wined3d: Unbind resources inside wined3d_device_reset().
[wine] / dlls / d3d9 / volume.c
2011-06-23  Henri Verbeetd3d9: Implement IDirect3DVolume9 private data handling...
2011-05-17  Henri Verbeetwined3d: Remove COM from the device implementation.
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-04-20  Michael Stefaniucd3d9: COM cleanup for the IDirect3DVolume9 iface.
2011-04-15  Henri Verbeetwined3d: Remove COM from the volume implementation.
2011-03-11  Henri Verbeetwined3d: Get rid of IWineD3DVolume::GetDesc().
2011-03-09  Henri Verbeetwined3d: Merge the various resource desc structures.
2011-01-26  Henri Verbeetd3d9: Remove some useless ERRs (LLVM/Clang).
2010-10-14  Henri Verbeetwined3d: Consistently use Map/Unmap for mapping resources.
2010-09-08  Henri Verbeetwined3d: IWineD3DVolume_GetDesc() should never fail.
2010-09-01  Henri Verbeetwined3d: Don't require wined3d object parents to be...
2010-08-24  Henri Verbeetwined3d: Rename WINED3DFORMAT to wined3d_format_id.
2009-12-09  Henri Verbeetd3d9: Forward the volume's GetDevice() to the texture...
2009-10-20  Henri Verbeetd3d9: Add traces.
2009-09-16  Henri Verbeetwined3d: Don't free D3D volumes until the wined3d volum...
2009-09-16  Henri Verbeetd3d9: Add a separate function for volume initialization.
2009-08-26  Henri Verbeetd3d9: Use the wined3d cs for wined3d locking.
2009-06-09  Henri Verbeetwined3d: Get rid of the silly pointers in WINED3DVOLUME...
2009-03-23  Henri Verbeetd3d9: Fix locking.
2009-02-20  Henri Verbeetd3d9: Explicitly convert between D3DFORMAT and WINED3DF...
2009-01-16  Henri Verbeetwined3d: Add an IWineD3DDeviceParent interface.
2008-11-04  Stefan Dösingerd3d9: Use the correct AddRef and Release macros.
2007-12-05  Andrew Talbotd3d9: Remove unneeded casts.
2006-12-18  Markus Amslerd3d9: Handle volume container in d3d9.
2006-12-18  Markus Amslerd3d9: Handle volume refcount forwarding in d3d9.
2006-12-04  Markus Amslerd3d: Pass the superior creating object down to the...
2006-10-30  Andrew Talbotd3d9: Cast-qual warnings fix.
2006-10-10  H. Verbeetd3d9: Win64 printf format warning fixes.
2006-10-06  Stefan Dösingerwined3d: Add WINED3DUSAGE_OVERLAY.
2006-06-10  Alexandre Julliardd3d9: Make the virtual table functions static where...
2006-06-07  H. Verbeetd3d9: Fix QueryInterface.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-04-08  Stefan Dösingerd3d9: Add typecasts for WINED3DLOCKED_BOX to avoid...
2006-04-07  Stefan Dösingerwined3d: Add WINED3DBOX to wined3d_types.h.
2006-03-28  Stefan Dösingerwined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-06  H. Verbeetwined3d: Fix the relation between volumes and their...
2006-02-07  H. Verbeetwined3d/d3d9: Cleanup GetContainer for volumes.
2005-08-23  Oliver StieberTidy up d3d9 and finalize passing d3d9 calls to wined3d...
2005-08-18  Mike McCormackFix pointer type warnings.
2005-05-27  Dmitry TimoshkovMake some of the OLE interface vtables const.
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-11  Oliver StieberChange AddRef in queryInterface to IUnknown_AddRef.
2005-01-24  Paul Vriens- use Interlocked* functions in AddRef and Release.
2005-01-18  Jason Edmeades- Handle failures to allocate storage more gracefully.
2005-01-17  Jason Edmeades- Add texture support for all the texture types for...
2004-10-14  Jason Edmeades- Add support (as far as was previously) for the Vertex...
2004-10-07  Francois GougetDon't define COBJMACROS in objbase.h.
2004-09-08  Alexandre JulliardRemoved some more uses of the non-standard ICOM_THIS...
2004-08-23  Alexandre JulliardGet rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
2004-08-12  Alexandre JulliardGet rid of the non-standard ICOM_VTABLE macro.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-07-01  Raphael Junqueira- some cleanups and fixes on d3d8 and d3d9 headers