods to IWineD3DDevice.
2006-04-13  Stefan Dösingerwined3d: Split device creation and opengl initialization.
2006-04-12  Karsten Elfenbeinwined3d: Combined unhandled renderstate cases into...
2006-04-12  Karsten Elfenbeinwined3d: IWineD3DDeviceImpl_Reset cleanup.
2006-04-12  Stefan Dösingerwined3d: Add a resource dumper.
2006-04-07  Stefan Dösingerwined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-04  Jan Zerebeckiwined3d: CreateDevice should use the root window.
2006-04-04  Jan Zerebeckiwined3d: Output unhandled renderstates with debug_d3dre...
2006-04-04  Stefan Dösingerwined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP...
2006-04-04  Stefan Dösingerwined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
2006-03-30  H. Verbeetwined3d: Move fields common to vertex shaders and pixel...
2006-03-29  H. Verbeetwined3d: Move the vshader_ins and pshader_ins arrays...
2006-03-28  Stefan Dösingerwined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
2006-03-24  Stefan Dösingerwined3d: Rectpatch code fix.
2006-03-20  Roderick Colenbranderwined3d: Don't use OpenGL 2.0.
2006-03-17  Roderick Colenbranderd3d8/wined3d: Vertex shader fixes.
2006-03-15  Stefan Dösingerwined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
2006-03-13  Roderick Colenbranderwined3d: Vertexdeclaration fix.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-08  Stefan Dösingerwined3d: Add D3DLOCK_* types to wined3d_types.h.
2006-03-07  H. Verbeetwined3d: Implement GetCreationParameters (from a patch...
2006-03-07  Stefan Dösingerwined3d: Define D3D usage flags in wined3d_types.h.
2006-03-07  Stefan Dösingerwined3d: Add device caps to wined3d_types.h.
2006-03-06  H. Verbeetwined3d: Fix the relation between surfaces and their...
2006-03-06  Vitaly Budovskiwined3d: Added OpenGL 2.0 function definitions.
2006-03-04  Vitaly Budovskiwined3d: Implemented WINED3DRS_DEPTHBIAS.
2006-03-04  Vitaly Budovskiwined3d: Added two sided stencil support to WINED3DRS_S...
2006-03-04  Vitaly Budovskiwined3d: Added two sided stencil support to WINED3DRS_S...
2006-03-04  Vitaly Budovskiwined3d: Implemented fallback for separate stencil...
2006-03-04  Vitaly Budovskiwined3d: Implemented fallback for separate stencil...
2006-03-04  Detlef Riekenbergwined3d: Fix cut&paste typo.
2006-03-02  Roderick Colenbranderwined3d: Opengl 2.x compile fix.
2006-02-28  Vitaly Budovskiwined3d: Implemented WINED3DRS_CCW_STENCIL* render...
2006-02-28  Vitaly Budovskiwined3d: Implemented WINED3DRS_SCISSORTESTENABLE.
2006-02-28  Vitaly Budovskiwined3d: Implemented WINED3DRS_SLOPESCALEDEPTHBIAS.
2006-02-28  Vitaly Budovskiwined3d: Implemented WINED3DRS_ANTIALIASEDLINEENABLE.
2006-02-28  Vitaly Budovskiwined3d: Added D3D9 render states.
2006-02-28  Vitaly Budovskiwined3d: Fixed some typos and prevented divide by 0.
2006-02-27  Roderick Colenbranderd3d8: Moved the remaining code over to WineD3D (based...
2006-02-21  Roderick Colenbranderd3d8: Move the capability detection code over to WineD3D.
2006-02-16  Roderick Colenbranderwined3d: Set the texture size for d3d8.
2006-02-13  Stefan Dösingerwined3d: Update the glOrtho between 2 rhw draws if...
2006-02-13  Francois Gougetwined3d: Protect float.h inclusion.
2006-02-11  Louis Lenderswined3d: Prevent crash in setup_light.
2006-02-09  Christoph Frickwined3d: Better warn/fixme for query handling.
2006-02-07  Roderick Colenbranderwined3d: Added CopyRects method (based on a patch by...
2006-02-07  H. Verbeetwined3d: Don't set the container to the device for...
2006-02-06  Roderick Colenbranderwined3d: Texture fixes.
2006-02-06  H. Verbeetwined3d: Update the QueryInterface functions of IWineD3...
2006-02-06  H. Verbeetwined3d: Release the correct vertexdeclaration in
2006-02-06  H. Verbeetwined3d: Also update reference counts when we're record...
2006-02-06  H. Verbeetwined3d: Fix SetContainer.
2006-02-05  H. Verbeetwined3d: Use GL_EXTCALL to call OpenGL extension glPoin...
2006-02-04  Vitaly Budovskiwined3d: Fixed point sprite scaling when size < 1.0f.
2006-02-03  Roderick Colenbranderwined3d: Add a break which got lost in the POINTSCALEEN...
2006-02-03  Vitaly Budovskiwined3d: Fixed WINED3DRS_POINTSPRITEENABLE.
2006-02-03  Vitaly Budovskiwined3d: Corrected implementation of WINED3DRS_POINTSCA...
2006-02-03  Vitaly Budovskiwined3d: Implemented WINED3DRS_EDGEANTIALIAS.
2006-02-03  Vitaly Budovskiwined3d: Implemented WINED3DRS_MULTISAMPLEANTIALIAS.
2006-01-20  H. Verbeetwined3d: Return the correct pixelshader in
2005-12-20  H. Verbeetwined3d: Cleanup shader constants code a little bit.
2005-12-16  Oliver Stieberwined3d: Allow NULL multi sample quality.
2005-12-16  Oliver Stieberwined3d: Vertex declaration recording state.
2005-12-15  Oliver Stieberwined3d: Internal reference counting.
2005-12-14  H. Verbeetwined3d: Return the correct vertex declaration.
2005-12-13  H. Verbeetwined3d: Don't change the shader's refcount in SetVerte...
2005-12-09  Oliver Stieberwined3d: Vertex shader 8 support.
2005-12-03  H. Verbeetwined3d: return D3DERR_INVALIDCALL when calling BeginSt...
2005-11-29  Oliver StieberAdded support for vertex and pixel shader constants...
2005-11-28  Oliver StieberStop reporting not having swapchain 0 as an error and...
2005-11-23  Francois GougetAssorted spelling fixes.
2005-11-21  Oliver StieberImplement a pixel shader parser and cross compiler...
2005-11-17  Oliver StieberDisable support for creation FMT_Unknown textures....
2005-11-15  Raphael Junqueira- defined D3DCOLOR_B macros to access byte values of...
2005-11-14  Oliver StieberFix an intermittent lockup with ATI's driver, I expect...
2005-11-10  Francois GougetRemove spaces before '\n' in traces.
2005-11-07  Oliver StieberPrevent SetFVF from clearing down the vertex declaratio...
2005-11-04  Oliver StieberTidy up UpdateTexture and add support for updating...
2005-11-04  Oliver StieberAdd support for updating to D3DFMT_UNKNOWN surfaces...
2005-11-02  Oliver StieberImplement D3DFMT_UNKNOWN surfaces, this seems to be...
2005-10-29  Oliver StieberMove the softwareVertexProcessing flag from the statebl...
2005-09-29  Vincent BéronDon't define some functions/variables if they won't...
2005-09-28  Oliver StieberImplement state tracking for pixel shader constants.
2005-09-26  Francois GougetAssorted spelling fixes.
2005-09-23  Oliver StieberOptionally repack nonpower 2 textures to the expected...
2005-09-23  Oliver StieberEnable dxt2 and dxt4 compressed textures to be created via
2005-09-23  Oliver StieberClean up all the objects bound to the device when the...
2005-09-22  Alexandre JulliardRemoved unused debug channels.
next