msxml3: COM cleanup in domdoc.c.
[wine] / dlls / wined3d /
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Unmap() implementat...
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Map() implementations.
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Release() implement...
2011-04-27  Henri Verbeetwined3d: Only invalidate the INDRAWABLE location for...
2011-04-27  Henri Verbeetwined3d: Rename "pCaps" to "caps".
2011-04-26  Henri Verbeetwined3d: Enable SM3 if ARB_shader_texture_lod is supported.
2011-04-26  Henri Verbeetwined3d: Either set SM3 for both vertex and fragment...
2011-04-26  Henri Verbeetwined3d: Merge surface_base.c into surface.c.
2011-04-26  Henri Verbeetwined3d: Remove IWineD3DSurface::PrivateSetup() from...
2011-04-22  Stefan Dösingerwined3d: Scale the depthbias factor by the depth buffer...
2011-04-22  Stefan Dösingerd3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
2011-04-22  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetType().
2011-04-22  Henri Verbeetwined3d: Get rid of wined3d_volume_get_type().
2011-04-22  Henri Verbeetwined3d: Get rid of wined3d_buffer_get_type().
2011-04-22  Henri Verbeetwined3d: Make sure we release the correct DC in context...
2011-04-21  Henri Verbeetwined3d: Get rid of the mipmap hint code.
2011-04-20  Matteo Bruniwined3d: Fallback to our private window when context...
2011-04-20  Matteo Bruniwined3d: Add two functions for GL context activation...
2011-04-20  Henri Verbeetwined3d: Decrement the vertex declaration refcount...
2011-04-19  Henri Verbeetwined3d: Don't bother unsetting texture resources in...
2011-04-19  Henri Verbeetwined3d: Set resource bindings to NULL before releasing...
2011-04-19  Henri Verbeetwined3d: Also update ds_current_size if there's no...
2011-04-18  Henri Verbeetwined3d: Remove IWineD3DSurface::GetImplType() from...
2011-04-18  Henri Verbeetwined3d: Merge surface_gdi.c into surface.c.
2011-04-18  Henri Verbeetwined3d: Forward volume refcounts to the container.
2011-04-18  Henri Verbeetwined3d: Forward surface refcounts to the container.
2011-04-18  Henri Verbeetwined3d: Use the correct mask for depth/stencil locatio...
2011-04-15  Henri Verbeetwined3d: Get rid of the IWineD3DBase interface.
2011-04-15  Henri Verbeetwined3d: Get rid of the IWineD3DResource interface.
2011-04-15  Henri Verbeetwined3d: Don't flush just because a swapchain has multi...
2011-04-15  Henri Verbeetwined3d: Get rid of the IWineD3DVolume typedefs.
2011-04-15  Henri Verbeetwined3d: Remove COM from the volume implementation.
2011-04-14  Henri Verbeetwined3d: Decrement the refcount in wined3d_query_decref().
2011-04-14  Henri Verbeetwined3d: Get rid of the unused vSyncCounter swapchain...
2011-04-14  Henri Verbeetwined3d: Get rid of the IWineD3DSwapChain typedefs.
2011-04-14  Henri Verbeetwined3d: Remove COM from the swapchain implementation.
2011-04-14  Henri Verbeetwined3d: Merge the GL and GDI swapchain vtbls.
2011-04-13  Stefan Dösingerwined3d: Only acquire a context in buffer::PreLoad...
2011-04-13  Henri Verbeetwined3d: Take hDestWindowOverride into account in IWine...
2011-04-13  Henri Verbeetwined3d: Merge the IWineD3DSwapChain::SetDestWindowOver...
2011-04-13  Henri Verbeetwined3d: Remove IWineD3DSwapChain::Destroy() from the...
2011-04-13  Henri Verbeetwined3d: Get rid of the swapchain destroy callback.
2011-04-12  Stefan Dösingerwined3d: Remove FLOAT16 vertex attribute conversion...
2011-04-12  Stefan Dösingerwined3d: Don't drop VBOs for full buffer reloading...
2011-04-11  Henri Verbeetwined3d: Flush after accessing the front buffer in...
2011-04-11  Henri Verbeetwined3d: Flush after accessing the front buffer in...
2011-04-11  Henri Verbeetwined3d: Depth-only clears are done offscreen.
2011-04-11  Henri Verbeetwined3d: Check FBO completeness after the read / draw...
2011-04-11  Henri Verbeetwined3d: Set the read buffer to GL_NONE for draws and...
2011-04-11  Henri Verbeetwined3d: Only set draw buffers that are explicitly...
2011-04-11  Henri Verbeetwined3d: Explicitly handle 0 rt_count right at the...
2011-04-08  Henri Verbeetwined3d: Don't free D3D swapchains until the wined3d...
2011-04-08  Henri Verbeetwined3d: Merge the IWineD3DSwapChain::Destroy() impleme...
2011-04-08  Henri Verbeetwined3d: Only create a swapchain context array for...
2011-04-07  Henri Verbeetwined3d: Merge swapchain_base.c into swapchain.c.
2011-04-07  Henri Verbeetwined3d: Merge swapchain_gdi.c into swapchain.c.
2011-04-07  Henri Verbeetwined3d: Don't use IWineD3DDeviceImpl_GetSwapChain...
2011-04-06  Henri Verbeetwined3d: Rename "NumberOfSwapChains" to "swapchain_count".
2011-04-06  Henri Verbeetwined3d: Rename "NumberOfPalettes" to "palette_count".
2011-04-06  Henri Verbeetwined3d: Don't unregister windows with the wrong window...
2011-04-06  Henri Verbeetwined3d: Add support for depth blits to the blitter.
2011-04-06  Henri Verbeetwined3d: Remove COM from the rendertarget view implemen...
2011-04-06  Henri Verbeetwined3d: Add depth fills to the blitter interface.
2011-04-06  Henri Verbeetwined3d: Allow depth and stencil clears on surfaces...
2011-04-06  Henri Verbeetwined3d: Introduce a separate function for depth fills.
2011-04-06  Henri Verbeetwined3d: Make "blit_operation" naming a bit more consis...
2011-04-05  Henri Verbeetwined3d: Correctly check if the destination format...
2011-04-05  Henri Verbeetwined3d: Fix partial depth buffer copies.
2011-04-05  Henri Verbeetwined3d: Don't bother setting a depth render buffer...
2011-04-04  Matteo Bruniwined3d: Get rid of context_validate.
2011-04-04  Henri Verbeetwined3d: Introduce a helper function for translating...
2011-04-04  Henri Verbeetwined3d: Fix ARB_0001 with pixel shaders in arb_get_hel...
2011-04-01  Matteo Bruniwined3d: Better handle some instances when we can't...
2011-04-01  Matteo Bruniwined3d: Fix an error message.
2011-03-31  Henri Verbeetwined3d: Get rid of the ARB_imaging extension.
2011-03-31  Henri Verbeetwined3d: Fix the EXT_blend_subtract extension definitions.
2011-03-31  Henri Verbeetwined3d: Fix the EXT_blend_color extension definitions.
2011-03-31  Henri Verbeetwined3d: Fix the EXT_blend_minmax extension definitions.
2011-03-31  Henri Verbeetwined3d: Rename "numContexts" to "context_count".
2011-03-31  Henri Verbeetwined3d: Get rid of the IWineD3DBaseShader typedefs.
2011-03-31  Henri Verbeetwined3d: Remove COM from the shader implementation.
2011-03-31  Henri Verbeetwined3d: Get rid of IWineD3DBaseShaderClass.
2011-03-31  Henri Verbeetwined3d: Merge the IWineD3DBaseShader implementations.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DPixelShaderImpl.
2011-03-30  Henri Verbeetwined3d: Get rid of struct wined3d_geometryshader.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DVertexShaderImpl.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DPixelShader.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DGeometryShader.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DVertexShader.
2011-03-30  Henri VerbeetRevert "wined3d: Prevent crash when blit_priv is NULL.".
2011-03-29  Henri Verbeetwined3d: Move IWineD3DVertexShader::SetLocalConstantsF...
2011-03-29  Henri Verbeetwined3d: Replace "is_srgb" in wined3d_texture with...
2011-03-29  Henri Verbeetwined3d: Replace "pow2_matrix_identity" in wined3d_text...
2011-03-29  Henri Verbeetwined3d: Replace "cond_np2" in wined3d_texture with...
2011-03-29  Henri Verbeetwined3d: Get rid of IWineD3DBaseTextureClass.
2011-03-29  Konrad Rzepeckiwined3d: Implement WINED3DFMT_YUY2 to WINED3DFMT_B5G6R5...
2011-03-29  Konrad Rzepeckiwined3d: Prevent crash when blit_priv is NULL.
2011-03-28  Maarten Lankhorstwined3d: Fix a clipping issue with D3DSPSM_SIGNNEG.
2011-03-28  Roderick Colenbranderwined3d: Check for ARB_fragment_program in arbfp_blit_s...
2011-03-28  Marcus Meissnerwined3d: Mark up fallthrough breaks (Coverity).
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