projects
/
wine
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first
⋅
prev
⋅
next
wined3d: Fix a variable name inside a VTRACE.
[wine]
/
dlls
/
wined3d
/
state.c
2007-12-27
Stefan Dösinger
wined3d: Combine two glScalef calls into one.
blob
|
commitdiff
|
raw
2007-12-27
Stefan Dösinger
wined3d: Get rid of the invymat.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-27
Alexander Dorofeyev
wined3d: Also update alpha test when stage texture...
blob
|
commitdiff
|
raw
|
diff to current
2007-12-21
Stefan Dösinger
wined3d: Implement and test vertex fixups with per...
blob
|
commitdiff
|
raw
|
diff to current
2007-12-21
Stefan Dösinger
wined3d: Implement half float vertex buffer conversion.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-20
Stefan Dösinger
wined3d: Fixed function vertex attribute types are...
blob
|
commitdiff
|
raw
|
diff to current
2007-12-20
Stefan Dösinger
wined3d: Store if half float conversion is needed in...
blob
|
commitdiff
|
raw
|
diff to current
2007-12-20
Rico Schüller
wined3d: Fix some typos.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-19
Stefan Dösinger
wined3d: Emulate half float vertices if GL_NV_half_floa...
blob
|
commitdiff
|
raw
|
diff to current
2007-12-07
Francois Gouget
Assorted spelling fixes.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-07
Stefan Dösinger
wined3d: Add an alpha blending test.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-04
Gerald Pfeifer
wined3d: Fix error handling in transform_texture().
blob
|
commitdiff
|
raw
|
diff to current
2007-12-04
Stefan Dösinger
wined3d: Retrieve the height properly when setting...
blob
|
commitdiff
|
raw
|
diff to current
2007-12-04
Stefan Dösinger
wined3d: Use the proper drawable size when setting...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-29
Stefan Dösinger
wined3d: Make the code aware of GL_ARB_texture_rectangle.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-28
Stefan Dösinger
wined3d: Do not try to disable unsupported texture...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-28
Stefan Dösinger
wined3d: Add some missing checkGLcall calls.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-27
Stefan Dösinger
wined3d: Correctly handle the y offset with offscreen...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-14
Stefan Dösinger
wined3d: Non power of two texture fixes.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-14
Stefan Dösinger
wined3d: Apply matrices when switching from transformed...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-14
Stefan Dösinger
wined3d: Read the framebuffer size from the surface...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-14
Stefan Dösinger
wined3d: Depth stencil fixes.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-08
Stefan Dösinger
wined3d: Honor the driver's min point size.
blob
|
commitdiff
|
raw
|
diff to current
2007-10-26
Stefan Dösinger
wined3d: A point size fix.
blob
|
commitdiff
|
raw
|
diff to current
2007-10-22
Stefan Dösinger
wined3d: Ignore texture transforms when a shader is...
blob
|
commitdiff
|
raw
|
diff to current
2007-10-09
Chris Robinson
wined3d: Prevent some console spamming.
blob
|
commitdiff
|
raw
|
diff to current
2007-10-09
Roderick Colenbrander
wined3d: Use EXT-versions of glBlend*.
blob
|
commitdiff
|
raw
|
diff to current
2007-09-24
Stefan Dösinger
wined3d: SRGB write correction emulation.
blob
|
commitdiff
|
raw
|
diff to current
2007-09-20
Stefan Dösinger
wined3d: Keep the selected stencil setup face set to...
blob
|
commitdiff
|
raw
|
diff to current
2007-09-19
Stefan Dösinger
wined3d: Disable two sided stencil if it is supported...
blob
|
commitdiff
|
raw
|
diff to current
2007-09-19
Stefan Dösinger
wined3d: Enable the stencil test if two sided stencil...
blob
|
commitdiff
|
raw
|
diff to current
2007-09-19
Stefan Dösinger
wined3d: Fix a copypaste error.
blob
|
commitdiff
|
raw
|
diff to current
2007-09-19
Stefan Dösinger
wined3d: Set the stencil mask for both faces.
blob
|
commitdiff
|
raw
|
diff to current
2007-09-19
Stefan Dösinger
wined3d: Untie culling and offscreen rendering.
blob
|
commitdiff
|
raw
|
diff to current
2007-09-17
Stefan Dösinger
wined3d: Use GL_NV_depth_clamp to implement clipping...
blob
|
commitdiff
|
raw
|
diff to current
2007-09-17
Stefan Dösinger
wined3d: Add a fixme for D3DCMP_NOTEQUAL and D3DCMP_EQUAL.
blob
|
commitdiff
|
raw
|
diff to current
2007-09-12
Stefan Dösinger
wined3d: Implement texbeml.
blob
|
commitdiff
|
raw
|
diff to current
2007-09-11
Stefan Dösinger
wined3d: Fix the z range.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-30
Stefan Dösinger
wined3d: Use 0/0/0 as normal if no normal is supplied.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-28
Stefan Dösinger
wined3d: Fix the half pixel correction.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-27
Stefan Dösinger
wined3d: Some texture transform fixes.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-27
Stefan Dösinger
wined3d: Texture transforms are disabled when drawing...
blob
|
commitdiff
|
raw
|
diff to current
2007-08-23
Stefan Dösinger
wined3d: Fall back to drawStridedSlow if fog coords...
blob
|
commitdiff
|
raw
|
diff to current
2007-08-21
Stefan Dösinger
wined3d: Implement range based fog and advertize it...
blob
|
commitdiff
|
raw
|
diff to current
2007-08-21
Stefan Dösinger
wined3d: fogstart == fogend means full fog.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-20
Stefan Dösinger
wined3d: FIX D3DBLEND_BOTHSRCALPHA and BLEND_BOTHINVSRC...
blob
|
commitdiff
|
raw
|
diff to current
2007-08-17
Stefan Dösinger
wined3d: GL_SRC_ALPHA_SATURATE is supported as src...
blob
|
commitdiff
|
raw
|
diff to current
2007-08-13
Stefan Dösinger
wined3d: Remove stateblock::set.*.
blob
|
commitdiff
|
raw
|
diff to current
2007-08-03
Stefan Dösinger
wined3d: Downgrade an ERR.
blob
|
commitdiff
|
raw
|
diff to current
2007-07-31
Roderick Colenbrander
wined3d: Compile against standard GL headers.
blob
|
commitdiff
|
raw
|
diff to current
2007-07-30
Stefan Dösinger
wined3d: Store the gl format table in the gl info struc...
blob
|
commitdiff
|
raw
|
diff to current
2007-07-30
Stefan Dösinger
wined3d: Split up the format table.
blob
|
commitdiff
|
raw
|
diff to current
2007-07-26
H. Verbeet
wined3d: Flip the scissor rect when rendering offscreen.
blob
|
commitdiff
|
raw
|
diff to current
2007-07-24
H. Verbeet
wined3d: Don't modify the blending parameters in state_...
blob
|
commitdiff
|
raw
|
diff to current
2007-07-02
H. Verbeet
wined3d: In tex_colorop() & tex_alphaop(), only check...
blob
|
commitdiff
|
raw
|
diff to current
2007-07-02
H. Verbeet
wined3d: Only set GL_SHADER_OPERATION_NV to GL_NONE...
blob
|
commitdiff
|
raw
|
diff to current
2007-07-02
H. Verbeet
wined3d: Only call activate_dimensions() if the texture...
blob
|
commitdiff
|
raw
|
diff to current
2007-06-26
H. Verbeet
wined3d: Increase the sizes of texturing related arrays...
blob
|
commitdiff
|
raw
|
diff to current
2007-06-26
H. Verbeet
wined3d: Add max_vertex_samplers and max_combined_sampl...
blob
|
commitdiff
|
raw
|
diff to current
2007-06-26
H. Verbeet
wined3d: Rename max_samplers to max_fragment_samplers.
blob
|
commitdiff
|
raw
|
diff to current
2007-06-25
Stefan Dösinger
wined3d: Some point sprite fixes.
blob
|
commitdiff
|
raw
|
diff to current
2007-06-25
Stefan Dösinger
wined3d: Clamp material power to 128.0.
blob
|
commitdiff
|
raw
|
diff to current
2007-06-25
Stefan Dösinger
wined3d: Move material applying to the state table.
blob
|
commitdiff
|
raw
|
diff to current
2007-06-21
Stefan Dösinger
wined3d: Emulate tracking of multiple material properties.
blob
|
commitdiff
|
raw
|
diff to current
2007-06-21
Stefan Dösinger
wined3d: Unload texture coords for all supported textur...
blob
|
commitdiff
|
raw
|
diff to current
2007-06-21
Stefan Dösinger
wined3d: Remove the FVF codepath from drawprim.
blob
|
commitdiff
|
raw
|
diff to current
2007-06-18
H. Verbeet
wined3d: Only set GL_SHADER_OPERATION_NV to GL_NONE...
blob
|
commitdiff
|
raw
|
diff to current
2007-06-11
Stefan Dösinger
wined3d: Store the gl information in a per adapter...
blob
|
commitdiff
|
raw
|
diff to current
2007-06-07
Francois Gouget
Assorted spelling fixes.
blob
|
commitdiff
|
raw
|
diff to current
2007-06-07
Francois Gouget
wined3d: Fix spelling of the state_separateblend()...
blob
|
commitdiff
|
raw
|
diff to current
2007-05-31
Stefan Dösinger
wined3d: Keep GL_TEXTURE_2D enabled when using dummy...
blob
|
commitdiff
|
raw
|
diff to current
2007-05-31
Stefan Dösinger
wined3d: Don't mess with nv texture shaders if its...
blob
|
commitdiff
|
raw
|
diff to current
2007-05-10
H. Verbeet
wined3d: Load texture coordinates even if no texture...
blob
|
commitdiff
|
raw
|
diff to current
2007-05-10
H. Verbeet
wined3d: Split texture coordinate loading from loadVert...
blob
|
commitdiff
|
raw
|
diff to current
2007-05-10
H. Verbeet
wined3d: Calling glDisableClientState() from loadVertex...
blob
|
commitdiff
|
raw
|
diff to current
2007-05-10
H. Verbeet
wined3d: Unload vertex weight data in case of EXT_VERTE...
blob
|
commitdiff
|
raw
|
diff to current
2007-05-10
Stefan Dösinger
wined3d: Support bump environment mapping using GL_NV_t...
blob
|
commitdiff
|
raw
|
diff to current
2007-05-10
Stefan Dösinger
wined3d: Unload vertex weight data in unloadVertexData.
blob
|
commitdiff
|
raw
|
diff to current
2007-05-09
Stefan Dösinger
wined3d: Implement environment bump mapping with GL_ATI...
blob
|
commitdiff
|
raw
|
diff to current
2007-05-03
Stefan Dösinger
wined3d: Implement vertex blending using GL_ARB_vertex_...
blob
|
commitdiff
|
raw
|
diff to current
2007-04-23
Fabian Bieler
wined3d: Remove usesFog flag from IWineD3DVertexShaderImpl.
blob
|
commitdiff
|
raw
|
diff to current
2007-04-16
Stefan Dösinger
d3d: Remove dependency on ddraw.h header.
blob
|
commitdiff
|
raw
|
diff to current
2007-04-04
Felix Nawothnig
wined3d: Only issue state_patchsegments FIXME once.
blob
|
commitdiff
|
raw
|
diff to current
2007-04-04
Felix Nawothnig
wined3d: Downgrade some ERRs to FIXMEs.
blob
|
commitdiff
|
raw
|
diff to current
2007-04-03
Francois Gouget
Assorted spelling and English fixes.
blob
|
commitdiff
|
raw
|
diff to current
2007-03-30
Felix Nawothnig
wined3d: Use GL_TEXTURE_2D for dummy textures.
blob
|
commitdiff
|
raw
|
diff to current
2007-03-30
Felix Nawothnig
wined3d: Fix broken ERR() message.
blob
|
commitdiff
|
raw
|
diff to current
2007-03-30
Felix Nawothnig
wined3d: Only disable GL_TEXTURE_CUBE_MAP_ARB if supported.
blob
|
commitdiff
|
raw
|
diff to current
2007-03-28
Jan Zerebecki
wined3d: Print lastpixel state fixme only once.
blob
|
commitdiff
|
raw
|
diff to current
2007-03-27
Stefan Dösinger
wined3d: Disable texture coordinate arrays on the corre...
blob
|
commitdiff
|
raw
|
diff to current
2007-03-23
Fabian Bieler
wined3d: Implement linear fog with pixel shader.
blob
|
commitdiff
|
raw
|
diff to current
2007-03-19
Stefan Dösinger
wined3d: Fix client gl unit selection.
blob
|
commitdiff
|
raw
|
diff to current
2007-03-15
Stefan Dösinger
direct3d: Add a fixed function fog test.
blob
|
commitdiff
|
raw
|
diff to current
2007-03-13
Stefan Huehner
Mark several functions as static.
blob
|
commitdiff
|
raw
|
diff to current
2007-03-13
H. Verbeet
wined3d: Remove a redundant check in handleStreams().
blob
|
commitdiff
|
raw
|
diff to current
2007-03-13
H. Verbeet
wined3d: Remove some redundant checks in the vertexdecl...
blob
|
commitdiff
|
raw
|
diff to current
2007-03-13
H. Verbeet
wined3d: Disable vertex shaders when transformed vertic...
blob
|
commitdiff
|
raw
|
diff to current
2007-03-13
H. Verbeet
wined3d: Correct various texture limits checks.
blob
|
commitdiff
|
raw
|
diff to current
2007-03-06
Stefan Dösinger
wined3d: Do not specify the viewport origin upside...
blob
|
commitdiff
|
raw
|
diff to current
2007-03-06
Stefan Dösinger
wined3d: Disable depth stencil related states without...
blob
|
commitdiff
|
raw
|
diff to current
next