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d3d8/tests: Add some RESZ tests.
[wine]
/
dlls
/
wined3d
/
2012-01-19
Matteo Bruni
wined3d: Dirtify STATE_FRAMEBUFFER after a FBO depth...
tree
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commitdiff
2012-01-19
Henri Verbeet
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
tree
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commitdiff
2012-01-19
Henri Verbeet
wined3d: Get rid of the WINED3DDECLMETHOD typedef.
tree
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commitdiff
2012-01-19
Henri Verbeet
wined3d: Respect SFLAG_PIN_SYSMEM when creating a surfa...
tree
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commitdiff
2012-01-19
Henri Verbeet
wined3d: Get rid of the mostly unused blockType field...
tree
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commitdiff
2012-01-19
Akihiro Sagawa
wined3d: Let GetRasterStatus return D3D_OK, again.
tree
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commitdiff
2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
tree
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commitdiff
2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DQUERYTYPE typedef.
tree
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commitdiff
2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DPOOL typedef.
tree
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commitdiff
2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
tree
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commitdiff
2012-01-18
Henri Verbeet
wined3d: Reset the changed float shader constants in...
tree
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commitdiff
2012-01-18
Henri Verbeet
wined3d: Don't print an ERR if the depth/stencil surfac...
tree
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commitdiff
2012-01-17
Austin English
wined3d: Recognize Nvidia 540M.
tree
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commitdiff
2012-01-16
Francois Gouget
wined3d: Add a trailing '\n' to a FIXME() message.
tree
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commitdiff
2012-01-13
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
tree
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commitdiff
2012-01-13
Henri Verbeet
wined3d: Get rid of wined3d_surface_set_format().
tree
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commitdiff
2012-01-13
Henri Verbeet
ddraw: Implement width and height changes in ddraw_surf...
tree
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commitdiff
2012-01-13
Matteo Bruni
wined3d: Handle discarded depth-stencil surfaces with...
tree
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commitdiff
2012-01-13
Matteo Bruni
wined3d: Modify depth-stencil location flags only after...
tree
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commitdiff
2012-01-13
Matteo Bruni
wined3d: Set depth textures dirty after modifying the...
tree
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commitdiff
2012-01-12
Henri Verbeet
wined3d: Get rid of the WINED3DBASISTYPE typedef.
tree
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commitdiff
2012-01-12
Henri Verbeet
wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
tree
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commitdiff
2012-01-12
Henri Verbeet
wined3d: Hold the wined3d mutex in device_process_messa...
tree
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commitdiff
2012-01-11
Diego Nieto Cid
wined3d: Convert rtInternal and glGammaInternal.
tree
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commitdiff
2012-01-11
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
tree
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commitdiff
2012-01-11
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTUREOP typedef.
tree
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commitdiff
2012-01-11
Henri Verbeet
wined3d: Set SFLAG_PIN_SYSMEM when the application...
tree
|
commitdiff
2012-01-10
Matteo Bruni
wined3d: Don't use separate location flags for depth...
tree
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commitdiff
2012-01-10
Matteo Bruni
wined3d: Don't try to remove the location flag if it...
tree
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commitdiff
2012-01-10
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS...
tree
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commitdiff
2012-01-10
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE...
tree
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commitdiff
2012-01-10
Henri Verbeet
wined3d: Simplify transform flag handling in find_ps_co...
tree
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commitdiff
2012-01-09
Henri Verbeet
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
tree
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commitdiff
2012-01-09
Henri Verbeet
wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
tree
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commitdiff
2012-01-09
Henri Verbeet
wined3d: Only flip SFLAG_DIBSECTION once in flip_surface().
tree
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commitdiff
2012-01-09
Henri Verbeet
wined3d: Allow 10-bpc formats as render targets.
tree
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commitdiff
2012-01-06
Henri Verbeet
wined3d: Get rid of the WINED3DSWAPEFFECT typedef.
tree
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commitdiff
2012-01-06
Henri Verbeet
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
tree
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commitdiff
2012-01-05
Henri Verbeet
wined3d: Get rid of the WINED3DPATCHEDGESTYLE typedef.
tree
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commitdiff
2012-01-05
Henri Verbeet
wined3d: Get rid of the WINED3DMATERIALCOLORSOURCE...
tree
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commitdiff
2012-01-03
Henri Verbeet
wined3d: Get rid of the WINED3DSTENCILOP typedef.
tree
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commitdiff
2012-01-03
Henri Verbeet
wined3d: Get rid of the WINED3DCULL typedef.
tree
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commitdiff
2012-01-03
Henri Verbeet
wined3d: Get rid of the WINED3DFILLMODE typedef.
tree
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commitdiff
2012-01-03
Henri Verbeet
wined3d: Get rid of the WINED3DSHADEMODE typedef.
tree
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commitdiff
2012-01-03
Henri Verbeet
wined3d: Recognize some more Intel GPUs.
tree
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commitdiff
2012-01-03
Henri Verbeet
wined3d: Recognize i915g as Intel.
tree
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commitdiff
2011-12-28
Matteo Bruni
wined3d: Improve projection TEXTURETRANSFORMFLAGS handl...
tree
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commitdiff
2011-12-28
Matteo Bruni
wined3d: Improve invalid TEXTURETRANSFORMFLAGS handling.
tree
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commitdiff
2011-12-22
Henri Verbeet
wined3d: Get rid of the WINED3DFOGMODE typedef.
tree
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commitdiff
2011-12-22
Henri Verbeet
wined3d: Get rid of the WINED3DZBUFFERTYPE typedef.
tree
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commitdiff
2011-12-21
Henri Verbeet
wined3d: Get rid of the WINED3DCMPFUNC typedef.
tree
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commitdiff
2011-12-21
Henri Verbeet
wined3d: Get rid of the WINED3DVERTEXBLENDFLAGS typedef.
tree
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commitdiff
2011-12-21
Henri Verbeet
wined3d: Handle client storage in surface_remove_pbo().
tree
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commitdiff
2011-12-21
Henri Verbeet
wined3d: Handle client storage in surface_init_sysmem().
tree
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commitdiff
2011-12-21
Henri Verbeet
wined3d: Don't call surface_init_sysmem() on surfaces...
tree
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commitdiff
2011-12-20
Henri Verbeet
wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
tree
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commitdiff
2011-12-20
Henri Verbeet
wined3d: Get rid of the WINED3DDEGREETYPE typedef.
tree
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commitdiff
2011-12-19
Henri Verbeet
wined3d: Get rid of the WINED3DBLENDOP typedef.
tree
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commitdiff
2011-12-19
Henri Verbeet
wined3d: Get rid of the WINED3DBLEND typedef.
tree
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commitdiff
2011-12-13
Henri Verbeet
wined3d: Get rid of the WINED3DDEVTYPE typedef.
tree
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commitdiff
2011-12-13
Henri Verbeet
wined3d: Get rid of the WINEDDCAPS typedef.
tree
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commitdiff
2011-12-13
Henri Verbeet
wined3d: Use the correct source pitch and byte_count...
tree
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commitdiff
2011-12-13
Henri Verbeet
ddraw: Move clipper handling to ddraw.
tree
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commitdiff
2011-12-13
Matteo Bruni
wined3d: Ignore invalid texture transform flags.
tree
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commitdiff
2011-12-13
Matteo Bruni
wined3d: Fix some flag checks.
tree
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commitdiff
2011-12-12
Henri Verbeet
wined3d: Get rid of the WINED3DPRIMITIVETYPE typedef.
tree
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commitdiff
2011-12-12
Henri Verbeet
wined3d: Get rid of the WINED3DLIGHTTYPE typedef.
tree
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commitdiff
2011-12-12
Henri Verbeet
wined3d: Trace all swapchain_desc fields in wined3d_dev...
tree
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commitdiff
2011-12-09
Henri Verbeet
wined3d: Get rid of the WINED3DPSHADERCAPS2_0 typedef.
tree
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commitdiff
2011-12-09
Henri Verbeet
wined3d: Get rid of the WINED3DVSHADERCAPS2_0 typedef.
tree
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commitdiff
2011-12-09
Henri Verbeet
wined3d: Introduce a helper function for checking color...
tree
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commitdiff
2011-12-09
Henri Verbeet
wined3d: Print the GL_RENDERER string when no "card...
tree
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commitdiff
2011-12-09
Henri Verbeet
wined3d: The VertexAttrib*h[v] calls in NV_half_float...
tree
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commitdiff
2011-12-08
Henri Verbeet
wined3d: Get rid of the WINEDDCOLORKEY typedef.
tree
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commitdiff
2011-12-08
Henri Verbeet
wined3d: Get rid of the WineDirect3DVertexStridedData...
tree
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commitdiff
2011-12-08
Henri Verbeet
wined3d: Avoid clearing the current wined3d context...
tree
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commitdiff
2011-12-08
Henri Verbeet
wined3d: Properly check if a surface has a DIB section...
tree
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commitdiff
2011-12-08
Henri Verbeet
wined3d: Read the PBO back into the DIB section if...
tree
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commitdiff
2011-12-07
Henri Verbeet
wined3d: Get rid of the WineDirect3DStridedData typedef.
tree
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commitdiff
2011-12-07
Henri Verbeet
wined3d: Get rid of the WINED3DBOX typedef.
tree
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commitdiff
2011-12-07
Henri Verbeet
wined3d: Unbind stateblock resources in wined3d_device_...
tree
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commitdiff
2011-12-06
Stefan Dösinger
wined3d: Remove the Apple NV_texture_shader quirk.
tree
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commitdiff
2011-12-06
Stefan Dösinger
wined3d: Remove fglrx GLSL constant quirks.
tree
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commitdiff
2011-12-06
Henri Verbeet
wined3d: Get rid of the WINED3DLOCKED_BOX typedef.
tree
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commitdiff
2011-12-06
Henri Verbeet
wined3d: Get rid of the WINED3DLOCKED_RECT typedef.
tree
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commitdiff
2011-12-06
Henri Verbeet
wined3d: Disable client storage in upload_palette().
tree
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commitdiff
2011-12-06
Henri Verbeet
wined3d: Don't declare more varyings than required...
tree
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commitdiff
2011-12-05
Henri Verbeet
wined3d: Only unload the surface when we're using GL...
tree
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commitdiff
2011-12-05
Henri Verbeet
wined3d: Only recreate GL contexts when we're using...
tree
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commitdiff
2011-12-05
Henri Verbeet
wined3d: Create the device state block when the device...
tree
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commitdiff
2011-12-02
Henri Verbeet
wined3d: Get rid of the WINED3DRASTER_STATUS typedef.
tree
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commitdiff
2011-12-02
Henri Verbeet
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
tree
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commitdiff
2011-12-01
Henri Verbeet
wined3d: Create a PBO in surface_load_location() even...
tree
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commitdiff
2011-12-01
Henri Verbeet
wined3d: Introduce a separate function to determine...
tree
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commitdiff
2011-12-01
Henri Verbeet
wined3d: Move the surface map counting code to wined3d_...
tree
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commitdiff
2011-11-30
Henri Verbeet
ddraw: Keep the primary surface mapped at the same...
tree
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commitdiff
2011-11-30
Henri Verbeet
wined3d: Add a flags parameter to wined3d_surface_create().
tree
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commitdiff
2011-11-30
Henri Verbeet
ddraw: Resize the swapchain window on mode changes...
tree
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commitdiff
2011-11-29
Henri Verbeet
wined3d: Use proper texcoord masks for GLSL texm3x3spec...
tree
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commitdiff
2011-11-28
Francois Gouget
Assorted spelling fixes and wording tweaks.
tree
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commitdiff
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