wined3d: Improve invalid TEXTURETRANSFORMFLAGS handling.
[wine] / dlls / wined3d /
2011-12-28  Matteo Bruniwined3d: Improve invalid TEXTURETRANSFORMFLAGS handling.
2011-12-22  Henri Verbeetwined3d: Get rid of the WINED3DFOGMODE typedef.
2011-12-22  Henri Verbeetwined3d: Get rid of the WINED3DZBUFFERTYPE typedef.
2011-12-21  Henri Verbeetwined3d: Get rid of the WINED3DCMPFUNC typedef.
2011-12-21  Henri Verbeetwined3d: Get rid of the WINED3DVERTEXBLENDFLAGS typedef.
2011-12-21  Henri Verbeetwined3d: Handle client storage in surface_remove_pbo().
2011-12-21  Henri Verbeetwined3d: Handle client storage in surface_init_sysmem().
2011-12-21  Henri Verbeetwined3d: Don't call surface_init_sysmem() on surfaces...
2011-12-20  Henri Verbeetwined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
2011-12-20  Henri Verbeetwined3d: Get rid of the WINED3DDEGREETYPE typedef.
2011-12-19  Henri Verbeetwined3d: Get rid of the WINED3DBLENDOP typedef.
2011-12-19  Henri Verbeetwined3d: Get rid of the WINED3DBLEND typedef.
2011-12-13  Henri Verbeetwined3d: Get rid of the WINED3DDEVTYPE typedef.
2011-12-13  Henri Verbeetwined3d: Get rid of the WINEDDCAPS typedef.
2011-12-13  Henri Verbeetwined3d: Use the correct source pitch and byte_count...
2011-12-13  Henri Verbeetddraw: Move clipper handling to ddraw.
2011-12-13  Matteo Bruniwined3d: Ignore invalid texture transform flags.
2011-12-13  Matteo Bruniwined3d: Fix some flag checks.
2011-12-12  Henri Verbeetwined3d: Get rid of the WINED3DPRIMITIVETYPE typedef.
2011-12-12  Henri Verbeetwined3d: Get rid of the WINED3DLIGHTTYPE typedef.
2011-12-12  Henri Verbeetwined3d: Trace all swapchain_desc fields in wined3d_dev...
2011-12-09  Henri Verbeetwined3d: Get rid of the WINED3DPSHADERCAPS2_0 typedef.
2011-12-09  Henri Verbeetwined3d: Get rid of the WINED3DVSHADERCAPS2_0 typedef.
2011-12-09  Henri Verbeetwined3d: Introduce a helper function for checking color...
2011-12-09  Henri Verbeetwined3d: Print the GL_RENDERER string when no "card...
2011-12-09  Henri Verbeetwined3d: The VertexAttrib*h[v] calls in NV_half_float...
2011-12-08  Henri Verbeetwined3d: Get rid of the WINEDDCOLORKEY typedef.
2011-12-08  Henri Verbeetwined3d: Get rid of the WineDirect3DVertexStridedData...
2011-12-08  Henri Verbeetwined3d: Avoid clearing the current wined3d context...
2011-12-08  Henri Verbeetwined3d: Properly check if a surface has a DIB section...
2011-12-08  Henri Verbeetwined3d: Read the PBO back into the DIB section if...
2011-12-07  Henri Verbeetwined3d: Get rid of the WineDirect3DStridedData typedef.
2011-12-07  Henri Verbeetwined3d: Get rid of the WINED3DBOX typedef.
2011-12-07  Henri Verbeetwined3d: Unbind stateblock resources in wined3d_device_...
2011-12-06  Stefan Dösingerwined3d: Remove the Apple NV_texture_shader quirk.
2011-12-06  Stefan Dösingerwined3d: Remove fglrx GLSL constant quirks.
2011-12-06  Henri Verbeetwined3d: Get rid of the WINED3DLOCKED_BOX typedef.
2011-12-06  Henri Verbeetwined3d: Get rid of the WINED3DLOCKED_RECT typedef.
2011-12-06  Henri Verbeetwined3d: Disable client storage in upload_palette().
2011-12-06  Henri Verbeetwined3d: Don't declare more varyings than required...
2011-12-05  Henri Verbeetwined3d: Only unload the surface when we're using GL...
2011-12-05  Henri Verbeetwined3d: Only recreate GL contexts when we're using...
2011-12-05  Henri Verbeetwined3d: Create the device state block when the device...
2011-12-02  Henri Verbeetwined3d: Get rid of the WINED3DRASTER_STATUS typedef.
2011-12-02  Henri Verbeetwined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
2011-12-01  Henri Verbeetwined3d: Create a PBO in surface_load_location() even...
2011-12-01  Henri Verbeetwined3d: Introduce a separate function to determine...
2011-12-01  Henri Verbeetwined3d: Move the surface map counting code to wined3d_...
2011-11-30  Henri Verbeetddraw: Keep the primary surface mapped at the same...
2011-11-30  Henri Verbeetwined3d: Add a flags parameter to wined3d_surface_create().
2011-11-30  Henri Verbeetddraw: Resize the swapchain window on mode changes...
2011-11-29  Henri Verbeetwined3d: Use proper texcoord masks for GLSL texm3x3spec...
2011-11-28  Francois GougetAssorted spelling fixes and wording tweaks.
2011-11-28  Henri Verbeetwined3d: Store the device type only once.
2011-11-28  Henri Verbeetwined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETE...
2011-11-25  Henri Verbeetwined3d: Get rid of the WINED3DVERTEXELEMENT typedef.
2011-11-25  Henri Verbeetwined3d: Get rid of the WINED3DCLIPSTATUS typedef.
2011-11-25  Henri Verbeetwined3d: Handle changing the backbuffer format in wined...
2011-11-25  Henri Verbeetwined3d: Use the correct backbuffer format in wined3d_d...
2011-11-25  Henri Verbeetwined3d: Don't apply fixups to converted surfaces.
2011-11-24  Henri Verbeetwined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef.
2011-11-24  Henri Verbeetwined3d: Get rid of the WINED3DTRIPATCH_INFO typedef.
2011-11-24  Henri Verbeetwined3d: Trace the minimum buffer map alignment in...
2011-11-23  Henri Verbeetwined3d: Get rid of the WINED3DRECTPATCH_INFO typedef.
2011-11-23  Henri Verbeetwined3d: Get rid of the WINED3DLINEPATTERN typedef.
2011-11-23  Henri Verbeetwined3d: Don't return a surface for a NULL dc in wined3...
2011-11-23  Henri Verbeetwined3d: Remove the special case for loop and rep in...
2011-11-23  Matteo Bruniwined3d: Update sRGB GL texture state.
2011-11-22  Henri Verbeetwined3d: Get rid of the WINED3DGAMMARAMP typedef.
2011-11-22  Henri Verbeetwined3d: Get rid of the WINED3DVIEWPORT typedef.
2011-11-22  Henri Verbeetwined3d: Recognize the SM4 xor opcode.
2011-11-22  Henri Verbeetwined3d: Recognize the SM4 ushr opcode.
2011-11-22  Henri Verbeetwined3d: Recognize the SM4 udiv opcode.
2011-11-21  Henri Verbeetwined3d: Get rid of the WINED3DMATERIAL typedef.
2011-11-21  Henri Verbeetwined3d: Get rid of the WINED3DLIGHT typedef.
2011-11-21  Henri Verbeetwined3d: Recognize the SM4 round_ni opcode.
2011-11-21  Henri Verbeetwined3d: Recognize the SM4 ge opcode.
2011-11-21  Henri Verbeetwined3d: Recognize the SM4 eq opcode.
2011-11-18  Henri Verbeetwined3d: Get rid of the WINED3DMATRIX typedef.
2011-11-18  Henri Verbeetwined3d: Recognize the SM4 deriv_rty opcode.
2011-11-18  Henri Verbeetwined3d: Recognize the SM4 deriv_rtx opcode.
2011-11-17  Francois Gougetwined3d: Delete the static critical sections when unloa...
2011-11-17  Henri Verbeetwined3d: Get rid of the WINED3DDISPLAYMODE typedef.
2011-11-16  Henri Verbeetwined3d: Pass a wined3d_color struct to wined3d_device_...
2011-11-16  Henri Verbeetwined3d: Get rid of the WINED3DCOLORVALUE typedef.
2011-11-15  Matteo Bruniwined3d: Disable WINED3DFMT_B8G8R8_UNORM.
2011-11-15  Matteo Bruniwined3d: Make a copy of gl_info for later context_destr...
2011-11-15  Henri Verbeetwined3d: Get rid of the WINED3DSHADER_PARAM_DSTMOD_TYPE...
2011-11-15  Henri Verbeetwined3d: Get rid of the WINED3DSHADER_PARAM_SRCMOD_TYPE...
2011-11-14  Matteo Bruniwined3d: Skip blending test on some texture formats.
2011-11-14  Matteo Bruniwined3d: Fix post-pixelshader blending test.
2011-11-14  Henri Verbeetwined3d: Get rid of the winetexturestates typedef.
2011-11-14  Henri Verbeetwined3d: Get rid of the WINED3DSHADER_PARAM_REGISTER_TY...
2011-11-14  Henri Verbeetwined3d: Introduce a "state" variable in shader_glsl_lo...
2011-11-14  Henri Verbeetwined3d: x11_copy_to_screen() shouldn't be called on...
2011-11-09  Henri Verbeetwined3d: Get rid of the COMPARISON_TYPE typedef.
2011-11-09  Henri Verbeetwined3d: Get rid of the WINED3DSAMPLER_TEXTURE_TYPE...
2011-11-09  Henri Verbeetwined3d: Simplify context_choose_pixel_format().
2011-11-09  Henri Verbeetwined3d: Get rid of RTL_DISABLE.
2011-11-09  Henri Verbeetwined3d: Don't print FIXMEs for misaligned surface...
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