user32: Improve the HiliteMenuItem tests so they reflect actual behaviour on Windows.
[wine] / dlls / wined3d /
2008-03-18  Roderick Colenbranderwined3d: Add correct autogenmipmap support.
2008-03-18  Roderick Colenbranderwined3d: Add a function which checks the filtering...
2008-03-18  Roderick Colenbranderwined3d: Put vertex texture capability checking in...
2008-03-18  Roderick Colenbranderwined3d: Put the SRG read capability check in its own...
2008-03-18  Roderick Colenbranderwined3d: Add a function which checks the legacy bump...
2008-03-17  Roderick Colenbranderwined3d: Check the render target capabilities of a...
2008-03-17  Roderick Colenbranderwined3d: Check the texture capabilities we offer for...
2008-03-17  Roderick Colenbranderwined3d: Move depth/stencil verification to CheckDepthS...
2008-03-13  Artur Szymiecwined3d: Add a device uuid.
2008-03-11  Stefan Dösingerwined3d: Set the fullscreen flag before the display...
2008-03-11  Stefan Dösingerwined3d: Only restore the style and exStyle when it...
2008-03-11  Stefan Dösingerwined3d: Only adjust windows in fullscreen mode to...
2008-03-10  Alexander Dorofeyevwined3d: Use primary_render_target_is_p8 in read_from_f...
2008-03-10  Alexander Dorofeyevwined3d: Get rid of spurious err when locking with...
2008-03-07  Stefan Dösingerwined3d: Mark constants dirty in the EXT_gpu_program_pa...
2008-03-07  Stefan Dösingerwined3d: gl_FragCoord isn't exact.
2008-03-06  Rico Schüllerwined3d: Fix copy and past error.
2008-03-05  Stefan Dösingerwined3d: Support shininess > 128 if opengl does.
2008-03-05  Stefan Dösingerwined3d: Support more than one texbem instruction per...
2008-03-05  Stefan Dösingerwined3d: Add a number to the ARB program shader bumpenv...
2008-03-05  Stefan Dösingerwined3d: Fix a small bug in a patch from yesterday.
2008-03-04  Rob Shearmanmakefiles: Simplify the use of the IMPORTLIB variable...
2008-03-04  Stefan Dösingerwined3d: Use GL_EXT_gpu_program_parameters if available.
2008-03-04  Stefan Dösingerwined3d: Hardcode local constants in ARB shaders if...
2008-03-04  Stefan Dösingerwined3d: Implement a different constant dirtification...
2008-03-03  Stefan Dösingerwined3d: Call fixup_extensions before destroying the...
2008-03-03  Francois GougetAssorted spelling, punctuation and case fixes.
2008-03-03  Roderick Colenbranderwined3d: Add D32F_LOCKABLE to getDepthStencilBits.
2008-03-03  Stefan Dösingerwined3d: Catch NOP palette changes.
2008-03-03  Stefan Dösingerwined3d: Give occlusion queries their own vtable.
2008-03-03  Stefan Dösingerwined3d: Subclass queries.
2008-03-01  James Hawkinsjanitorial: Remove links to any microsoft site.
2008-02-28  Stefan Dösingerwined3d: Remove VBFLAG_LOAD.
2008-02-27  Roderick Colenbranderwined3d: Improved CheckDeviceType.
2008-02-26  Stefan Dösingerwined3d: Mark a vertex buffer dirty after VBO creation.
2008-02-26  Stefan Dösingerwined3d: Move the dummy texture creation to the device.
2008-02-26  Stefan Dösingerwined3d: Move shader model private data into its own...
2008-02-26  Stefan Dösingerwined3d: Add GL_APPLE_float_pixels.
2008-02-26  Stefan Dösingerwined3d: General cross format blitting infrastrucutre...
2008-02-26  Roderick Colenbranderwined3d: Check real depth/stencil capabilities based...
2008-02-25  Roderick Colenbranderwined3d: Request aux buffers when using backbuffer...
2008-02-25  Roderick Colenbranderwined3d: Request alpha in backbuffer mode, to work...
2008-02-22  Roderick Colenbranderddraw: Add yv12 detection support.
2008-02-22  Roderick Colenbranderwined3d: Use the color key in glAlphaFunc in case of...
2008-02-22  Roderick Colenbranderwined3d: Unify p8 render target detection code.
2008-02-22  Roderick Colenbranderwined3d: In DirectDraw a palette is a property of a...
2008-02-22  Roderick Colenbranderwined3d: Don't flush in D3D RealizePalette without...
2008-02-22  Roderick Colenbranderwined3d: Don't flush in GDI RealizePalette without...
2008-02-20  Roderick Colenbranderwined3d: Let flush_to_framebuffer_drawpixels use a...
2008-02-19  Stefan Dösingerwined3d: Enable the texcoord init workaround on radeon...
2008-02-19  Stefan Dösingerwined3d: Create a VBO before returning memory.
2008-02-19  Roderick Colenbranderwined3d: Fix lack of indent in PreLoad.
2008-02-19  Roderick Colenbranderwined3d: The base RealizePalette isn't needed anymore.
2008-02-19  Roderick Colenbranderwined3d: Add a GL specific RealizePalette which also...
2008-02-19  Roderick Colenbranderwined3d: Add a GDI version of RealizePalette.
2008-02-19  Alexander Dorofeyevwined3d: Take alpha from device palette entry for d3d...
2008-02-19  Roderick Colenbranderwined3d: When DDCAPS_ALLOW256 is set, palette entry...
2008-02-18  Roderick Colenbranderwined3d: Add separate alpha blend support.
2008-02-18  Roderick Colenbranderwined3d: Add SURFACE_BUSY support to *_BltFast.
2008-02-18  Roderick Colenbranderwined3d: Add SURFACE_BUSY support to *_Blt.
2008-02-18  Stefan Dösingerwined3d: Detect and work around the MacOS Geforce 8...
2008-02-18  Stefan Dösingerwined3d: Fix a syntax error in the ARB vertex program...
2008-02-18  Stefan Dösingerwined3d: Add a test for fixed function bump mapping.
2008-02-18  Stefan Dösingerwined3d: Do not change the texture unit when binding...
2008-02-18  Stefan Dösingerwined3d: Extend out anti-spam database a bit.
2008-02-15  Rico Schüllerwined3d: Fix memcpy with wrong size parameter to simple...
2008-02-15  Stefan Dösingerwined3d: Add a test for the vFace register.
2008-02-11  Roderick Colenbranderwined3d: Add read_from_framebuffer_texture which combin...
2008-02-08  Roderick Colenbranderwined3d: Upload p8 palette using GL_ALPHA instead of...
2008-02-07  Stefan Dösingerwined3d: Restore the Window size on reset.
2008-02-07  Stefan Dösingerwined3d: Reject unsupported modes when restting the...
2008-02-07  Stefan Dösingerwined3d: Add some ATI cards to the version database.
2008-02-07  Stefan Dösingerwined3d: Add infrastructure for faking driver versions.
2008-02-06  Stefan Dösingerwined3d: Create VBOs.
2008-02-06  Stefan Dösingerwined3d: Separate OpenGL and driver version.
2008-02-06  Stefan Dösingerwined3d: Move the highpart of the driver version to...
2008-02-06  Stefan Dösingerwined3d: Tear down the dummy textures before resetting.
2008-02-06  Stefan Dösingerwined3d: Restore the stateblock after Reset.
2008-02-06  Roderick Colenbranderwined3d: Redownload the surface data in case of a palet...
2008-02-06  Roderick Colenbranderwined3d: Allow read back of P8 surfaces. This fixes...
2008-02-06  Roderick Colenbranderwined3d: Reload the palette on a color key change....
2008-02-06  Roderick Colenbranderwined3d: Make sure to set the color key when it is...
2008-02-05  Stefan Dösingerwined3d: Recreate the contexts on _Reset.
2008-02-05  Stefan Dösingerwined3d: Move vertex buffer vbo creation to PreLoad.
2008-02-05  Stefan Dösingerwined3d: Move the float format check to the big switch...
2008-02-05  Stefan Dösingerwined3d: Fix dxtn format check.
2008-02-05  Stefan Dösingerwined3d: Correct the srgb reading check.
2008-02-05  Stefan Dösingerwined3d: D3DTADDRESS_WRAP on conditional NP2 textures...
2008-02-05  Stefan Dösingerwined3d: Update the gl rectangle when adjusting surface...
2008-02-05  Stefan Dösingerwined3d: Make Clear aware of the depth stencil sharing.
2008-02-05  Stefan Dösingerwined3d: De-Statify depth blit opengl resources.
2008-02-05  Stefan Dösingerwined3d: Mark textures dirty on UnLoad.
2008-02-05  Stefan Dösingerwined3d: Move some UnLoad code to the base texture...
2008-02-05  Stefan Dösingerwined3d: Destroy FBOs and reset pointers on Reset.
2008-02-05  Stefan Dösingerwined3d: Unload implicit depth stencil buffers correctly.
2008-02-05  Stefan Dösingerwined3d: Update the auto depth stencil buffer size...
2008-02-05  Stefan Dösingerwined3d: Beware of texture_rectangle NP2 support in...
2008-01-24  Alexandre JulliardAvoid sizeof in traces.
2008-01-24  Andrew Talbotwined3d: Remove unneeded casts.
2008-01-24  Andrew Talbotwined3d: Remove unneeded casts.
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