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ntdll: Make the various directory info size functions depend on the info class.
[wine]
/
dlls
/
wined3d
/
surface_base.c
2009-09-25
Henri Verbeet
wined3d: Use the DXGI naming convention for all formats.
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2009-09-16
Henri Verbeet
wined3d: Don't free D3D surfaces until the wined3d...
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2009-09-08
Stefan Dösinger
wined3d: Test and fix ddraw and d3d9 GetDC differences.
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2009-07-08
Henri Verbeet
wined3d: Implement a A8R8G8B8 to X8R8G8B8 surface forma...
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2009-07-07
Henri Verbeet
wined3d: Add some missing float suffixes.
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2009-06-22
Henri Verbeet
wined3d: Get rid of some asserts.
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2009-06-15
Henri Verbeet
wined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
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2009-06-15
Henri Verbeet
wined3d: Introduce surface_calculate_size().
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2009-06-12
Henri Verbeet
wined3d: Remove the useless "resource_type" parameter...
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2009-06-12
Henri Verbeet
wined3d: Use the compressed format info in IWineD3DBase...
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2009-06-11
Henri Verbeet
wined3d: Use the format info to calculate compressed...
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2009-06-11
Henri Verbeet
wined3d: Use the format info to calculate compressed...
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2009-06-10
Henri Verbeet
wined3d: Use the format info for doing compressed surfa...
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2009-06-10
Henri Verbeet
wined3d: Round rows up to whole blocks for compressed...
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2009-04-23
Henri Verbeet
wined3d: Get rid of the shared_handle parameter.
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2009-03-31
Henri Verbeet
wined3d: Care for things like pitch and blocksize when...
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2009-03-24
Henri Verbeet
wined3d: Remove the bytesPerPixel field from IWineD3DSu...
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2009-03-23
Henri Verbeet
wined3d: Compare the actual formats.
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2009-03-13
Henri Verbeet
wined3d: Remove the format field from IWineD3DResourceC...
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2009-03-13
Henri Verbeet
wined3d: Only return a pointer to struct GlPixelFormatD...
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2009-03-13
Henri Verbeet
wined3d: Also change the resource's format desc in...
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2009-02-20
Henri Verbeet
wined3d: Add DXGI formats to WINED3DFORMAT.
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2009-02-17
Stefan Dösinger
wined3d: Duplicate GL textures for srgb switching.
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2009-02-03
Michael Stefaniuc
wined3d: Remove superfluous pointer casts.
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2009-01-15
Henri Verbeet
wined3d: Remove some comments.
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2009-01-15
Henri Verbeet
wined3d: Implement a R5G6B5 to X8R8G8B8 surface format...
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2008-12-03
Henri Verbeet
wined3d: Rename resource functions to reflect that...
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2008-12-02
Alexandre Julliard
wined3d: Make some functions and variables static.
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2008-11-28
Henri Verbeet
wined3d: Const correctness fixes for surface_base.c.
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2008-11-25
Henri Verbeet
wined3d: Don't call IWineD3DSurfaceImpl_GetData() from...
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2008-11-25
Henri Verbeet
wined3d: Const correctness fixes.
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2008-11-03
Henri Verbeet
wined3d: Remove another redundant NULL check (LLVM...
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2008-10-18
Alexandre Julliard
wined3d: Convert source files to utf-8.
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2008-08-05
Stefan Dösinger
wined3d: Track overlay surfaces in the overlayed surface.
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2008-08-05
Stefan Dösinger
wined3d: Basic overlay emulation with opengl.
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2008-08-05
Stefan Dösinger
wined3d: Implement overlay position tracking.
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2008-07-31
Aric Stewart
wined3d: Rework surface Blt a bit to only lock the...
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2008-07-31
Aric Stewart
wined3d: Check validity of rects before locking surface...
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2008-07-14
Andrew Talbot
wined3d: Remove unneeded address-of operators from...
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2008-07-10
Francois Gouget
wined3d: Move float_32_to_16() to surface_base.c which...
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2008-04-22
Austin English
Spelling fixes.
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2008-04-07
Alexander Dorofeyev
wined3d: Don't copy the extra line.
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2008-04-02
Stefan Dösinger
wined3d: Update copyright lines.
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2008-03-25
Alexander Dorofeyev
wined3d: Don't store primary surface palette in device...
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2008-03-21
Andrew Talbot
wined3d: Assign to structs instead of using memcpy.
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2008-03-20
Luis Javier Merino
wined3d: BltFast dealing correctly with overlapping...
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2008-03-03
Stefan Dösinger
wined3d: Catch NOP palette changes.
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2008-02-26
Stefan Dösinger
wined3d: General cross format blitting infrastrucutre...
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2008-02-19
Roderick Colenbrander
wined3d: The base RealizePalette isn't needed anymore.
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2008-02-06
Roderick Colenbrander
wined3d: Redownload the surface data in case of a palet...
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2008-01-24
Andrew Talbot
wined3d: Remove unneeded casts.
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2007-11-16
Stefan Dösinger
wined3d: Do not call PreLoad in surface_download_data.
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2007-11-09
Roderick Colenbrander
wined3d: Make sure SFLAG_LOCKED is set at the start...
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2007-11-01
Stefan Dösinger
wined3d: Disconnect allocatedMemory and Heap allocation.
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2007-11-01
Stefan Dösinger
wined3d: Move a part of LockRect to the base class.
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2007-10-26
Stefan Dösinger
wined3d: Begin centralizing surface location management.
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2007-09-18
Stefan Dösinger
wined3d: Move the software blitting to the base surface...
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2007-09-18
Stefan Dösinger
wined3d: Move DIB section creation to the base surface...
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2007-09-18
Stefan Dösinger
wined3d: Clean up SetFormatDesc.
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2007-09-18
Stefan Dösinger
wined3d: Base surface move, part 2.
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2007-09-18
Stefan Dösinger
wined3d: Move non-rendering surface specific code to...
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2007-09-18
Stefan Dösinger
wined3d: Move resource methods to the base surface...
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2007-09-18
Stefan Dösinger
wined3d: Start of some surface cleanup.
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