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dinput: Add test to show that effects are stopped after Unacquire + Acquire and prese...
[wine]
/
dlls
/
d3d9
/
2009-01-20
Stefan Dösinger
wined3d: Get rid of last_was_foggy_shader & friends.
tree
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commitdiff
2009-01-20
Henri Verbeet
d3d9: Remove some superfluous pointer casts.
tree
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commitdiff
2009-01-16
Henri Verbeet
d3d9: Properly test for dynamic usage in device_parent_...
tree
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commitdiff
2009-01-16
Henri Verbeet
wined3d: Add an IWineD3DDeviceParent interface.
tree
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commitdiff
2009-01-13
Stefan Dösinger
d3d9: Use D3DFOG_* constants instead of plain integers.
tree
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commitdiff
2009-01-13
Stefan Dösinger
d3d9: Properly set AutoRestoreDisplayMode.
tree
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commitdiff
2009-01-09
Stefan Dösinger
ddrawex: Add a test for the permanent DC function.
tree
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commitdiff
2009-01-06
Henri Verbeet
d3d: Explicitly translate texture stage states.
tree
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commitdiff
2009-01-06
Henri Verbeet
d3d9: Don't test invalid texture stages.
tree
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commitdiff
2009-01-03
Stefan Dösinger
ddraw: Add a test for IDirectDrawSurface::GetDC.
tree
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commitdiff
2009-01-02
Roderick Colenbrander
d3d9: Relax color matching in bumpmap test.
tree
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commitdiff
2008-12-30
Henri Verbeet
d3d: Correct some debug levels.
tree
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commitdiff
2008-12-30
Henri Verbeet
d3d9: Use separate codepaths for failure and NULL retur...
tree
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commitdiff
2008-12-29
Henri Verbeet
d3d9: Use a HAL device for the stateblock tests.
tree
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commitdiff
2008-12-29
Henri Verbeet
wined3d: The initial value for D3DRS_POINTSIZE_MAX...
tree
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commitdiff
2008-12-29
Henri Verbeet
d3d: Make sure the device is properly released when...
tree
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commitdiff
2008-12-29
Henri Verbeet
d3d9: Release the vertex declaration once we're done...
tree
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commitdiff
2008-12-29
Chris Robinson
d3d9: Use the correct size for D3DFVF_XYZW.
tree
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commitdiff
2008-12-24
Henri Verbeet
d3d9: Don't crash in GetFVF() if a NULL vertex declarat...
tree
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commitdiff
2008-12-23
Vincent Pelletier
d3d9: Set IDirect3DDevice9Impl_GetVertexShader return...
tree
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commitdiff
2008-12-22
Rico Schüller
d3d9/tests: Don't create a Null-shader in d3d9, it...
tree
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commitdiff
2008-12-18
Henri Verbeet
d3d9: Add a test for shader constant application throug...
tree
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commitdiff
2008-12-18
Henri Verbeet
d3d9: Fix a trace.
tree
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commitdiff
2008-12-17
Henri Verbeet
d3d9: Fix the shader constant test.
tree
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commitdiff
2008-12-17
Henri Verbeet
wined3d: Remove GetFVF() and SetFVF() from IWineD3DDevice.
tree
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commitdiff
2008-12-16
Henri Verbeet
wined3d: Refuse to create shaders with a NULL function.
tree
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commitdiff
2008-12-12
Francois Gouget
d3d9/tests: Make some functions static.
tree
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commitdiff
2008-12-04
Huw Davies
d3d9/tests: Skip tests if we can't create the D3D9...
tree
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commitdiff
2008-12-04
Alexandre Julliard
d3d9: Make some functions static.
tree
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commitdiff
2008-12-04
Stefan Dösinger
wined3d: Fix D3DFMT_R32F, R16F, G16R16F, ... in the...
tree
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commitdiff
2008-11-25
Henri Verbeet
wined3d: Use IDL to generate wined3d.h.
tree
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commitdiff
2008-11-24
Francois Gouget
d3d9: Remove WINAPI on static functions where not needed.
tree
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commitdiff
2008-11-24
Francois Gouget
d3d9: Remove IDirect3DDevice9Impl_GetFrontBuffer()...
tree
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commitdiff
2008-11-20
Stefan Dösinger
d3d9: Test psize_min vs psize_max vs psize behavior.
tree
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commitdiff
2008-11-04
Stefan Dösinger
d3d9: Add a test for GetTexture with no texture set.
tree
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commitdiff
2008-11-04
Stefan Dösinger
wined3d: Fix the num blend values -> type match.
tree
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commitdiff
2008-11-04
Stefan Dösinger
d3d9: WINED3DSURFACE_DESC::MultiSampleType is not a...
tree
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commitdiff
2008-11-04
Stefan Dösinger
d3d9: Use the correct AddRef and Release macros.
tree
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commitdiff
2008-11-03
Michael Stefaniuc
Remove the remaining casts of NULL.
tree
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commitdiff
2008-11-03
Stefan Dösinger
d3d: Do not restore the display mode in ddraw.
tree
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commitdiff
2008-11-03
Stefan Dösinger
d3d9: Test the effect of lighting on the result alpha.
tree
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commitdiff
2008-11-03
Henri Verbeet
d3d9: Don't ignore the GetCursorInfo() return value...
tree
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commitdiff
2008-10-28
Henri Verbeet
wined3d: Rename CreateAdditionalSwapChain to CreateSwap...
tree
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commitdiff
2008-10-24
Henri Verbeet
wined3d: Remove the SDKVersion parameter to WineDirect3...
tree
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commitdiff
2008-10-18
Alexandre Julliard
d3d9: Convert source files to utf-8.
tree
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commitdiff
2008-10-13
Detlef Riekenberg
d3d9/tests: Fix test for old gfx-card.
tree
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commitdiff
2008-10-13
Detlef Riekenberg
d3d9/tests: Fix test on win9x.
tree
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commitdiff
2008-10-10
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2008-10-08
Michael Stefaniuc
d3d9/tests: Use FAILED instead of !SUCCEEDED.
tree
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commitdiff
2008-10-07
Henri Verbeet
d3d9: Use more reasonable texture dimensions.
tree
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commitdiff
2008-10-06
Rob Shearman
d3d8/9: Use WINED3D_OK instead of D3D_OK in vertexshader.c.
tree
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commitdiff
2008-09-30
Rob Shearman
d3d9: Fix incorrect ordering of brackets in IDirect3DVe...
tree
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commitdiff
2008-09-15
Rob Shearman
d3d9: Fix type used to store return value in IDirect3DD...
tree
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commitdiff
2008-09-11
Stefan Dösinger
wined3d: Add a test for zenable=false, zwriteenable...
tree
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commitdiff
2008-09-10
Henri Verbeet
d3d9: Add a test for auto depth stencil reset.
tree
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commitdiff
2008-09-10
Henri Verbeet
d3d9: Only run the reset test once.
tree
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commitdiff
2008-09-10
Henri Verbeet
d3d9: GetDepthStencilSurface returns D3DERR_NOTFOUND...
tree
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commitdiff
2008-09-04
Rico Schüller
wined3d/d3d9: Set the initial scissorrect to the dimesi...
tree
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commitdiff
2008-09-02
Stefan Dösinger
ddraw: Beware of the surface type when checking for...
tree
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commitdiff
2008-09-02
Stefan Dösinger
wined3d: Report incorrect filtering settings in Validat...
tree
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commitdiff
2008-08-27
Stefan Dösinger
wined3d: D3DTOP_DOTPRODUCT3 colorop overrides the alphaop.
tree
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commitdiff
2008-08-26
Stefan Dösinger
wined3d: The final luminance factor is clamped.
tree
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commitdiff
2008-08-26
Stefan Dösinger
wined3d: Implement D3DTA_ALPHAREPLICATE in arbfp and...
tree
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commitdiff
2008-08-26
Stefan Dösinger
wined3d: Implement D3DTOP_BUMPENVMAPLUMINANCE.
tree
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commitdiff
2008-08-26
Stefan Dösinger
wined3d: Fix the texcoord size mask.
tree
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commitdiff
2008-08-22
David Adam
d3d8/d3d9: Remove unconsistent tests for SetMaterial.
tree
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commitdiff
2008-08-21
Stefan Dösinger
wined3d: De-pickify the texbem test.
tree
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commitdiff
2008-08-21
Stefan Dösinger
d3d9: Make the bumpmap test less picky.
tree
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commitdiff
2008-08-21
Stefan Dösinger
d3d9: Test for fixed function value clamping.
tree
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commitdiff
2008-08-20
Stefan Dösinger
wined3d: Support YUV formats with GL_APPLE_ycbcr_422.
tree
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commitdiff
2008-08-19
Stefan Dösinger
wined3d: Use a swapchain for GDI surfaces.
tree
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commitdiff
2008-08-18
Rob Shearman
d3d9: Remove unneeded local variable in IDirect3DDevice...
tree
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commitdiff
2008-08-18
Rob Shearman
d3d9: Fix variable type in IDirect3DDevice9Impl_GetSoft...
tree
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commitdiff
2008-08-04
Stefan Dösinger
d3d9: Skip gracefully if A16R16G16B16 is not supported.
tree
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commitdiff
2008-08-04
Francois Gouget
d3d9: Add an API documentation stub to make winapi_chec...
tree
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commitdiff
2008-07-24
Stefan Dösinger
d3d: D3DDECLTYPE_UNUSED is not valid in vertex declarat...
tree
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commitdiff
2008-07-24
H. Verbeet
d3d9: Use color_match() in test_vshader_input().
tree
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commitdiff
2008-07-21
Gerald Pfeifer
d3d9: Fix type of loop variable in stream_test() and...
tree
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commitdiff
2008-07-18
Stefan Dösinger
d3d9: Unset the vertex shader in the compare_instructio...
tree
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commitdiff
2008-07-18
H. Verbeet
d3d9: Correct some shader comments.
tree
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commitdiff
2008-07-18
H. Verbeet
d3d9: Replace color_near() with color_match().
tree
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commitdiff
2008-07-17
H. Verbeet
d3d9: Use color_match() in vshader_version_varying_test().
tree
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commitdiff
2008-07-08
Tobias Jakobi
d3d9: Remove faulty comment from CreateOffscreenPlainSu...
tree
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commitdiff
2008-07-08
Alexandre Julliard
d3d9: Don't depend on the dxerr9 static library in...
tree
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commitdiff
2008-07-08
Alexandre Julliard
tests: Don't depend on the static uuid libraries in...
tree
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commitdiff
2008-07-08
James Hawkins
d3d9: Fix a failing test for broken drivers.
tree
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commitdiff
2008-07-02
Stefan Dösinger
wined3d: RENDERTARGET | AUTOGENMIPMAP are compatible.
tree
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commitdiff
2008-07-02
James Hawkins
d3d9: Fix a test that fails with broken drivers.
tree
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commitdiff
2008-06-25
H. Verbeet
d3d9: Unset the pixel shader at the end of cnd_test().
tree
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commitdiff
2008-06-25
H. Verbeet
d3d: Allow more imprecision in the texop test.
tree
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commitdiff
2008-06-25
H. Verbeet
d3d9: Use color_match() in fog_with_shader_test().
tree
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commitdiff
2008-06-24
H. Verbeet
d3d9: Use color_match() in alpha_test().
tree
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commitdiff
2008-06-24
Alexandre Julliard
d3d9/tests: Test for Direct3DCreate9 failure.
tree
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commitdiff
2008-06-24
Alexandre Julliard
d3d9: Make Direct3DCreate9 fail if we can't initialize...
tree
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commitdiff
2008-06-11
Paul Vriens
d3d9/tests: Fix a few typos.
tree
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commitdiff
2008-06-06
Dmitry Timoshkov
d3d9: Avoid a not needed address-of operator.
tree
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commitdiff
2008-06-03
Michael Karcher
d3d9/tests: Keep swapchain while its backbuffer is...
tree
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commitdiff
2008-05-29
Maarten Lankhorst
d3d9: Add a test to see whether offscreen surfaces...
tree
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commitdiff
2008-05-27
H. Verbeet
d3d9: Test our texop implementation.
tree
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commitdiff
2008-05-27
H. Verbeet
d3d: Use an alpha capable backbuffer format in the...
tree
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commitdiff
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