wined3d: Introduce a wined3d_vertex_pipe_ops structure.
[wine] / dlls / wined3d / device.c
2012-06-26  Henri Verbeetwined3d: Only unset the onscreen depth / stencil buffer...
2012-06-25  Józef Kuciawined3d: Use the system memory pool for the logo surface.
2012-06-22  Henri Verbeetwined3d: Only store a different screen format if it...
2012-06-22  Henri Verbeetwined3d: Properly retrieve the display mode in wined3d_...
2012-06-22  Henri Verbeetwined3d: Just forward wined3d_device_get_display_mode...
2012-06-22  Henri Verbeetwined3d: Implement mode setting in the adapter instead...
2012-06-20  Henri Verbeetwined3d: Only filter redundant mode changes in wined3d.
2012-06-18  Henri Verbeetwined3d: Rename WINED3DLOCK_* to WINED3D_MAP_*.
2012-06-18  Henri Verbeetwined3d: Reset render target bindings in wined3d_device...
2012-06-18  Henri Verbeetwined3d: Unset the depth/stencil surface before checkin...
2012-06-01  Francois Gougetwined3d: We must include Wine's port.h before using...
2012-05-29  Henri Verbeetwined3d: Properly preload index buffers.
2012-05-22  Henri Verbeetwined3d: Store user clip planes as 4-component float...
2012-05-22  Henri Verbeetwined3d: Get rid of the conv_mat macro.
2012-05-21  Henri Verbeetwined3d: Don't evict resources that are currently mappe...
2012-05-15  Francois GougetAssorted typo, spelling, wording and case fixes.
2012-05-03  Henri Verbeetwined3d: Use the wined3d_matrix structure for the ident...
2012-05-03  Henri Verbeetwined3d: Determine index buffer location based on verte...
2012-05-02  Henri Verbeetwined3d: Figure out the index data pointer inside drawP...
2012-05-02  Henri Verbeetwined3d: Figure out the index size inside drawPrimitive().
2012-05-01  Henri Verbeetwined3d: Keep track of "all_vbo" in the stream info...
2012-04-26  Henri Verbeetwined3d: Move the resource bind_count field up to wined...
2012-04-16  Henri Verbeetwined3d: device_clear_render_targets() never fails.
2012-04-13  Henri Verbeetwined3d: Unify the wined3d_mapped_rect and wined3d_mapp...
2012-03-29  Henri Verbeetwined3d: Fix the VBO check in device_stream_info_from_d...
2012-03-29  Henri Verbeetwined3d: Drop a questionable FIXME in device_stream_inf...
2012-03-29  Henri Verbeetwined3d: Drop the "vbo" check in wined3d_device_process...
2012-02-29  Henri Verbeetwined3d: Implement resetting the device window in wined...
2012-02-21  Henri Verbeetwined3d: Don't take the wined3d mutex during WM_DISPLAY...
2012-02-02  Matteo Bruniwined3d: Use a separate flag for discarded surfaces.
2012-01-27  Henri Verbeetwined3d: Make sure transparent hardware cursors are...
2012-01-25  Henri Verbeetwined3d: Only take the wined3d mutex during the WM_DISP...
2012-01-24  Henri Verbeetwined3d: Get rid of the vertex buffer conversion hack...
2012-01-20  Henri Verbeetwined3d: Rename WineD3DRectPatch to wined3d_rect_patch.
2012-01-20  Henri Verbeetwined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-19  Henri Verbeetwined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-18  Henri Verbeetwined3d: Don't print an ERR if the depth/stencil surfac...
2012-01-13  Henri Verbeetwined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
2012-01-13  Henri Verbeetddraw: Implement width and height changes in ddraw_surf...
2012-01-13  Matteo Bruniwined3d: Handle discarded depth-stencil surfaces with...
2012-01-13  Matteo Bruniwined3d: Modify depth-stencil location flags only after...
2012-01-12  Henri Verbeetwined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
2012-01-12  Henri Verbeetwined3d: Hold the wined3d mutex in device_process_messa...
2012-01-11  Henri Verbeetwined3d: Get rid of the WINED3DTEXTUREOP typedef.
2012-01-10  Matteo Bruniwined3d: Don't use separate location flags for depth...
2012-01-10  Henri Verbeetwined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE...
2012-01-09  Henri Verbeetwined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
2012-01-09  Henri Verbeetwined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
2012-01-06  Henri Verbeetwined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
2011-12-20  Henri Verbeetwined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
2011-12-13  Henri Verbeetwined3d: Get rid of the WINED3DDEVTYPE typedef.
2011-12-12  Henri Verbeetwined3d: Get rid of the WINED3DPRIMITIVETYPE typedef.
2011-12-12  Henri Verbeetwined3d: Get rid of the WINED3DLIGHTTYPE typedef.
2011-12-12  Henri Verbeetwined3d: Trace all swapchain_desc fields in wined3d_dev...
2011-12-08  Henri Verbeetwined3d: Get rid of the WINEDDCOLORKEY typedef.
2011-12-08  Henri Verbeetwined3d: Get rid of the WineDirect3DVertexStridedData...
2011-12-07  Henri Verbeetwined3d: Get rid of the WineDirect3DStridedData typedef.
2011-12-07  Henri Verbeetwined3d: Unbind stateblock resources in wined3d_device_...
2011-12-06  Henri Verbeetwined3d: Get rid of the WINED3DLOCKED_BOX typedef.
2011-12-06  Henri Verbeetwined3d: Get rid of the WINED3DLOCKED_RECT typedef.
2011-12-05  Henri Verbeetwined3d: Only unload the surface when we're using GL...
2011-12-05  Henri Verbeetwined3d: Only recreate GL contexts when we're using...
2011-12-05  Henri Verbeetwined3d: Create the device state block when the device...
2011-12-02  Henri Verbeetwined3d: Get rid of the WINED3DRASTER_STATUS typedef.
2011-12-02  Henri Verbeetwined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
2011-11-30  Henri Verbeetwined3d: Add a flags parameter to wined3d_surface_create().
2011-11-30  Henri Verbeetddraw: Resize the swapchain window on mode changes...
2011-11-28  Henri Verbeetwined3d: Store the device type only once.
2011-11-28  Henri Verbeetwined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETE...
2011-11-25  Henri Verbeetwined3d: Get rid of the WINED3DCLIPSTATUS typedef.
2011-11-25  Henri Verbeetwined3d: Handle changing the backbuffer format in wined...
2011-11-25  Henri Verbeetwined3d: Use the correct backbuffer format in wined3d_d...
2011-11-24  Henri Verbeetwined3d: Get rid of the WINED3DTRIPATCH_INFO typedef.
2011-11-23  Henri Verbeetwined3d: Get rid of the WINED3DRECTPATCH_INFO typedef.
2011-11-23  Henri Verbeetwined3d: Don't return a surface for a NULL dc in wined3...
2011-11-22  Henri Verbeetwined3d: Get rid of the WINED3DGAMMARAMP typedef.
2011-11-22  Henri Verbeetwined3d: Get rid of the WINED3DVIEWPORT typedef.
2011-11-21  Henri Verbeetwined3d: Get rid of the WINED3DMATERIAL typedef.
2011-11-21  Henri Verbeetwined3d: Get rid of the WINED3DLIGHT typedef.
2011-11-18  Henri Verbeetwined3d: Get rid of the WINED3DMATRIX typedef.
2011-11-17  Henri Verbeetwined3d: Get rid of the WINED3DDISPLAYMODE typedef.
2011-11-16  Henri Verbeetwined3d: Pass a wined3d_color struct to wined3d_device_...
2011-11-16  Henri Verbeetwined3d: Get rid of the WINED3DCOLORVALUE typedef.
2011-11-09  Henri Verbeetwined3d: Get rid of the WINED3DSAMPLER_TEXTURE_TYPE...
2011-11-08  Henri Verbeetwined3d: Get rid of holdbitmap from wineD3DSurface_DIB.
2011-10-26  Matteo Bruniwined3d: Refuse to create a shader unsupported by the...
2011-10-26  Henri Verbeetwined3d: Move the ARB shader program constant handling...
2011-10-25  Henri Verbeetwined3d: Upload directly from the source surface in...
2011-10-21  Henri Verbeetwined3d: Make the device parameter to wined3d_device_ge...
2011-10-21  Henri Verbeetwined3d: Move the cursor in wined3d_device_set_cursor_p...
2011-10-20  Henri Verbeetwined3d: Make the device parameter to wined3d_device_ge...
2011-10-20  Henri Verbeetwined3d: Make the device parameter to wined3d_device_se...
2011-10-19  Henri Verbeetwined3d: Make the device parameter to wined3d_device_ge...
2011-10-19  Henri Verbeetwined3d: Make the present_parameters parameter to wined...
2011-10-18  Henri Verbeetwined3d: Make the device parameter to is_display_mode_s...
2011-10-18  Henri Verbeetwined3d: Make the device parameter to invalidate_active...
2011-10-17  Henri Verbeetwined3d: Make the device parameter to wined3d_device_ge...
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