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rsaenh: Use helper function to install keys.
[wine]
/
dlls
/
wined3d
/
nvidia_texture_shader.c
2009-01-12
Stefan Dösinger
wined3d: Split the remains of state_fog.
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2009-01-12
Stefan Dösinger
wined3d: Move fogdensity and fogcolor to the fragment...
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2009-01-06
Henri Verbeet
wined3d: Renumber WINED3DTEXTURESTAGESTATETYPE enum...
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2008-12-31
Henri Verbeet
wined3d: Convert some BOOLs to bitfields in struct...
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2008-12-31
Henri Verbeet
wined3d: Make use_vs() and use_ps() work on a statebloc...
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2008-12-16
Stefan Dösinger
wined3d: Fake GL_ARB_multitexture.
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2008-12-16
Henri Verbeet
wined3d: Shaders will never have a NULL function.
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2008-12-12
Henri Verbeet
wined3d: Get rid of the textureDimensions field in...
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2008-12-04
Henri Verbeet
wined3d: Make shader texture format fixups more generic.
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2008-12-02
Alexandre Julliard
wined3d: Make some functions and variables static.
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2008-11-26
Henri Verbeet
wined3d: Const correctness fixes for arb_program_shader.c.
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2008-10-18
Alexandre Julliard
wined3d: Convert source files to utf-8.
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2008-09-02
Francois Gouget
wined3d: Add a '\n' to Wine traces.
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2008-08-28
Stefan Dösinger
wined3d: Handle projected textures properly in arbfp...
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2008-08-21
Stefan Dösinger
wined3d: Don't skip applying texdims with shaders.
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2008-08-21
Stefan Dösinger
d3d9: Test for fixed function value clamping.
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2008-08-20
Stefan Dösinger
wined3d: Ask the ffp/shader/blit implementation about...
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2008-07-22
Stefan Dösinger
wined3d: Move set_tex_op(_nvrc) to their specific files.
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2008-07-17
Stefan Dösinger
wined3d: Move an extension check into the state template.
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2008-07-17
Stefan Dösinger
wined3d: Coalesce the nvrc and nvts+nvrc state template.
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2008-07-17
Stefan Dösinger
wined3d: Add extension information to the states.
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2008-07-14
Stefan Dösinger
wined3d: Separate texture_activate_dimensions.
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2008-07-14
Stefan Dösinger
wined3d: Give nv* fixed function stuff its own state...
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2008-07-14
Stefan Dösinger
wined3d: Give the nvts/nvrc code its own pipeline imple...
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