projects
/
wine
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first
⋅
prev
⋅
next
ole32: Move private data structure out of header file.
[wine]
/
dlls
/
wined3d
/
directx.c
2008-04-02
Stefan Dösinger
wined3d: Implement D3DTA_TEMP in the GL_ATI_fragment_sh...
blob
|
commitdiff
|
raw
2008-04-01
Stefan Dösinger
wined3d: Create a fake non-gl adapter.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-29
Roderick Colenbrander
wined3d: Also move the rendertarget capability to the...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-29
Roderick Colenbrander
wined3d: Add a depthstencil flag to the formats table...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-29
Roderick Colenbrander
wined3d: Make the filtering capability of a format...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-28
Roderick Colenbrander
wined3d: Add D3DUSAGE_QUERY_PIXELSHADER_BLENDING to...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-25
Stefan Dösinger
wined3d: Enable D3DFMT_V8U8 with GL_ATI_fragment_shader.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-25
Stefan Dösinger
wined3d: Fragment processing using GL_ATI_fragment_shader.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-25
Stefan Dösinger
wined3d: Add GL_ATI_fragment_shader.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-25
Stefan Dösinger
wined3d: Alloc / free shader private data and blt stuff...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-25
Stefan Dösinger
wined3d: Move shader caps setting into the arb and...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-25
Stefan Dösinger
wined3d: Set shader specific caps in the shader backend.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-25
Stefan Dösinger
d3d: De-pointerize the WINED3DCAPS structure.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-25
Stefan Dösinger
wined3d: Move the shader backend selection into a separ...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-25
Roderick Colenbrander
wined3d: Always report D16 as Windows drivers report...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-24
Roderick Colenbrander
wined3d: Fix a typo in CheckSrgbWriteCapability. We...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-24
Roderick Colenbrander
wined3d: Add more debug code to CheckDeviceFormat.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-24
Roderick Colenbrander
wined3d: CheckTextureCapability returns TRUE for V8U8.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-22
Roderick Colenbrander
wined3d: Add srgb write support to CheckDeviceFormat.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-22
Roderick Colenbrander
wined3d: Remove unneeded code in CheckDeviceFormat.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-22
Roderick Colenbrander
wined3d: Don't continue with CheckDeviceFormat when...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-22
Roderick Colenbrander
wined3d: Return WINED3DERR_NOTAVAILABLE when cubemappin...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-22
Roderick Colenbrander
wined3d: Add reporting of D3DRTYPE_VOLUME capabilties.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-22
Roderick Colenbrander
wined3d: When volume textures aren't around (GL_EXT_tex...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-22
Roderick Colenbrander
wined3d: We don't offer index/vertex buffer caps. Neith...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-21
Roderick Colenbrander
wined3d: Check pixel formats of the same pixel type.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-19
Roderick Colenbrander
wined3d: Report software processing in CheckDeviceFormat.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-19
Roderick Colenbrander
wined3d: Add dynamic locking support to CheckDeviceFormat.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-19
Roderick Colenbrander
wined3d: There is no need for the !Usage checks at...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-18
Roderick Colenbrander
wined3d: Add correct autogenmipmap support.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-18
Roderick Colenbrander
wined3d: Add a function which checks the filtering...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-18
Roderick Colenbrander
wined3d: Put vertex texture capability checking in...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-18
Roderick Colenbrander
wined3d: Put the SRG read capability check in its own...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-18
Roderick Colenbrander
wined3d: Add a function which checks the legacy bump...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-17
Roderick Colenbrander
wined3d: Check the render target capabilities of a...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-17
Roderick Colenbrander
wined3d: Check the texture capabilities we offer for...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-17
Roderick Colenbrander
wined3d: Move depth/stencil verification to CheckDepthS...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-13
Artur Szymiec
wined3d: Add a device uuid.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-06
Rico Schüller
wined3d: Fix copy and past error.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-05
Stefan Dösinger
wined3d: Support shininess > 128 if opengl does.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-04
Stefan Dösinger
wined3d: Use GL_EXT_gpu_program_parameters if available.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-04
Stefan Dösinger
wined3d: Implement a different constant dirtification...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-03
Stefan Dösinger
wined3d: Call fixup_extensions before destroying the...
blob
|
commitdiff
|
raw
|
diff to current
2008-03-03
Francois Gouget
Assorted spelling, punctuation and case fixes.
blob
|
commitdiff
|
raw
|
diff to current
2008-03-01
James Hawkins
janitorial: Remove links to any microsoft site.
blob
|
commitdiff
|
raw
|
diff to current
2008-02-27
Roderick Colenbrander
wined3d: Improved CheckDeviceType.
blob
|
commitdiff
|
raw
|
diff to current
2008-02-26
Stefan Dösinger
wined3d: Move shader model private data into its own...
blob
|
commitdiff
|
raw
|
diff to current
2008-02-26
Stefan Dösinger
wined3d: Add GL_APPLE_float_pixels.
blob
|
commitdiff
|
raw
|
diff to current
2008-02-26
Roderick Colenbrander
wined3d: Check real depth/stencil capabilities based...
blob
|
commitdiff
|
raw
|
diff to current
2008-02-19
Stefan Dösinger
wined3d: Enable the texcoord init workaround on radeon...
blob
|
commitdiff
|
raw
|
diff to current
2008-02-18
Roderick Colenbrander
wined3d: Add separate alpha blend support.
blob
|
commitdiff
|
raw
|
diff to current
2008-02-18
Stefan Dösinger
wined3d: Detect and work around the MacOS Geforce 8...
blob
|
commitdiff
|
raw
|
diff to current
2008-02-18
Stefan Dösinger
wined3d: Fix a syntax error in the ARB vertex program...
blob
|
commitdiff
|
raw
|
diff to current
2008-02-07
Stefan Dösinger
wined3d: Add some ATI cards to the version database.
blob
|
commitdiff
|
raw
|
diff to current
2008-02-07
Stefan Dösinger
wined3d: Add infrastructure for faking driver versions.
blob
|
commitdiff
|
raw
|
diff to current
2008-02-06
Stefan Dösinger
wined3d: Separate OpenGL and driver version.
blob
|
commitdiff
|
raw
|
diff to current
2008-02-06
Stefan Dösinger
wined3d: Move the highpart of the driver version to...
blob
|
commitdiff
|
raw
|
diff to current
2008-02-05
Stefan Dösinger
wined3d: Move the float format check to the big switch...
blob
|
commitdiff
|
raw
|
diff to current
2008-02-05
Stefan Dösinger
wined3d: Fix dxtn format check.
blob
|
commitdiff
|
raw
|
diff to current
2008-02-05
Stefan Dösinger
wined3d: Correct the srgb reading check.
blob
|
commitdiff
|
raw
|
diff to current
2008-01-23
Francois Gouget
Assorted spelling fixes.
blob
|
commitdiff
|
raw
|
diff to current
2008-01-18
Austin English
wined3d: Spelling fixes.
blob
|
commitdiff
|
raw
|
diff to current
2008-01-14
Stefan Dösinger
wined3d: Keep track of shaders.
blob
|
commitdiff
|
raw
|
diff to current
2008-01-14
Roderick Colenbrander
wined3d: Fix glBlendColorEXT for use on RivaTNT.
blob
|
commitdiff
|
raw
|
diff to current
2008-01-08
Stefan Dösinger
wined3d: Detect geforce 7300 cards.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-26
Alexander Dorofeyev
wined3d: Add zero/near zero vertex rhw special case.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-20
Stefan Dösinger
wined3d: Move the GL info structure into the adapter.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-20
Stefan Dösinger
wined3d: Fixed function vertex attribute types are...
blob
|
commitdiff
|
raw
|
diff to current
2007-12-18
Stefan Dösinger
wined3d: Implement D3DFMT_G16R16.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-12
Marco Schuster
wined3d: Fixed a bug that the 8600M GT could not be...
blob
|
commitdiff
|
raw
|
diff to current
2007-12-11
Stefan Dösinger
wined3d: Use the adapter to read the display mode.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-07
Francois Gouget
Assorted spelling fixes.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-07
Stefan Dösinger
wined3d: Initialize output texcoord .w to 1.0 if needed.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-03
Stefan Dösinger
wined3d: Detect the Intel GPU in macbooks.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-03
Stefan Dösinger
wined3d: Unify bpp to format conversion.
blob
|
commitdiff
|
raw
|
diff to current
2007-12-03
Gerald Pfeifer
wined3d: Fix handling of a special case in IWineD3DImpl...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-29
Marco Schuster
wined3d: Added a card ID for a 8600 Mobile GT.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-29
Stefan Dösinger
wined3d: Add GL_ARB_texture_rectangles to our opengl...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-28
Stefan Dösinger
wined3d: Report some more geforce 7 cards as geforce 7.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-21
Stefan Dösinger
wined3d: Do not cap fragment samplers to 8.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-20
Stefan Dösinger
wined3d: Use standard wine lists for the resource list.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-14
Stefan Dösinger
wined3d: Fix ATI video memory detection typo.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-12
Stefan Dösinger
wined3d: Load GL_EXT_texture3D from gl 1.2 if the exten...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-12
Stefan Dösinger
wined3d: Mark extensions supported which are included...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-12
Stefan Dösinger
wined3d: Load GL functions from core if needed.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-12
Stefan Dösinger
wined3d: Extend the gl extension function loading table...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-12
Stefan Dösinger
wined3d: Load extension functions after finding the...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-09
Stefan Dösinger
wined3d: Load GLSL sampler uniforms at shader link...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-09
Stefan Dösinger
wined3d: Hide NP2 textures support on R500 and earlier...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-09
Stefan Dösinger
wined3d: Fix for MacOS'es incomplete glsl uniform truth.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-09
Stefan Dösinger
wined3d: Implement a detection for the MacOS OpenGL...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-08
Stefan Dösinger
wined3d: Honor the driver's min point size.
blob
|
commitdiff
|
raw
|
diff to current
2007-11-08
Stefan Dösinger
wined3d: Replace the position fixup mul-add-add with...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-08
Stefan Dösinger
wined3d: Relative addressing offsets are limited to...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-06
Stefan Dösinger
wined3d: Add a max varyings member to the gl info struc...
blob
|
commitdiff
|
raw
|
diff to current
2007-11-05
Roderick Colenbrander
wined3d: Fix glsl detection bug.
blob
|
commitdiff
|
raw
|
diff to current
2007-10-29
Roderick Colenbrander
wined3d: Default to GLSL. This is safe because we now...
blob
|
commitdiff
|
raw
|
diff to current
2007-10-29
Roderick Colenbrander
wined3d: Detect vertex shader 2.0 support using a pixel...
blob
|
commitdiff
|
raw
|
diff to current
2007-10-29
Roderick Colenbrander
wined3d: Fix the amount of texture memory in the debug...
blob
|
commitdiff
|
raw
|
diff to current
2007-10-29
Roderick Colenbrander
wined3d: Print the correct pixel/vertex shader version...
blob
|
commitdiff
|
raw
|
diff to current
next