wined3d: Get rid of the surface_type parameter to wined3d_check_device_format().
[wine] / dlls / d3d8 / vertexdeclaration.c
2012-05-24  Henri Verbeetd3d8: Get rid of the wined3d_usage_t typedef.
2012-05-21  Henri Verbeetd3d8: Get rid of IDirect3DDevice8Impl.
2012-01-25  Henri Verbeetd3d8: Remove COM from the vertex declaration implementa...
2012-01-19  Henri Verbeetwined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-19  Henri Verbeetwined3d: Get rid of the WINED3DDECLMETHOD typedef.
2011-11-25  Henri Verbeetwined3d: Get rid of the WINED3DVERTEXELEMENT typedef.
2011-08-01  Frédéric Delanoydlls: Assorted spelling fixes.
2011-05-18  Stefan Dösingerd3d8: Stream indices are WORDs.
2011-05-17  Henri Verbeetwined3d: Remove COM from the device implementation.
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-03-31  Henri Verbeetwined3d: Remove COM from the shader implementation.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DVertexShader.
2011-02-03  Henri Verbeetwined3d: Remove COM from the vertex declaration.
2010-09-01  Henri Verbeetwined3d: Don't require wined3d object parents to be...
2010-08-24  Henri Verbeetwined3d: Rename WINED3DFORMAT to wined3d_format_id.
2009-11-17  Henri Verbeetd3d8: Make convert_to_wined3d_declaration() static.
2009-10-19  Henri Verbeetd3d8: Add traces.
2009-09-25  Henri Verbeetwined3d: Use the DXGI naming convention for all formats.
2009-09-25  Henri Verbeetd3d8: Set the vertex declaration's shader handle in...
2009-09-23  Henri Verbeetwined3d: Don't free D3D vertex declarations until the...
2009-09-23  Henri Verbeetd3d8: Add a separate function for vertex declaration...
2009-09-23  Henri Verbeetd3d8: Add a separate function for vertex declaration...
2009-08-25  Henri Verbeetd3d8: Use a wined3d cs for wined3d locking.
2009-03-27  Henri Verbeetwined3d: Unify vertex and texture formats.
2009-03-27  Henri Verbeetwined3d: Don't create an END element for wined3d vertex...
2009-03-23  Henri Verbeetd3d8: Fix locking.
2008-03-28  Stefan Dösingerd3d8: Reject broken normal declaration types with fixed...
2008-01-07  Alexandre Julliardwined3d: Use unsigned int instead of size_t for element...
2007-11-05  Stefan Dösingerd3d8: Initialize the vertex decl when allocating it.
2007-03-08  H. Verbeetd3d8: Save the d3d8 vertex declaration.
2007-02-14  Alexandre Julliardd3d8: Avoid a size_t printf format warning.
2007-02-14  H. Verbeetd3d8: Don't store the d3d8 declaration in the wined3d...
2007-02-14  H. Verbeetd3d8: Move loading local d3d8 vertex shader constants...
2007-02-14  H. Verbeetd3d8: Add an IDirect3DVertexDeclaration8 class to hold...