msvcrt: Move _pctype definition to locale.c.
[wine] / dlls / d3dx9_36 / tests /
2011-09-27  Michael Stefaniucd3dx9_36/tests: Avoid using fmaxf.
2011-09-26  Michael Mc Donnelld3dx9_36/tests: Fixed adjacency double free (valgrind).
2011-09-23  Michael Mc Donnelld3dx9/test: Test for D3DXWeldVertices.
2011-09-21  Stefan Dösingerd3dx9_36/tests: Account for NP2 limitations in a textur...
2011-09-21  Stefan Dösingerd3dx9_36/tests: Make sure NaN and negative NaN have...
2011-09-20  Michael Stefaniucd3dx9_36: Remove casts to the type of the casted expres...
2011-09-16  Rico Schüllerd3dx9: Use the original bytecode in D3DXGetShaderSample...
2011-08-30  André Hentscheld3dx9_36/tests: Fix printing a NULL string.
2011-08-22  Marcus Meissnerd3dx9_36: Fixed memset of a -2 32bit value (Coverity).
2011-08-02  Michael Mc Donnelld3dx9: Implemented ConvertPointRepsToAdjacency.
2011-08-02  Michael Mc Donnelld3dx9/tests: Implemented ConvertPointRepsToAdjacency...
2011-07-26  Michael Mc Donnelld3dx/tests: Fixed double free (valgrind).
2011-07-18  Rico Schüllerd3dx9: Implement D3DXGetShaderSamplers().
2011-07-15  Michael Mc Donnelld3dx9: Implemented ConvertAdjacencyToPointReps mesh...
2011-07-15  Michael Mc Donnelld3dx9/tests: Implemented ConvertAdjacencyToPointReps...
2011-07-12  Misha Koshelevd3dx9_36: Use cross-platform versions of infinity and...
2011-07-11  Francois Gougetd3dx9_36/tests: Fix compilation on systems that don...
2011-07-06  Charles Weltond3dx9: Implemented tests for ID3DXLine's Begin and...
2011-07-04  Dylan Smithd3dx9/tests: Added tests for rounding of denormalized...
2011-07-04  Dylan Smithd3dx9: Implement D3DXFloat32To16Array.
2011-07-01  Misha Koshelevd3dx9_36: Implement and add tests for D3DXFloat16To32Array.
2011-06-27  Dylan Smithd3dx9/tests: Fix comparison that expects NAN, since...
2011-06-27  Francois GougetAssorted spelling fixes.
2011-06-27  Francois Gougetd3dx9_36/tests: Add a trailing '\n' to an ok() call.
2011-06-27  Francois Gougetd3dx9_36: Fix compilation on systems that don't support...
2011-06-24  Dylan Smithd3dx9/tests: Avoid using FP_NAN for portability.
2011-06-23  Dylan Smithd3dx9/tests: Added tests for D3DXCreateSkinInfo.
2011-06-23  Travis Athougiesd3dx9_36/tests: Added tests for constant table samplers.
2011-06-23  Travis Athougiesd3dx9_36/tests: Fixed constant table sizes in shader.c.
2011-06-22  Travis Athougiesd3dx9_36/tests: Added tests for ID3DXConstantTable_Set...
2011-06-22  Michael Mc Donnelld3dx9: Implement UpdateSemantics mesh method.
2011-06-22  Michael Mc Donnelld3dx9/tests: Add UpdateSemantics test.
2011-06-17  Charles Weltond3dx9/tests: Add tests for ID3DXLine_GetDevice and...
2011-06-13  Francois Gougetd3dx9_36/tests: Add a '\n' to a trace() call.
2011-06-08  Dylan Smithd3dx9/tests: Add tests for D3DXLoadMeshFromXInMemory.
2011-06-07  Dylan Smithd3dx9/tests: Add texture coordinates and vertex colors...
2011-06-07  Dylan Smithd3dx9/tests: Test effect generation and material loadin...
2011-06-07  Dylan Smithd3dx9/tests: Add tests for D3DXLoadMeshHierarchyFromXIn...
2011-05-20  Dylan Smithd3dx9/tests: Correct ok messages to be consistent with...
2011-05-20  Dylan Smithd3dx9/tests: Fix a normal comparison for triangles...
2011-05-11  Rico Schüllerd3dx9/tests: Add ID3DXEffect::Get/SetStateManager(...
2011-05-09  Francois GougetAssorted spelling and case fixes.
2011-04-28  Dylan Smithd3dx9: Implement GetNumBytesPerVertex using the vertex...
2011-04-28  Dylan Smithd3dx9: D3DXCreateMesh rejects declarations with non...
2011-04-27  Dylan Smithd3dx9/tests: Added tests for ID3DXMesh::GenerateAdjacency.
2011-04-04  Rico Schüllerd3dx9: Add ID3DXBuffer test.
2011-03-29  Rico Schüllerd3dx9/tests: Add ID3DXEffectCompiler test.
2011-03-29  Rico Schüllerd3dx9/tests: Add ID3DXEffect::GetPool() and ID3DXEffect...
2011-03-29  Rico Schüllerd3dx9/tests: Add refcount test for the device.
2011-03-29  Rico Schüllerd3dx9: Handle pool and device in ID3DXEffect.
2011-03-16  Francois Gougetd3dx9_36/tests: Replace a malloc() with HeapAlloc(...
2011-03-10  Dylan Smithd3dx9/tests: Partially test front and back faces for...
2011-03-10  Dylan Smithd3dx9/tests: Added outline comparison tests for D3DXCre...
2011-03-10  Dylan Smithd3dx9/tests: Add basic tests for D3DXCreateText.
2011-03-07  Francois Gougetd3dx9_36/tests: Add a trailing '\n' to ok() calls.
2011-03-04  David Adamd3dx9_36: Add a test for D3DXCreateBox.
2011-02-21  Matteo Brunid3dx9/tests: Remove spurious assignment (LLVM/Clang).
2011-02-17  Austin Englishd3dx9_36/tests: Free memory after use (Valgrind).
2011-02-15  David Adamd3dx9_36: Add a few tests for D3DXCreateBox.
2011-02-09  Austin Englishd3dx9_36: Make sure return values are used (LLVM/Clang).
2011-02-07  Austin Englishd3dx9_36/tests: Remove unused variable assignments...
2011-01-26  Michael Stefaniucd3dx9_36/tests: COM cleanup for the ID3DXInclude iface.
2010-12-02  Travis Athougiesd3dx9_36/tests: Extended ID3DXConstantTable tests.
2010-11-24  Matteo Brunid3dx9/tests: Fix a D3DXCheckTextureRequirements test...
2010-11-24  Matteo Brunid3dx9/tests: Fix some tests to take into account POW2...
2010-11-23  Matteo Brunid3dx9/tests: Remove a D3DXPlaneNormalize test.
2010-11-18  Matteo Brunid3dx9: Implement D3DXFillVolumeTexture function.
2010-11-18  Matteo Brunid3dx9: Implement D3DXFillCubeTexture function.
2010-11-18  Matteo Brunid3dx9: Implement D3DXFillTexture function.
2010-11-09  Matteo Brunid3dx9: Implement D3DXCheckVolumeTextureRequirements.
2010-11-09  Matteo Brunid3dx9: Skip D3DXCheckCubeTextureRequirement test if...
2010-11-04  Matteo Brunid3dx9: Implement D3DXCheckCubeTextureRequirements.
2010-11-04  Matteo Brunid3dx9: Implement D3DXFilterTexture for cube textures.
2010-10-18  Matteo Brunid3dx9: Fix D3DXFilterTexture return value.
2010-10-18  Matteo Brunid3dx9: Search for a compatible pixel format in D3DXChec...
2010-10-13  Christian Costad3dx9: Constant table parsing foundations.
2010-10-13  Matteo Brunid3dx9/tests: Fix a shader test failure.
2010-09-28  Misha Koshelevd3dx9_36: Implement D3DXCreateCylinder.
2010-09-27  Misha Koshelevd3dx9_36/tests: Add tests for D3DXCreateCylinder.
2010-09-24  Misha Koshelevd3dx9_36: Implement D3DXCreateSphere.
2010-09-23  Misha Koshelevd3dx9_36: Implement D3DXCreateMeshFVF.
2010-09-23  Misha Koshelevd3dx9_36: D3DXDeclaratorFromFVF returns D3DERR_INVALIDC...
2010-09-21  Misha Koshelevd3dx9_36: Implement D3DXCreateMesh and initial ID3DXMes...
2010-09-19  Alexandre Julliardmakefiles: Add a standard header for all makefiles...
2010-09-16  Misha Koshelevd3dx9_36: Implement D3DXGetDeclLength with tests.
2010-09-13  Matteo Brunid3dx9: D3DXPreprocessShader implementation with tests.
2010-09-09  Owen Rudged3dx9/tests: Add D3DXCreateTextureFromResource tests.
2010-09-08  Matteo Brunid3dx9: Fix D3DXAssembleShader tests.
2010-09-08  Misha Koshelevd3dx9_36: Fix the D3DXCreateMesh() prototype.
2010-09-06  Misha Koshelevd3dx9: Implement D3DXFVFFromDeclarator.
2010-09-01  Owen Rudged3dx9: Implement D3DXLoadSurfaceFromFileInMemory.
2010-08-27  Henri Verbeetd3dx9_36: Implement D3DXDeclaratorFromFVF().
2010-08-27  Henri Verbeetd3dx9_36/tests: Add some more FVF position handling...
2010-08-27  Henri Verbeetd3dx9_36/tests: Cleanup / simplify test_fvf_decl_conver...
2010-08-26  Henri Verbeetd3dx9_36/tests: Avoid a redundant vertex declaration...
2010-08-26  Henri Verbeetd3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
2010-08-25  Matteo Brunid3dcompiler: Move D3DAssemble tests from d3dx9_36.
2010-08-25  Henri Verbeetd3dx9_36/tests: Use the proper D3DFVF_PSIZE constant...
2010-08-25  Henri Verbeetd3dx9_36/tests: Remove a (mostly) redundant test.
2010-08-19  Misha Koshelevd3dx9: Add tests for FVF <-> declaration conversion.
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