mshtml: Don't crash in before_async_open if there is no client site.
[wine] / dlls / wined3d / indexbuffer.c
2008-01-03  H. Verbeetwined3d: Call ActivateContext regardless of WINED3DCREA...
2007-08-07  Roderick Colenbranderwined3d: Don't call ActivateContext between ENTER_GL...
2007-06-11  Stefan Dösingerwined3d: Store the gl information in a per adapter...
2007-06-07  Andrew Talbotwined3d: Void functions should not return a value.
2007-04-20  Stefan Dösingerwined3d: Do not upload to the vbo if there's nothing...
2007-03-19  Stefan Dösingerwined3d: Activate a context before doing opengl calls.
2007-02-21  Stefan Dösingerwined3d: Index buffer fixes.
2007-02-20  Stefan Dösingerwined3d: Use VBOs for index buffers.
2006-10-02  Ivan Gyurdievwined3d: Win64 printf fixes.
2006-06-10  Alexandre Julliardwined3d: Make the virtual table functions static where...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-05  Ivan Gyurdievwined3d: QueryInterface corrections.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-03-15  Stefan Dösingerwined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-02-06  H. Verbeetwined3d: Update the QueryInterface functions of IWineD3...
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-06-06  Dmitry TimoshkovMake remaining OLE interface vtables const.
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-02  Oliver StieberImplemented guids for wined3d.
2005-01-19  Joris HuizerGet rid of some TRACE(..., This->resource.ref).
2005-01-17  Jason Edmeades- Add texture support for all the texture types for...
2005-01-09  Jason EdmeadesAdd render target support, and ensure there is a front...
2004-12-23  Michael StefaniucDo not check for non NULL pointer before HeapFree'ing...
2004-11-29  Jason EdmeadesImplement Material, Clip plane and Light support plus
2004-11-24  Jason EdmeadesAdd indexbuffer support into wined3d.