wined3d: Bind the surface texture in LoadLocation().
[wine] / dlls / wined3d / surface.c
2008-01-03  H. Verbeetwined3d: Bind the surface texture in LoadLocation().
2008-01-03  H. Verbeetwined3d: Move binding the texture and dirtifying the...
2008-01-03  H. Verbeetwined3d: Call ActivateContext regardless of WINED3DCREA...
2007-12-31  Alexander Dorofeyevwined3d: Fix regression of colorfill and texture to...
2007-12-28  Roderick Colenbranderwined3d: Only store the palette index in the alpha...
2007-12-28  Roderick Colenbranderwined3d: In case of GL_EXT_paletted_textures we use...
2007-12-27  Stefan Dösingerwined3d: Fix a problem in BltOverride.
2007-12-21  Alexander Dorofeyevwined3d: Rewrite IWineD3DSurfaceImpl_BltOverride colorf...
2007-12-19  Stefan Dösingerwined3d: Implement texture -> swapchain blits with...
2007-12-19  Stefan Dösingerwined3d: Some improvements for SFLAG_CONVERTED checking.
2007-12-19  Stefan Dösingerwined3d: Implement blits from the active render target...
2007-12-18  Stefan Dösingerwined3d: Split up the render target -> render target...
2007-12-18  Stefan Dösingerwined3d: Implement D3DFMT_G16R16.
2007-12-10  Alexander Dorofeyevwined3d: Improve thread safety in IWineD3DSurfaceImpl_B...
2007-12-07  Francois GougetAssorted spelling fixes.
2007-12-04  Stefan Dösingerwined3d: Add a method for querying the gl drawable...
2007-11-30  Stefan Dösingerwined3d: Remove the X channel fixup in render target...
2007-11-29  Stefan Dösingerwined3d: Activate GL_ARB_texture_rectangle.
2007-11-29  Stefan Dösingerwined3d: Make the code aware of GL_ARB_texture_rectangle.
2007-11-29  Stefan Dösingerwined3d: Avoid hardcoding GL_TEXTURE_2D.
2007-11-29  Stefan Dösingerwined3d: Disable GL_TEXTURE_2D in the standard blit...
2007-11-28  Stefan Dösingerwined3d: Allow using a different internal format for...
2007-11-28  Stefan Dösingerwined3d: Inform the texture about filtering changes.
2007-11-16  Stefan Dösingerwined3d: Do not call PreLoad in surface_download_data.
2007-11-12  Roderick Colenbranderwined3d: Flush GL calls after drawing to the drawable...
2007-11-09  Roderick Colenbranderwined3d: Make sure SFLAG_LOCKED is set at the start...
2007-11-08  Stefan Dösingerwined3d: Pass surface dirtification to the container.
2007-11-08  Stefan Dösingerwined3d: Take care for client storage and pbos.
2007-11-06  Roderick Colenbranderwined3d: Make sure the format of the render target...
2007-11-05  Roderick Colenbranderwined3d: UnlockRect regression fix.
2007-11-05  Roderick Colenbranderwined3d: Only use p8 conversion on render targets.
2007-11-05  Roderick Colenbranderwined3d: Fix LockedRect regression.
2007-11-05  Stefan Dösingerwined3d: Move texture->sysmem specific code into its...
2007-11-05  Stefan Dösingerwined3d: Move drawable->sysmem specific code to its...
2007-11-05  Stefan Dösingerwined3d: Move sysmem->drawable specific blit code out...
2007-11-05  Stefan Dösingerwined3d: Remove a wrong return.
2007-11-05  Stefan Dösingerwined3d: Remove an unneeded check.
2007-11-01  Stefan Dösingerwined3d: Make resource memory 32 byte aligned.
2007-11-01  Stefan Dösingerwined3d: Disconnect allocatedMemory and Heap allocation.
2007-11-01  Stefan Dösingerwined3d: Allocate memory for default pool resources...
2007-11-01  Stefan Dösingerwined3d: Move a part of LockRect to the base class.
2007-11-01  Stefan Dösingerwined3d: Reenable render target unlocking via textures.
2007-11-01  Stefan Dösingerwined3d: Move memory allocation into a separate function.
2007-11-01  Stefan Dösingerwined3d: Move texture -> drawable blits to LoadLocation.
2007-10-29  Stefan Dösingerwined3d: Honor pbos when downloading a compressed texture.
2007-10-29  Stefan Dösingerwined3d: Move texture loading to LoadLocation.
2007-10-29  Stefan Dösingerwined3d: Move sysmem->drawable copying to LoadLocation.
2007-10-29  Stefan Dösingerwined3d: Add a comment explaining what LoadLocation...
2007-10-29  Stefan Dösingerwined3d: Move drawable->sysmem reading to UpdateLocation.
2007-10-26  Stefan Dösingerwined3d: Move regular surface / texture downloading...
2007-10-26  Stefan Dösingerwined3d: Add a method for surface location updates.
2007-10-26  Stefan Dösingerwined3d: Begin centralizing surface location management.
2007-10-22  Roderick Colenbranderwined3d: Rebind the 2D texture corresponding to the...
2007-10-15  Francois Gougetwined3d: Fix the d3dfmt_p8_init_palette() prototype.
2007-10-15  Roderick Colenbranderwined3d: Optimize P8 fragment shader.
2007-10-12  Roderick Colenbranderwined3d: Use a fragment shader to do P8 palette convers...
2007-10-12  Roderick Colenbranderwined3d: Fix inverse palette lookup for P8 surfaces.
2007-10-10  Roderick Colenbranderwined3d: Merge p8 palette initialization code.
2007-09-27  Francois GougetAssorted spelling fixes.
2007-09-24  Stefan Dösingerwined3d: Add signed format conversion for glsl.
2007-09-20  Stefan Dösingerwined3d: Fix a typo in the surface code.
2007-09-18  Stefan Dösingerwined3d: Move the software blitting to the base surface...
2007-09-18  Stefan Dösingerwined3d: Move lastActiveRenderTarget cleanup to the...
2007-09-18  Stefan Dösingerwined3d: Move DIB section creation to the base surface...
2007-09-18  Stefan Dösingerwined3d: Remove a pbo check.
2007-09-18  Stefan Dösingerwined3d: Clean up SetMem.
2007-09-18  Stefan Dösingerwined3d: Clean up SetFormatDesc.
2007-09-18  Stefan Dösingerwined3d: Base surface move, part 2.
2007-09-18  Stefan Dösingerwined3d: Move non-rendering surface specific code to...
2007-09-18  Stefan Dösingerwined3d: Move resource methods to the base surface...
2007-09-18  Stefan Dösingerwined3d: Start of some surface cleanup.
2007-09-17  Michael Stefaniucjanitorial: Remove two fresh redundant NULL checks...
2007-09-17  Roderick Colenbranderwined3d: Add pbo support for compressed textures.
2007-09-17  Roderick Colenbranderwined3d: Don't create a pbo for system memory surfaces.
2007-09-17  Stefan Dösingerwined3d: Do not invalidate the sysmem copy if a pbo...
2007-09-17  Stefan Dösingerwined3d: Do not allocate memory if there's a pbo.
2007-09-13  Roderick Colenbranderwined3d: Add PBO support for dynamically locked surfaces.
2007-09-12  Stefan Dösingerwined3d: Emulate D3DFMT_L6V5U5.
2007-09-12  Roderick Colenbranderwined3d: Move the memory code of LockRect to the end...
2007-09-11  Stefan Dösingerwined3d: Fix WINED3DFMT_X8L8V8U8.
2007-09-10  Roderick Colenbranderwined3d: Fix ddraw-opengl surface free bug.
2007-08-31  Stefan Dösingerwined3d: Take the format into account when finding...
2007-08-30  Francois GougetAssorted spelling fixes.
2007-08-30  Stefan Dösingerwined3d: Accept rendering to sublevels with backbuffer...
2007-08-30  Stefan Dösingerwined3d: Reject opengl accelerated blits with system...
2007-08-30  Stefan Dösingerwined3d: Clear unused channels on R32F and R16F texture...
2007-08-23  Stefan Dösingerwined3d: Refuse to ReleaseDC the wrong DC.
2007-08-23  Stefan Dösingerwined3d: Refuse to lock locked surfaces.
2007-08-21  Roderick Colenbranderwined3d: Fix a null pointer dereference.
2007-08-17  Stefan Dösingerwined3d: Fix R32F and R16F.
2007-08-16  Stefan Dösingerwined3d: Fix WINED3DFMT_A4L4.
2007-08-07  Roderick Colenbranderwined3d: Don't call ActivateContext between ENTER_GL...
2007-08-02  H. Verbeetwined3d: Set SFLAG_INSYSMEM when WINED3DLOCK_DISCARD...
2007-07-30  Alexandre Julliardwined3d: Fix compiler warning.
2007-07-30  Stefan Dösingerwined3d: Store the gl format table in the gl info struc...
2007-07-30  Stefan Dösingerwined3d: Split up the format table.
2007-07-26  Stefan Dösingerwined3d: Set the pow2 sizes in gl surface private setup.
2007-07-25  Michael Stefaniucwined3d: Remove a return after a return. Found by Smatch.
2007-07-10  Stefan Dösingerwined3d: Initialize surfaces at creation.
2007-06-27  Michael Stefaniucwined3d: Remove superfluous casts of void pointers...
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