projects
/
wine
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
opengl32: ntdll import is still needed when building without optimizations.
[wine]
/
dlls
/
d3d8
/
volume.c
2007-12-05
Andrew Talbot
d3d8: Remove unneeded casts.
blob
|
commitdiff
|
raw
2007-06-13
Stefan Dösinger
d3d8: Hold the lock in volume methods.
blob
|
commitdiff
|
raw
|
diff to current
2006-12-18
Markus Amsler
d3d8: Handle volume container in d3d8.
blob
|
commitdiff
|
raw
|
diff to current
2006-12-06
Markus Amsler
d3d8: Handle volume refcount forwarding in d3d8.
blob
|
commitdiff
|
raw
|
diff to current
2006-12-04
Markus Amsler
d3d: Pass the superior creating object down to the...
blob
|
commitdiff
|
raw
|
diff to current
2006-11-09
Markus Amsler
d3d8: Backport IDirect3DVolume9Impl_GetContainer.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-27
Andrew Talbot
d3d8: Cast-qual warnings fix.
blob
|
commitdiff
|
raw
|
diff to current
2006-10-10
H. Verbeet
d3d8: Win64 printf format warning fixes.
blob
|
commitdiff
|
raw
|
diff to current
2006-06-10
Alexandre Julliard
d3d8: Make the virtual table functions static where...
blob
|
commitdiff
|
raw
|
diff to current
2006-06-07
H. Verbeet
d3d8: Fix QueryInterface.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
blob
|
commitdiff
|
raw
|
diff to current
2006-05-20
Peter Beutner
d3d8: Fix GetDesc and GetLevelDesc for surfaces and...
blob
|
commitdiff
|
raw
|
diff to current
2006-04-07
Stefan Dösinger
wined3d: Add WINED3DBOX to wined3d_types.h.
blob
|
commitdiff
|
raw
|
diff to current
2006-04-07
Stefan Dösinger
wined3d: Add WINED3DLOCKED_BOX to wined3d_types.h.
blob
|
commitdiff
|
raw
|
diff to current
2006-03-28
Stefan Dösinger
wined3d: Add WINED3DPOOL to wined3d_types.h.
blob
|
commitdiff
|
raw
|
diff to current
2006-03-10
Stefan Dösinger
wined3d: Consistently use WINED3DRESOURCETYPE.
blob
|
commitdiff
|
raw
|
diff to current
2006-03-06
H. Verbeet
wined3d: Fix the relation between volumes and their...
blob
|
commitdiff
|
raw
|
diff to current
2006-02-20
Roderick Colenbrander
d3d8: Move texturing code over to wined3d (based on...
blob
|
commitdiff
|
raw
|
diff to current
2005-05-27
Dmitry Timoshkov
Make some of the OLE interface vtables const.
blob
|
commitdiff
|
raw
|
diff to current
2005-01-24
Paul Vriens
- use Interlocked* functions in AddRef and Release.
blob
|
commitdiff
|
raw
|
diff to current
2004-10-07
Francois Gouget
Don't define COBJMACROS in objbase.h.
blob
|
commitdiff
|
raw
|
diff to current
2004-09-08
Alexandre Julliard
Removed some more uses of the non-standard ICOM_THIS...
blob
|
commitdiff
|
raw
|
diff to current
2004-08-23
Alexandre Julliard
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
blob
|
commitdiff
|
raw
|
diff to current
2004-08-12
Alexandre Julliard
Get rid of the non-standard ICOM_VTABLE macro.
blob
|
commitdiff
|
raw
|
diff to current
2004-01-06
Francois Gouget
Assorted spelling fixes.
blob
|
commitdiff
|
raw
|
diff to current
2003-09-05
Alexandre Julliard
Fixed header dependencies to be fully compatible with...
blob
|
commitdiff
|
raw
|
diff to current
2003-07-08
Raphael Junqueira
- some cosmetic fixes
blob
|
commitdiff
|
raw
|
diff to current
2003-06-04
Raphael Junqueira
- cleaning of volume.c/volumetexture.c as done previous...
blob
|
commitdiff
|
raw
|
diff to current
2003-05-12
Raphael Junqueira
- surface pool init fixes
blob
|
commitdiff
|
raw
|
diff to current
2003-05-11
Raphael Junqueira
- minor COM fixes (fixes some crashes on stupid games)
blob
|
commitdiff
|
raw
|
diff to current
2003-04-12
Alexandre Julliard
Header files must not include config.h.
blob
|
commitdiff
|
raw
|
diff to current
2002-12-17
Raphael Junqueira
- some D3D8 fixes
blob
|
commitdiff
|
raw
|
diff to current
2002-10-21
Jason Edmeades
Add the basic support for volume textures / volumes...
blob
|
commitdiff
|
raw
|
diff to current
2002-09-27
Jason Edmeades
Initial D3D8 implementation.
blob
|
commitdiff
|
raw
|
diff to current