Include <stdlib.h> to obtain a prototype of abs().
[wine] / dlls / ddraw /
2004-04-12  Lionel UlmerAdd the possibility to save a snapshot of the backbuffer at
2004-04-07  Alexandre JulliardFixed a couple of header files ordering issues.
2004-03-27  James PerryFix handling of D3DBLEND_BOTH* blend modes.
2004-03-24  Alexandre Julliard.spec.c files are no longer used for 32-bit dlls.
2004-03-23  Christian CostaDo not return an error when setting a material to NULL.
2004-03-22  Christian CostaEnable creation of a zbuffer in system memory.
2004-03-20  Christian CostaImprove D3D7 compatibility.
2004-03-16  Elias RossAdded 24-bit color key support in DIB_DirectDrawSurface...
2004-03-16  Christian CostaDD_STRUCT_COPY_BYSIZE: Do not clear more that struct...
2004-03-12  Dmitry TimoshkovCreateDIBSection takes a const pointer to BITMAPINFO.
2004-03-04  Alexandre JulliardMoved more GDI definitions to gdi_private.h.
2004-03-02  Alexandre JulliardWe no longer use the .exe.spec.c files.
2004-02-20  Patrik StridvallFixed some issues found by winapi_check.
2004-02-16  Sami AarioNo need to link against the uuid library.
2004-02-16  Sami AarioAdded surface tests.
2004-02-11  Dmitry TimoshkovThere is no point in specifying both MEM_RESERVE and...
2004-01-30  Lionel UlmerFix palette deletion issue seen in DungeonKeeper.
2004-01-30  Lionel UlmerFix the Z transform in the XYRZHW case.
2004-01-27  Alexandre JulliardOnly link against libdxguid where necessary.
2004-01-27  Francois GougetAdd missing '\n's to debug traces.
2004-01-20  Francois GougetAdd trailing '\n's to ok() calls.
2003-12-30  Lionel UlmerAlso remove in the D3D code the pedantic check on the...
2003-12-08  Lionel UlmerLimit usage of vertex arrays to correct states.
2003-11-25  Lionel UlmerUse vertex arrays when possible.
2003-11-18  Lionel UlmerFix some other multi-texturing problems.
2003-11-18  Sami AarioAdded some conformance tests for ddraw. These enumerate...
2003-11-17  Lionel UlmerFix graphical corruption on surface lock when multi...
2003-11-11  Lionel UlmerFix parsing of GL version string in X.Y cases.
2003-11-11  Lionel UlmerBetter color-keying support.
2003-11-09  Lionel UlmerFix some stupid bug with missing braces.
2003-10-16  Christian CostaAdd support for all Z buffer depths that are lower...
2003-10-14  Christian CostaAdd necessary AddRef/Release stuff to {Set/Get}CurrentV...
2003-10-11  Dimitrie O. PaunRemove SYMBOLFILE and LDDLLFLAGS from Makefiles.
2003-10-06  Daniel MarmierFixed warnings with gcc option "-Wwrite-strings".
2003-09-30  Alex Pasadyn- Add more logging to resolution changes and queries.
2003-09-30  Christian CostaSmall lighting fix.
2003-09-27  Dimitrie O. PaunMerge documentation/status/directdraw into the ddraw...
2003-09-16  Alex PasadynEnable resolution changes for older D3D/DDraw applications.
2003-09-15  Lionel Ulmer- add ZBuffer write support
2003-09-15  Lionel UlmerUse ddraw_geom in the execute buffer code.
2003-09-10  Alexandre JulliardRemoved the A/W constants for builtin cursors, icons...
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-08-20  Alexandre Julliardwinnls.h must not include winbase.h.
2003-08-18  Lionel UlmerAdded support for multi-texturing.
2003-08-05  Lionel UlmerSupport the mimap lod bias extension.
2003-08-05  Lionel UlmerProper MIRROR texture address support.
2003-08-02  Lionel UlmerReport some news caps that were added in DX6.
2003-07-30  Alexandre JulliardMake the DllRegisterServer, DllRegisterServerEx, DllUnr...
2003-07-30  Lionel UlmerFixed the TEXCOORDINDEX code.
2003-07-30  Lionel UlmerAdded ddraw_tex to add texture snooping without needing...
2003-07-28  Lionel UlmerBetter caps support (ie more in line with what GL reports).
2003-07-26  Lionel Ulmer- added a ddraw_fps debug channel
2003-07-19  John K. HohmImplement DllRegisterServer and DllUnregisterServer...
2003-07-16  Lionel Ulmer- do not forget to set the 'initial_upload_done' flag...
2003-07-15  Francois GougetSpelling fixes (s/occured/occurred/ and variants).
2003-07-15  Lionel UlmerSome broken games do not put the TEXTURE flags in the...
2003-07-11  Lionel Ulmer- added fast-path for color-keyed Blts
2003-07-08  Lionel Ulmer- fix FPS computation
2003-06-30  Dmitry TimoshkovFor all DLLs with defined DllMain and which do not...
2003-06-23  Lionel Ulmer- some TRACEing fixes
2003-06-18  Francois Gouget'sizeof type' is best avoided as it won't always compil...
2003-06-16  Lionel Ulmer- rewrote the buffer to buffer fast path using Texture...
2003-06-16  Lionel Ulmer- fix some regressions
2003-06-16  Lionel Ulmer- GL state change optimizations
2003-06-13  Lionel Ulmer- fixes the COLORFILL case for front-buffer
2003-06-13  Christian CostaFix matrix multiplication.
2003-06-13  Lionel UlmerBe more stringent in the 'Lock' invalid RECT check.
2003-06-13  Lionel UlmerFix the BLT COLOR_FILL case.
2003-06-04  Lionel Ulmer- fix the texture upload code when RECT is actually...
2003-06-04  Lionel Ulmer- Viewport hack to get some old D3D1 games to work
2003-06-04  Lionel Ulmer- small TRACEing fix
2003-06-04  Lionel Ulmer- fix (stupid) regressions introduced by last series...
2003-06-04  Lionel Ulmer- some GL critical section fixes
2003-06-04  Lionel Ulmer- proper (tested on Win2K) reference counting for Direc...
2003-06-04  Lionel UlmerFixed a bug in the FrameBuffer => Texture blits.
2003-06-04  Lionel Ulmer- added RECT support to the texture upload code
2003-06-04  Lionel Ulmer- some clean-ups (extension code to be added soon)
2003-06-04  Lionel UlmerRefactoring of the texture upload code.
2003-06-04  Lionel UlmerFix texture parameters handling on texture change.
2003-06-04  Lionel Ulmer- remove some extraneous saving of the read buffer...
2003-06-04  Lionel Ulmer- protect viewport setting with GL lock
2003-06-04  Lionel UlmerSome threading fixes (prevents some dead-locks).
2003-06-04  Lionel Ulmer- implement FB => Texture blits
2003-06-04  Lionel Ulmer- do not search for attached surfaces if the texture...
2003-06-04  Yorick HardyAdded the D3DTBLEND_DECAL render state.
2003-06-04  Alexandre JulliardAuthors: Mike McCormack <mike@codeweavers.com>, Lionel...
2003-05-22  Lionel Ulmer- remove fogging too when doing the flush of the frame...
2003-05-20  Christian CostaRemove all openGL calls in execute buffers and use...
2003-05-20  Lionel Ulmer- some tracing fixes
2003-05-20  Lionel UlmerNo need to flush the surface back if last lock was...
2003-05-20  Lionel Ulmer- fix bug in 'Blt DEPTH_FILL' override
2003-05-20  Lionel UlmerHave Lights and Clipplanes transformed properly.
2003-05-20  Lionel Ulmer- implement the TFACTOR texture stage state
2003-05-19  Lionel UlmerAdded support for non-full screen viewports and clearing.
2003-05-19  Lionel UlmerBetter handling of pitch set to 0.
2003-05-19  Lionel UlmerAdded RGB 32 surface locking (seems to work fine withou...
2003-05-17  Lionel UlmerSupport for device surface locking.
2003-05-17  Lionel UlmerSilence some TRACEs to better spot real errors.
2003-05-13  Francois GougetFix miscellaneous spelling errors and typos.
2003-05-12  Lionel Ulmer- separate geometry tracing in a new debug channel...
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