comctl32: Shed unused parameter from TOOLTIPS_NCCreate.
[wine] / dlls / d3dx9_36 / d3dx9_36_private.h
2010-10-18  Matteo Brunid3dx9: Store transform matrix per-sprite.
2010-10-18  Matteo Brunid3dx9: Search for a compatible pixel format in D3DXChec...
2010-09-21  Misha Koshelevd3dx9_36: Implement D3DXCreateMesh and initial ID3DXMes...
2010-08-25  Matteo Brunid3dcompiler: Move shader assembler implementation from...
2010-07-22  Matteo Brunid3dx9: Shader assembler <= ps_1_3 support.
2010-07-22  Matteo Brunid3dx9: Add <= ps_1_3 instruction parsing to the shader...
2010-07-20  Matteo Brunid3dx9: Shader assembler ps_1_4 support.
2010-07-20  Matteo Brunid3dx9: Add ps_1_4 instructions parsing to the shader...
2010-07-20  Matteo Brunid3dx9: Add shift modifiers parsing to the shader assembler.
2010-07-19  Matteo Brunid3dx9: Remove unused parameter from get_regname().
2010-06-09  Matteo Brunid3dx9: Mark builtin compatibility declarations in the...
2010-05-31  Matteo Brunid3dx9: Allow modifiers on the ps dcl sampler instruction.
2010-05-31  Matteo Brunid3dx9: Allow modifiers on the ps dcl input instruction.
2010-05-27  Matteo Brunid3dx9: Shader assembler vs_1_0 and vs_1_1 support.
2010-05-21  Matteo Brunid3dx9: Shader assembler ps_2_x support.
2010-05-21  Matteo Brunid3dx9: Shader assembler vs_2_x support.
2010-05-21  Matteo Brunid3dx9: Use separate opcodes for TEXLDP and TEXLDB.
2010-05-19  Matteo Brunid3dx9: Shader assembler ps_3_0 support.
2010-05-19  Matteo Brunid3dx9: Add ps_3_0 instructions parsing to the shader...
2010-05-18  Matteo Brunid3dx9: Add some version-specific checks in the shader...
2010-05-17  Matteo Brunid3dx9: Add DEFB instruction support in the shader assem...
2010-05-17  Matteo Brunid3dx9: Add DEFI instruction support in the shader assem...
2010-05-17  Matteo Brunid3dx9: Add DEF instruction support in the shader assembler.
2010-05-13  Matteo Brunid3dx9: Add sampler dcl instruction support to the shade...
2010-05-13  Matteo Brunid3dx9: Add input dcl instruction support to the shader...
2010-05-13  Matteo Brunid3dx9: Complete output dcl instruction support.
2010-05-13  Matteo Brunid3dx9: Add output dcl instruction partial support to...
2010-05-12  Matteo Brunid3dx9: Add predicate support to the shader assembler.
2010-05-12  Matteo Brunid3dx9: Add other flow control instructions in the shade...
2010-05-12  Matteo Brunid3dx9: Support some flow control instructions in the...
2010-05-06  Matteo Brunid3dx9: Support some more vs_3_0 instructions in the...
2010-05-06  Matteo Brunid3dx9: Support all the remaining register types in...
2010-04-28  Matteo Brunid3dx9: Add source register modifiers (sm 2+) support...
2010-04-28  Matteo Brunid3dx9: Add instruction modifiers (sm 2.0+) support...
2010-04-28  Matteo Brunid3dx9: Add swizzle and writemask support to the shader...
2010-03-30  Matteo Brunid3dx9: Implement a basic bytecode writer.
2010-03-30  Matteo Brunid3dx9: Implement D3DXAssembleShader function, really...
2010-03-30  Matteo Brunid3dx9: Partial implementation of D3DXAssembleShader...
2009-10-16  Tony Wasserkad3dx9: Implement converting and copying ARGB surface...
2009-07-13  David Adamd3dx9: Merge d3dx8 math into d3dx9.
2009-07-13  David Adamd3dx9: Merge d3dx8 core into d3dx9.
2009-06-24  Tony Wasserkad3dx9: Implement ID3DXFont_GetTextMetrics.
2009-06-24  Tony Wasserkad3dx9: Implement ID3DXFont_GetDC.
2009-06-24  Tony Wasserkad3dx9: Implement ID3DXFont_GetDesc.
2009-06-24  Tony Wasserkad3dx9: Implement ID3DXFont_GetDevice.
2009-06-02  Tony Wasserkad3dx9: Redirect D3DXGetImageInfo functions to the FromF...
2009-06-02  Tony Wasserkad3dx9: Add utility functions for loading files and...
2008-11-10  Tony Wasserkad3dx9: Implement ID3DXSprite_Begin/End.
2008-11-07  Tony Wasserkad3dx9: Implement ID3DXSprite_Draw.
2008-11-07  Tony Wasserkad3dx9: Implement D3DXCreateSprite.
2008-07-30  Tony Wasserkad3dx9: Add stubs for the ID3DXSprite functions.
2008-03-15  Tony Wasserkad3dx9: Add stubs for the ID3DXFont functions.