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gdi: Constify data.
[wine]
/
dlls
/
wined3d
/
2006-05-25
Stefan Dösinger
wined3d: Fog fixes.
tree
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commitdiff
2006-05-25
Stefan Dösinger
wined3d: Turn around the image in LockRect.
tree
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commitdiff
2006-05-25
Stefan Dösinger
wined3d: Silence the offscreen surface creation fixme.
tree
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commitdiff
2006-05-25
Stefan Dösinger
wined3d: Color keying emulation.
tree
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commitdiff
2006-05-24
Stefan Dösinger
wined3d: Swapchain and back buffer corrections + tests.
tree
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commitdiff
2006-05-24
Roderick Colenbrander
wined3d: Fix ARB_imaging abuse.
tree
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commitdiff
2006-05-24
Alexandre Julliard
wined3d: Fixed a couple of boolean comparisons against...
tree
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commitdiff
2006-05-24
Jason Green
wined3d: Replaced USING_GLSL define with a new wined3d_...
tree
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commitdiff
2006-05-24
Jason Green
wined3d: Add function to print the infolog of a GLSL...
tree
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commitdiff
2006-05-24
Stefan Dösinger
wined3d: Remove a double cap flag.
tree
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commitdiff
2006-05-24
Stefan Dösinger
wined3d: Remove an unnecessary NULL check.
tree
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commitdiff
2006-05-23
Stefan Dösinger
wined3d: Do not addref a NULL backbuffer in IWineD3DSwa...
tree
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commitdiff
2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
tree
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commitdiff
2006-05-23
Stefan Dösinger
wined3d: OpengGL accelerated blits.
tree
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commitdiff
2006-05-23
Stefan Dösinger
wined3d: Surface pixel format conversion code.
tree
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commitdiff
2006-05-22
Ivan Gyurdiev
wined3d: Simplify input/output modifier line handling.
tree
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commitdiff
2006-05-22
Ivan Gyurdiev
wined3d: Clean up register use maps.
tree
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commitdiff
2006-05-22
Ivan Gyurdiev
wined3d: Allow use of pixel shaders with drawStridedSlow.
tree
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commitdiff
2006-05-22
Ivan Gyurdiev
wined3d: Only run parse_decl_usage on vshader INPUT...
tree
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commitdiff
2006-05-20
Jason Green
wined3d: Simplify generate_base_shader() when checking...
tree
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commitdiff
2006-05-20
Jason Green
wined3d: Move PARAM C[] program.env[] into baseshader...
tree
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commitdiff
2006-05-20
Stefan Dösinger
wined3d: Sort of oversized surface support.
tree
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commitdiff
2006-05-20
Stefan Dösinger
wined3d: Add more device caps.
tree
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commitdiff
2006-05-20
Stefan Dösinger
wined3d: Allow SYSTEMMEM textures and surfaces.
tree
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commitdiff
2006-05-20
Stefan Dösinger
wined3d: Implement IWineD3DDevice::SetDisplayMode.
tree
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commitdiff
2006-05-20
Phil Costin
wined3d: Trace output corrections and cleanups.
tree
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commitdiff
2006-05-18
Phil Costin
wined3d: Check registry for UseGLSL enabled.
tree
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commitdiff
2006-05-18
Ivan Gyurdiev
wined3d: Take predication tokens into account.
tree
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commitdiff
2006-05-18
Ivan Gyurdiev
wined3d: Parameter trace corrections.
tree
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commitdiff
2006-05-18
Ivan Gyurdiev
wined3d: SETP takes 3 parameters.
tree
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commitdiff
2006-05-17
Ivan Gyurdiev
wined3d: Use COLOROUT/DEPTHOUT for pixel shaders 2.0+.
tree
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commitdiff
2006-05-17
Ivan Gyurdiev
wined3d: LRP is not a valid ARBvp code.
tree
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commitdiff
2006-05-17
Ivan Gyurdiev
wined3d: Remove detailed traces from map2gl/input_modif...
tree
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commitdiff
2006-05-17
Ivan Gyurdiev
wined3d: Write "unrecognized_register" in fallback...
tree
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commitdiff
2006-05-17
Ivan Gyurdiev
wined3d: Modify shader_dump_param() to take into accoun...
tree
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commitdiff
2006-05-17
Ivan Gyurdiev
wined3d: Use shader_get_param() in trace pass, reg...
tree
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commitdiff
2006-05-17
Ivan Gyurdiev
wined3d: Add shader_get_param() fn, which processes...
tree
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commitdiff
2006-05-17
Ivan Gyurdiev
wined3d: Do not rely on num_params to skip unhandled...
tree
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commitdiff
2006-05-17
Ivan Gyurdiev
wined3d: Allow multiple output modifiers.
tree
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commitdiff
2006-05-17
Ivan Gyurdiev
wined3d: Fix SINCOS parameters.
tree
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commitdiff
2006-05-17
Ivan Gyurdiev
wined3d: DEFI takes 5 parameters.
tree
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commitdiff
2006-05-16
Paul Vriens
wined3d: Correctly define the number of possible parame...
tree
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commitdiff
2006-05-16
Stefan Dösinger
wined3d: Unset the ddraw primary when it is released.
tree
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commitdiff
2006-05-16
Stefan Dösinger
wined3d: Add missing render states to the dumping function.
tree
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commitdiff
2006-05-16
Stefan Dösinger
wined3d: Implement IWineD3DDevice::SetFrontBackBuffers.
tree
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commitdiff
2006-05-15
Ivan Gyurdiev
wined3d: Shaders: share dump_param function, version...
tree
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commitdiff
2006-05-15
Ivan Gyurdiev
wined3d: Fix incorrect sizeof.
tree
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commitdiff
2006-05-15
Francois Gouget
Various trace fixes.
tree
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commitdiff
2006-05-15
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2006-05-15
Stefan Dösinger
wined3d: Avoid a NULL dereference in RealizePalette.
tree
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commitdiff
2006-05-15
Stefan Dösinger
wined3d: Render state additions and fixes.
tree
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commitdiff
2006-05-15
Stefan Dösinger
wined3d: Nonpow2 repacking support for GetDC.
tree
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commitdiff
2006-05-15
Stefan Dösinger
wined3d: Support for single buffering.
tree
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commitdiff
2006-05-15
Stefan Dösinger
wined3d: Implement IWineGDISurface.
tree
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commitdiff
2006-05-15
Stefan Dösinger
wined3d: Implement IWineD3DDevice::ProcessVertices.
tree
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commitdiff
2006-05-11
Ivan Gyurdiev
wined3d: Set pIndexData to 0 in DrawIndexedPrimitiveUP.
tree
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commitdiff
2006-05-11
Ivan Gyurdiev
wined3d: Initialize volume format.
tree
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commitdiff
2006-05-11
Ivan Gyurdiev
wined3d: Share shader_dump_ins_modifiers().
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Further split GLSL & ARB_v/f_program generatio...
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Modified the opcode tables (and struct) to...
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Use GenerateShader in pixel shaders and remove...
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Add GenerateShader function to pixel shaders.
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Use new GenerateShader function for vertex...
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Added new GenerateShader function for Vertex...
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Created generate_base_shader which will be...
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Rename the TEMP variables in vertexshader...
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Place # of textures, addresses, & temps used...
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Further split up GenerateProgramArbHW for...
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Move D3DSIO_M#x# vertex shader opcodes to...
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Move DCL, DEF operations out of Generate loop...
tree
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commitdiff
2006-05-10
Jason Green
wined3d: Move program_dump_decl_usage into baseshader.
tree
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commitdiff
2006-05-10
Michael Stefaniuc
janitorial: Remove redundant NULL pointer checks before...
tree
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commitdiff
2006-05-10
Ivan Gyurdiev
wined3d: Clean up some dead code.
tree
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commitdiff
2006-05-10
Ivan Gyurdiev
wined3d: Break out texture instruction processing.
tree
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commitdiff
2006-05-10
Ivan Gyurdiev
wined3d: Break out arithmetic instruction processing.
tree
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commitdiff
2006-05-10
Ivan Gyurdiev
wined3d: Merge register counting pass.
tree
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commitdiff
2006-05-10
Ivan Gyurdiev
wined3d: Make register counting pass the same.
tree
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commitdiff
2006-05-10
Stefan Dösinger
wined3d: Update the DIB section's palette on GetDC.
tree
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commitdiff
2006-05-10
Stefan Dösinger
wined3d: Update the device palette if the primary palet...
tree
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commitdiff
2006-05-10
Stefan Dösinger
wined3d: Implement WineD3DSurface palette methods.
tree
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commitdiff
2006-05-10
Stefan Dösinger
wined3d: Implement GetFlipStatus and GetBltStatus.
tree
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commitdiff
2006-05-10
Stefan Dösinger
wined3d: Implement IWineD3DSurface::Flip.
tree
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commitdiff
2006-05-09
Stefan Dösinger
wined3d: Implement IWineD3DSurface::SetColorKey.
tree
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commitdiff
2006-05-09
Stefan Dösinger
wined3d: Implement IWineD3DSurface::IsLost and Restore.
tree
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commitdiff
2006-05-09
Stefan Dösinger
wined3d: rhw vertex fixup.
tree
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commitdiff
2006-05-09
Ivan Gyurdiev
wined3d: Share get_opcode.
tree
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commitdiff
2006-05-09
Phil Costin
wined3d: Add check for GL Shading Language 100 Extension.
tree
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commitdiff
2006-05-09
Ivan Gyurdiev
wined3d: Clean up per version shader limits code.
tree
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commitdiff
2006-05-09
Ivan Gyurdiev
wined3d: Addline cleanup.
tree
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commitdiff
2006-05-08
Stefan Dösinger
wined3d: Implement IWineD3DSurface::GetDC and IWineD3DS...
tree
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commitdiff
2006-05-08
Marcus Meissner
wined3d: Fix possible buffer overflow.
tree
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commitdiff
2006-05-08
Jason Green
wined3d: Eliminate duplicate function: vshader_program_...
tree
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commitdiff
2006-05-08
Ivan Gyurdiev
wined3d: Share get_register_code().
tree
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commitdiff
2006-05-08
Stefan Dösinger
wined3d: Add IWineD3DSurface::GetPitch.
tree
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commitdiff
2006-05-08
Stefan Dösinger
wined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
tree
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commitdiff
2006-05-08
Stefan Dösinger
wined3d: Add some surface flags.
tree
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commitdiff
2006-05-08
Ivan Gyurdiev
wined3d: Separate pshader/vshader tables.
tree
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commitdiff
2006-05-07
Ivan Gyurdiev
wined3d: Remove dead shader code.
tree
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commitdiff
2006-05-05
Ivan Gyurdiev
wined3d: QueryInterface corrections.
tree
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commitdiff
2006-05-05
Roderick Colenbrander
wined3d: Vertex Shader regtype cleanups.
tree
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commitdiff
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