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gdi32: Replace inline static with static inline.
[wine]
/
dlls
/
d3d8
/
2007-03-19
Stefan Dösinger
wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
tree
|
commitdiff
2007-03-15
Stefan Dösinger
direct3d: Add a fixed function fog test.
tree
|
commitdiff
2007-03-12
Paul Vriens
d3d8/tests: Use skip as is done in the other tests.
tree
|
commitdiff
2007-03-08
H. Verbeet
d3d8: Add tests for GetVertexShaderDeclaration, GetVert...
tree
|
commitdiff
2007-03-08
H. Verbeet
d3d8: Implement IDirect3DDevice8_GetVertexShaderDeclara...
tree
|
commitdiff
2007-03-08
H. Verbeet
d3d8: Save the d3d8 vertex declaration.
tree
|
commitdiff
2007-02-27
Stefan Dösinger
wined3d: More Clear fixes.
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d: No bounds checking is done on sampler / textur...
tree
|
commitdiff
2007-02-20
Stefan Dösinger
wined3d/d3d8: Move todo about sw vp usage to d3d8.
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Lighting is calculated for vertices without...
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Visual test framework.
tree
|
commitdiff
2007-02-16
H. Verbeet
wined3d: Fix WINED3DPRESENT_PARAMETERS and use it inste...
tree
|
commitdiff
2007-02-15
Stefan Dösinger
d3d8: Set WINED3DPRESENT_PARAMETERS.MultiSampleQuality...
tree
|
commitdiff
2007-02-14
Alexandre Julliard
d3d8: Avoid a size_t printf format warning.
tree
|
commitdiff
2007-02-14
H. Verbeet
d3d8: Don't store the d3d8 declaration in the wined3d...
tree
|
commitdiff
2007-02-14
H. Verbeet
d3d8: Move loading local d3d8 vertex shader constants...
tree
|
commitdiff
2007-02-14
H. Verbeet
d3d9: Don't store the d3d9 declaration in the wined3d...
tree
|
commitdiff
2007-02-14
H. Verbeet
wined3d: Get rid of the vertexDeclaration field in...
tree
|
commitdiff
2007-02-14
H. Verbeet
d3d8: Store the d3d8 vertex declaration in the d3d8...
tree
|
commitdiff
2007-02-14
H. Verbeet
d3d8: Add an IDirect3DVertexDeclaration8 class to hold...
tree
|
commitdiff
2007-02-13
Stefan Dösinger
d3d8: Deleting bound shaders unbinds them.
tree
|
commitdiff
2007-02-12
Stefan Dösinger
wined3d: BeginScene and EndScene tests and fixes.
tree
|
commitdiff
2007-01-12
Francois Gouget
d3d8/tests: Warn that tests were skipped if we could...
tree
|
commitdiff
2007-01-08
H. Verbeet
d3d8: IDirect3DDevice8Impl_GetVertexShaderDeclaration...
tree
|
commitdiff
2007-01-08
H. Verbeet
d3d8: IDirect3DDevice8Impl_GetVertexShaderFunction...
tree
|
commitdiff
2007-01-08
H. Verbeet
d3d8: IDirect3DDevice8Impl_GetPixelShaderFunction gets...
tree
|
commitdiff
2007-01-03
Stefan Dösinger
wined3d: Use the baseVertexIndex in the stateblock.
tree
|
commitdiff
2007-01-02
Louis Lenders
d3d8: Fix failing tests on windows, when no 3d hardware...
tree
|
commitdiff
2006-12-29
Alexandre Julliard
d3d8/tests: Avoid sizeof in traces.
tree
|
commitdiff
2006-12-29
Chris Robinson
d3d8: Don't report Shader Model 2.0 or higher.
tree
|
commitdiff
2006-12-26
Chris Robinson
d3d: GetStreamSource on a stream with NULL data isn...
tree
|
commitdiff
2006-12-20
Chris Robinson
d3d: Fix adapter mode enumeration and filtering.
tree
|
commitdiff
2006-12-18
Markus Amsler
d3d8: Handle volume container in d3d8.
tree
|
commitdiff
2006-12-18
Markus Amsler
d3d8: Handle surface container in d3d8.
tree
|
commitdiff
2006-12-18
Markus Amsler
d3d: Callback infrastructure for implicit swap chain...
tree
|
commitdiff
2006-12-15
Stefan Dösinger
wined3d: D3DRS_ZVISIBLE is not supposed to return an...
tree
|
commitdiff
2006-12-14
Markus Amsler
d3d8: Release non implicit surfaces only if refcount...
tree
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commitdiff
2006-12-06
Markus Amsler
d3d8: Fix implicit surface refcounting.
tree
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commitdiff
2006-12-06
Markus Amsler
d3d8: Handle volume refcount forwarding in d3d8.
tree
|
commitdiff
2006-12-06
Markus Amsler
d3d8: Handle surface refcount forwarding in d3d8.
tree
|
commitdiff
2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit depth stencil...
tree
|
commitdiff
2006-12-04
Markus Amsler
d3d: Pass the superior creating object down to the...
tree
|
commitdiff
2006-12-01
Markus Amsler
d3d8: Use correct COM macros.
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetDirec...
tree
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commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackB...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetRende...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetDepth...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetTextu...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetStrea...
tree
|
commitdiff
2006-11-30
Markus Amsler
Revert "d3d: Remove AddRef from IWineD3DDevice_GetIndic...
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetIndices.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetStreamSource.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetTexture.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetDepthStencilS...
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetRenderTarget.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.
tree
|
commitdiff
2006-11-22
Markus Amsler
d3d: Remove AddRef from IWineD3DDevice_GetDirect3D.
tree
|
commitdiff
2006-11-16
Markus Amsler
d3d8: Show that the implicit surfaces are not freed...
tree
|
commitdiff
2006-11-15
Markus Amsler
d3d8: Test AddRef with refcount==0.
tree
|
commitdiff
2006-11-15
Markus Amsler
d3d8: Test refcount forwarding.
tree
|
commitdiff
2006-11-15
Markus Amsler
d3d8: Back buffer is identical to the render target...
tree
|
commitdiff
2006-11-10
Markus Amsler
d3d8: Add GetContainer tests for implicit surfaces.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Add refcount tests for implicit surfaces.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Backport volume tests.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Backport IDirect3DVolume9Impl_GetContainer.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Backport texture tests.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Backport missing device tests.
tree
|
commitdiff
2006-11-09
Markus Amsler
d3d8: Backport null pointer check in SetCursorProperties.
tree
|
commitdiff
2006-10-27
Andrew Talbot
d3d8: Cast-qual warnings fix.
tree
|
commitdiff
2006-10-17
Markus Amsler
d3d8: Backport d3d9 surface tests.
tree
|
commitdiff
2006-10-17
Markus Amsler
d3d8: Fix wrong function name in FIXME.
tree
|
commitdiff
2006-10-16
Stefan Dösinger
d3d8: Implement CopyRects with BltFast.
tree
|
commitdiff
2006-10-13
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DRECT types into one type in WINED3D...
tree
|
commitdiff
2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DMATRIX types into one type in WINED3D...
tree
|
commitdiff
2006-10-11
Ivan Gyurdiev
wined3d: Merge GAMMARAMP types into one type in WINED3D...
tree
|
commitdiff
2006-10-11
Ivan Gyurdiev
wined3d: Merge VIEWPORT types into one type in WINED3D...
tree
|
commitdiff
2006-10-11
Ivan Gyurdiev
wined3d: Merge MATERIAL types into one type in WINED3D...
tree
|
commitdiff
2006-10-11
Ivan Gyurdiev
wined3d: Merge LIGHT types into one type in WINED3D...
tree
|
commitdiff
2006-10-10
H. Verbeet
d3d8/tests: Win64 printf format warning fixes.
tree
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commitdiff
2006-10-10
H. Verbeet
d3d8: Win64 printf format warning fixes.
tree
|
commitdiff
2006-10-07
Mike McCormack
d3d8: Don't crash if d3d8 can't be loaded.
tree
|
commitdiff
2006-10-06
Stefan Dösinger
wined3d: Add WINED3DUSAGE_OVERLAY.
tree
|
commitdiff
2006-10-05
Francois Gouget
Add missing '\n's to Wine traces.
tree
|
commitdiff
2006-10-05
Francois Gouget
d3d8: Fix '\n' typo.
tree
|
commitdiff
2006-09-29
Michael Stefaniuc
Add a WINE_NO_LONG_INT define to many makefiles to...
tree
|
commitdiff
2006-09-26
Vitaliy Margolen
d3d8: Remove no longer used imports.
tree
|
commitdiff
2006-09-20
Louis. Lenders
d3d8: More correct stub for ValidatePixelShader + tests.
tree
|
commitdiff
2006-09-14
Alexandre Julliard
makefiles: Generate the dependencies line to avoid...
tree
|
commitdiff
2006-09-12
H. Verbeet
d3d8: Free the shader handle table.
tree
|
commitdiff
2006-09-11
Louis. Lenders
d3d8: Better stub for ValidateVertexShader + tests.
tree
|
commitdiff
2006-08-28
Alexandre Julliard
makefiles: Only run test and documentation targets...
tree
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commitdiff
2006-08-28
H. Verbeet
d3d8: Use proper handles for pixel shaders.
tree
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commitdiff
2006-08-28
H. Verbeet
d3d8: Improve shader handle management.
tree
|
commitdiff
2006-08-07
H. Verbeet
d3d: Don't crash when SetRenderTarget() is called with...
tree
|
commitdiff
2006-07-10
Alexandre Julliard
.gitignore: Added wildcards to ignore generated resourc...
tree
|
commitdiff
2006-07-10
Alexandre Julliard
make_dlls: Recursively ignore .ok files in all tests...
tree
|
commitdiff
2006-07-10
Alexandre Julliard
make_dlls: Recursively ignore testlist.c in all tests...
tree
|
commitdiff
2006-07-10
Alexandre Julliard
make_dlls: Ignore generated import libraries from the...
tree
|
commitdiff
2006-07-10
Alexandre Julliard
Take advantage of the recursive nature of .gitignore...
tree
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commitdiff
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