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msi/tests: automation: Session::Installer conformance test.
[wine]
/
dlls
/
wined3d
/
2007-05-04
H. Verbeet
wined3d: Handle the ps_3_0 vPos field.
tree
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commitdiff
2007-05-04
H. Verbeet
wined3d: Remove some redundant fields from IWineD3DBase...
tree
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commitdiff
2007-05-04
H. Verbeet
d3d: Fix the surface locking rectangle validation.
tree
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commitdiff
2007-05-04
H. Verbeet
wined3d: Improve a few VBO traces.
tree
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commitdiff
2007-05-04
H. Verbeet
wined3d: Bind GL_FRAMEBUFFER_EXT rather than GL_DRAW_FR...
tree
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commitdiff
2007-05-04
H. Verbeet
wined3d: Make the IWineD3DDeviceImpl_ColorFill TRACE...
tree
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commitdiff
2007-05-04
H. Verbeet
wined3d: Flip the coordinate system rather than the...
tree
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commitdiff
2007-05-03
Stefan Dösinger
wined3d: Implement vertex blending using GL_ARB_vertex_...
tree
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commitdiff
2007-05-03
Stefan Dösinger
d3d: Calculate the size of WINED3DFVF_XYZBx FVFs.
tree
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commitdiff
2007-05-01
Stefan Dösinger
d3d: Pass the cube face to Create*Texture's surface...
tree
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commitdiff
2007-04-27
H. Verbeet
wined3d: Fix the return value for IWineD3DDeviceImpl_Co...
tree
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commitdiff
2007-04-26
Jesse Allen
wined3d: Remove fake nvidia card in GetAdapterIdentifier.
tree
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commitdiff
2007-04-26
Stefan Dösinger
d3d: Fix ProcessVertices.
tree
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commitdiff
2007-04-26
Stefan Dösinger
wined3d: Implement CreateVertexDeclarationFromFVF.
tree
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commitdiff
2007-04-26
Stefan Dösinger
wined3d: Add a method to create a declaration from...
tree
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commitdiff
2007-04-26
Stefan Dösinger
wined3d: Do not allocate surfaces unless needed.
tree
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commitdiff
2007-04-24
H. Verbeet
wined3d: The second parameter to glTexImage3DEXT isn...
tree
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commitdiff
2007-04-24
H. Verbeet
wined3d: Improve IWineD3DVolumeImpl_LoadTexture TRACE...
tree
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commitdiff
2007-04-24
H. Verbeet
wined3d: Actually use the calculated mipmap surface...
tree
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commitdiff
2007-04-24
H. Verbeet
wined3d: Output pretty GL errors in checkGLcall and...
tree
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commitdiff
2007-04-23
Fabian Bieler
wined3d: Remove usesFog flag from IWineD3DVertexShaderImpl.
tree
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commitdiff
2007-04-20
Stefan Dösinger
wined3d: The cursor texture doesn't have GL_APPLE_clien...
tree
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commitdiff
2007-04-20
Stefan Dösinger
wined3d: Do not upload to the vbo if there's nothing...
tree
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commitdiff
2007-04-19
H. Verbeet
wined3d: Remove GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATT...
tree
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commitdiff
2007-04-18
Bernd Buschinski
wined3d: Fix drawStridedSlow typo.
tree
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commitdiff
2007-04-17
H. Verbeet
wined3d: Implement ColorFill using FBOs, if they're...
tree
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commitdiff
2007-04-17
H. Verbeet
wined3d: Don't try to clear the depth stencil if there...
tree
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commitdiff
2007-04-17
H. Verbeet
wined3d: Properly handle the difference between GL_BACK...
tree
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commitdiff
2007-04-17
H. Verbeet
wined3d: Use surface_get_gl_buffer where appropriate.
tree
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commitdiff
2007-04-17
H. Verbeet
wined3d: Add a function to determine if a surface is...
tree
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commitdiff
2007-04-17
H. Verbeet
wined3d: Set the FBO drawbuffer using glDrawBuffer...
tree
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commitdiff
2007-04-17
H. Verbeet
wined3d: Ignore SetTextureStageState on unsupported...
tree
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commitdiff
2007-04-17
H. Verbeet
wined3d: Use GL_UNSIGNED_BYTE as data type for WINED3DF...
tree
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commitdiff
2007-04-17
H. Verbeet
wined3d: Dump the FBO's attachments when its status...
tree
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commitdiff
2007-04-17
H. Verbeet
wined3d: Add a function for dumping FBO status codes.
tree
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commitdiff
2007-04-16
Jan Zerebecki
wined3d: Remove resourceStoreCriticalSection.
tree
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commitdiff
2007-04-16
Stefan Dösinger
d3d: Remove dependency on ddraw.h header.
tree
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commitdiff
2007-04-16
Stefan Dösinger
d3d: Enumerate palettized formats for ddraw.
tree
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commitdiff
2007-04-13
Fabian Bieler
wined3d: Mark vertex shader 3.0 as foggy shaders if...
tree
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commitdiff
2007-04-13
H. Verbeet
wined3d: Fix some swizzles on scalars.
tree
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commitdiff
2007-04-12
Stefan Dösinger
wined3d: Dirtify the shader and declaration states...
tree
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commitdiff
2007-04-10
H. Verbeet
wined3d: Dirtify the sampler used by IWineD3DSurface_Pr...
tree
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commitdiff
2007-04-10
H. Verbeet
wined3d: Disable the scissor test for depth blits.
tree
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commitdiff
2007-04-10
H. Verbeet
wined3d: Disable the scissor test in stretch_rect_fbo.
tree
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commitdiff
2007-04-10
H. Verbeet
wined3d: Remove some redundant IWineD3DSurface_PreLoad...
tree
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commitdiff
2007-04-10
H. Verbeet
wined3d: Add some traces to stretch_rect_fbo.
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Set the stream offset to 0 in DrawPrimitiveUP...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Display the stream offset in GetStreamSource...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Don't report render target formats we don...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Add some StretchRectFilterCaps.
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Use the framebuffer blit extension to implemen...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Separate attaching a surface to an FBO from...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Make bind_fbo a bit more generic.
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Add a function to dump WINED3DTEXTUREFILTERTYP...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Fixup FBO depth attachments when the depth...
tree
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commitdiff
2007-04-09
H. Verbeet
wined3d: Handle FBO attachments slightly more efficiently.
tree
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commitdiff
2007-04-09
Felix Nawothnig
wined3d: Issue an error when the render target is read...
tree
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commitdiff
2007-04-09
Felix Nawothnig
wined3d: Preload target in ActivateContext() for ORM_BA...
tree
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commitdiff
2007-04-09
Felix Nawothnig
wined3d: Allow np2 textures to be loaded for SFLAG_INDR...
tree
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commitdiff
2007-04-07
Stefan Dösinger
wined3d: Index buffer data is unsigned.
tree
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commitdiff
2007-04-07
Stefan Dösinger
wined3d: Set WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISC...
tree
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commitdiff
2007-04-07
Stefan Dösinger
wined3d: Add Filtering to IWineD3DSurface::Blt and...
tree
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commitdiff
2007-04-06
Fabian Bieler
wined3d: Add GL_EXT_framebuffer_blit to extension handler.
tree
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commitdiff
2007-04-05
Fabian Bieler
wined3d: Fix GLSL cnd instruction.
tree
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commitdiff
2007-04-05
Fabian Bieler
wined3d: Fix UpdateSurface for sourceRect != sourceWidth.
tree
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commitdiff
2007-04-04
Fabian Bieler
wined3d: Add support for float texture formats back in.
tree
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commitdiff
2007-04-04
Fabian Bieler
wined3d: Fix GLSL cnd instruction for INF and NAN argum...
tree
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commitdiff
2007-04-04
Fabian Bieler
wined3d: Fix GLSL cmp instruction for INF and NAN argum...
tree
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commitdiff
2007-04-04
Felix Nawothnig
wined3d: Only issue state_patchsegments FIXME once.
tree
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commitdiff
2007-04-04
Felix Nawothnig
wined3d: Downgrade some ERRs to FIXMEs.
tree
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commitdiff
2007-04-03
Francois Gouget
Assorted spelling and English fixes.
tree
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commitdiff
2007-04-02
Michael Ploujnikov
wined3d: Remove DDBLT_WAIT fixme.
tree
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commitdiff
2007-04-02
Stefan Dösinger
wined3d: Use GL_APPLE_client_storage if available.
tree
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commitdiff
2007-04-02
Stefan Dösinger
wined3d: Add GL_APPLE_client_storage to our extension...
tree
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commitdiff
2007-04-02
Felix Nawothnig
wined3d: Make CreateCubeTexture fail when not supported.
tree
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commitdiff
2007-03-30
Felix Nawothnig
wined3d: Use GL_TEXTURE_2D for dummy textures.
tree
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commitdiff
2007-03-30
Felix Nawothnig
wined3d: Fix broken ERR() message.
tree
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commitdiff
2007-03-30
Felix Nawothnig
wined3d: Only disable GL_TEXTURE_CUBE_MAP_ARB if supported.
tree
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commitdiff
2007-03-29
Fabian Bieler
wined3d: Implement support for projective textures...
tree
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commitdiff
2007-03-28
Jan Zerebecki
wined3d: Print lastpixel state fixme only once.
tree
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commitdiff
2007-03-27
Stefan Dösinger
wined3d: Disable texture coordinate arrays on the corre...
tree
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commitdiff
2007-03-27
Stefan Dösinger
wined3d: Implement bem shader instruction.
tree
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commitdiff
2007-03-27
Stefan Dösinger
wined3d: Handle input modifiers in texcrd with arb...
tree
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commitdiff
2007-03-23
Fabian Bieler
wined3d: Fix arb texbem instruction for projective...
tree
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commitdiff
2007-03-23
Fabian Bieler
wined3d: Fix glsl texbem instruction for projective...
tree
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commitdiff
2007-03-23
Fabian Bieler
wined3d: Implemented bump map transform for texbem...
tree
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commitdiff
2007-03-23
Fabian Bieler
wined3d: Remove fog coordinate clamping in the vertex...
tree
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commitdiff
2007-03-23
Fabian Bieler
wined3d: Implement linear fog with pixel shader.
tree
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commitdiff
2007-03-21
Stefan Dösinger
wined3d: General signed format correction without nativ...
tree
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commitdiff
2007-03-21
Stefan Dösinger
wined3d: Store the pixel format in the texture.
tree
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commitdiff
2007-03-21
Stefan Dösinger
wined3d: Support GL_ATI_envmap_bumpmap for D3DFMT_V8U8.
tree
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commitdiff
2007-03-21
Stefan Dösinger
wined3d: Add GL_ATI_envmap_bumpmap to our gl extension...
tree
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commitdiff
2007-03-21
Vitaly Budovski
wined3d: Check for float texture formats correctly.
tree
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commitdiff
2007-03-21
Phil Costin
wined3d: Ensure all states affected by a change in...
tree
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commitdiff
2007-03-19
Stefan Dösinger
wined3d: Store an array of contexts in the swapchain.
tree
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commitdiff
2007-03-19
Stefan Dösinger
wined3d: Activate a context before doing opengl calls.
tree
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commitdiff
2007-03-19
Stefan Dösinger
wined3d: Remove some old stuff.
tree
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commitdiff
2007-03-19
Stefan Dösinger
wined3d: Fix client gl unit selection.
tree
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commitdiff
2007-03-19
Stefan Dösinger
wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
tree
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commitdiff
2007-03-17
Andrew Talbot
wined3d: Replace inline static with static inline.
tree
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commitdiff
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