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Fixes and support for TypeInfo alignment values.
[wine]
/
dlls
/
ddraw
/
2004-01-30
Lionel Ulmer
Fix palette deletion issue seen in DungeonKeeper.
tree
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commitdiff
2004-01-30
Lionel Ulmer
Fix the Z transform in the XYRZHW case.
tree
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commitdiff
2004-01-27
Alexandre Julliard
Only link against libdxguid where necessary.
tree
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commitdiff
2004-01-27
Francois Gouget
Add missing '\n's to debug traces.
tree
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commitdiff
2004-01-20
Francois Gouget
Add trailing '\n's to ok() calls.
tree
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commitdiff
2003-12-30
Lionel Ulmer
Also remove in the D3D code the pedantic check on the...
tree
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commitdiff
2003-12-08
Lionel Ulmer
Limit usage of vertex arrays to correct states.
tree
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commitdiff
2003-11-25
Lionel Ulmer
Use vertex arrays when possible.
tree
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commitdiff
2003-11-18
Lionel Ulmer
Fix some other multi-texturing problems.
tree
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commitdiff
2003-11-18
Sami Aario
Added some conformance tests for ddraw. These enumerate...
tree
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commitdiff
2003-11-17
Lionel Ulmer
Fix graphical corruption on surface lock when multi...
tree
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commitdiff
2003-11-11
Lionel Ulmer
Fix parsing of GL version string in X.Y cases.
tree
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commitdiff
2003-11-11
Lionel Ulmer
Better color-keying support.
tree
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commitdiff
2003-11-09
Lionel Ulmer
Fix some stupid bug with missing braces.
tree
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commitdiff
2003-10-16
Christian Costa
Add support for all Z buffer depths that are lower...
tree
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commitdiff
2003-10-14
Christian Costa
Add necessary AddRef/Release stuff to {Set/Get}CurrentV...
tree
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commitdiff
2003-10-11
Dimitrie O. Paun
Remove SYMBOLFILE and LDDLLFLAGS from Makefiles.
tree
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commitdiff
2003-10-06
Daniel Marmier
Fixed warnings with gcc option "-Wwrite-strings".
tree
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commitdiff
2003-09-30
Alex Pasadyn
- Add more logging to resolution changes and queries.
tree
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commitdiff
2003-09-30
Christian Costa
Small lighting fix.
tree
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commitdiff
2003-09-27
Dimitrie O. Paun
Merge documentation/status/directdraw into the ddraw...
tree
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commitdiff
2003-09-16
Alex Pasadyn
Enable resolution changes for older D3D/DDraw applications.
tree
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commitdiff
2003-09-15
Lionel Ulmer
- add ZBuffer write support
tree
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commitdiff
2003-09-15
Lionel Ulmer
Use ddraw_geom in the execute buffer code.
tree
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commitdiff
2003-09-10
Alexandre Julliard
Removed the A/W constants for builtin cursors, icons...
tree
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commitdiff
2003-09-05
Alexandre Julliard
Fixed header dependencies to be fully compatible with...
tree
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commitdiff
2003-08-20
Alexandre Julliard
winnls.h must not include winbase.h.
tree
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commitdiff
2003-08-18
Lionel Ulmer
Added support for multi-texturing.
tree
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commitdiff
2003-08-05
Lionel Ulmer
Support the mimap lod bias extension.
tree
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commitdiff
2003-08-05
Lionel Ulmer
Proper MIRROR texture address support.
tree
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commitdiff
2003-08-02
Lionel Ulmer
Report some news caps that were added in DX6.
tree
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commitdiff
2003-07-30
Alexandre Julliard
Make the DllRegisterServer, DllRegisterServerEx, DllUnr...
tree
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commitdiff
2003-07-30
Lionel Ulmer
Fixed the TEXCOORDINDEX code.
tree
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commitdiff
2003-07-30
Lionel Ulmer
Added ddraw_tex to add texture snooping without needing...
tree
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commitdiff
2003-07-28
Lionel Ulmer
Better caps support (ie more in line with what GL reports).
tree
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commitdiff
2003-07-26
Lionel Ulmer
- added a ddraw_fps debug channel
tree
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commitdiff
2003-07-19
John K. Hohm
Implement DllRegisterServer and DllUnregisterServer...
tree
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commitdiff
2003-07-16
Lionel Ulmer
- do not forget to set the 'initial_upload_done' flag...
tree
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commitdiff
2003-07-15
Francois Gouget
Spelling fixes (s/occured/occurred/ and variants).
tree
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commitdiff
2003-07-15
Lionel Ulmer
Some broken games do not put the TEXTURE flags in the...
tree
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commitdiff
2003-07-11
Lionel Ulmer
- added fast-path for color-keyed Blts
tree
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commitdiff
2003-07-08
Lionel Ulmer
- fix FPS computation
tree
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commitdiff
2003-06-30
Dmitry Timoshkov
For all DLLs with defined DllMain and which do not...
tree
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commitdiff
2003-06-23
Lionel Ulmer
- some TRACEing fixes
tree
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commitdiff
2003-06-18
Francois Gouget
'sizeof type' is best avoided as it won't always compil...
tree
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commitdiff
2003-06-16
Lionel Ulmer
- rewrote the buffer to buffer fast path using Texture...
tree
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commitdiff
2003-06-16
Lionel Ulmer
- fix some regressions
tree
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commitdiff
2003-06-16
Lionel Ulmer
- GL state change optimizations
tree
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commitdiff
2003-06-13
Lionel Ulmer
- fixes the COLORFILL case for front-buffer
tree
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commitdiff
2003-06-13
Christian Costa
Fix matrix multiplication.
tree
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commitdiff
2003-06-13
Lionel Ulmer
Be more stringent in the 'Lock' invalid RECT check.
tree
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commitdiff
2003-06-13
Lionel Ulmer
Fix the BLT COLOR_FILL case.
tree
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commitdiff
2003-06-04
Lionel Ulmer
- fix the texture upload code when RECT is actually...
tree
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commitdiff
2003-06-04
Lionel Ulmer
- Viewport hack to get some old D3D1 games to work
tree
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commitdiff
2003-06-04
Lionel Ulmer
- small TRACEing fix
tree
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commitdiff
2003-06-04
Lionel Ulmer
- fix (stupid) regressions introduced by last series...
tree
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commitdiff
2003-06-04
Lionel Ulmer
- some GL critical section fixes
tree
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commitdiff
2003-06-04
Lionel Ulmer
- proper (tested on Win2K) reference counting for Direc...
tree
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commitdiff
2003-06-04
Lionel Ulmer
Fixed a bug in the FrameBuffer => Texture blits.
tree
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commitdiff
2003-06-04
Lionel Ulmer
- added RECT support to the texture upload code
tree
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commitdiff
2003-06-04
Lionel Ulmer
- some clean-ups (extension code to be added soon)
tree
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commitdiff
2003-06-04
Lionel Ulmer
Refactoring of the texture upload code.
tree
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commitdiff
2003-06-04
Lionel Ulmer
Fix texture parameters handling on texture change.
tree
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commitdiff
2003-06-04
Lionel Ulmer
- remove some extraneous saving of the read buffer...
tree
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commitdiff
2003-06-04
Lionel Ulmer
- protect viewport setting with GL lock
tree
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commitdiff
2003-06-04
Lionel Ulmer
Some threading fixes (prevents some dead-locks).
tree
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commitdiff
2003-06-04
Lionel Ulmer
- implement FB => Texture blits
tree
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commitdiff
2003-06-04
Lionel Ulmer
- do not search for attached surfaces if the texture...
tree
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commitdiff
2003-06-04
Yorick Hardy
Added the D3DTBLEND_DECAL render state.
tree
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commitdiff
2003-06-04
Alexandre Julliard
Authors: Mike McCormack <mike@codeweavers.com>, Lionel...
tree
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commitdiff
2003-05-22
Lionel Ulmer
- remove fogging too when doing the flush of the frame...
tree
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commitdiff
2003-05-20
Christian Costa
Remove all openGL calls in execute buffers and use...
tree
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commitdiff
2003-05-20
Lionel Ulmer
- some tracing fixes
tree
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commitdiff
2003-05-20
Lionel Ulmer
No need to flush the surface back if last lock was...
tree
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commitdiff
2003-05-20
Lionel Ulmer
- fix bug in 'Blt DEPTH_FILL' override
tree
|
commitdiff
2003-05-20
Lionel Ulmer
Have Lights and Clipplanes transformed properly.
tree
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commitdiff
2003-05-20
Lionel Ulmer
- implement the TFACTOR texture stage state
tree
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commitdiff
2003-05-19
Lionel Ulmer
Added support for non-full screen viewports and clearing.
tree
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commitdiff
2003-05-19
Lionel Ulmer
Better handling of pitch set to 0.
tree
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commitdiff
2003-05-19
Lionel Ulmer
Added RGB 32 surface locking (seems to work fine withou...
tree
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commitdiff
2003-05-17
Lionel Ulmer
Support for device surface locking.
tree
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commitdiff
2003-05-17
Lionel Ulmer
Silence some TRACEs to better spot real errors.
tree
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commitdiff
2003-05-13
Francois Gouget
Fix miscellaneous spelling errors and typos.
tree
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commitdiff
2003-05-12
Lionel Ulmer
- separate geometry tracing in a new debug channel...
tree
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commitdiff
2003-05-11
Lionel Ulmer
Initialize the dwMipmapCount field even if the applicat...
tree
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commitdiff
2003-05-11
Lionel Ulmer
- added mipmapping support
tree
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commitdiff
2003-05-11
Christian Costa
Enable branch forward operation in execute buffer.
tree
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commitdiff
2003-05-11
Christian Costa
Put the device name string on the stack during devices...
tree
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commitdiff
2003-05-08
Lionel Ulmer
- only enumerate 32 bpp ARGB texture format and remove...
tree
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commitdiff
2003-05-04
Lionel Ulmer
Actually set the GL context before doing any GL calls.
tree
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commitdiff
2003-04-22
Alexandre Julliard
Moved x11drv.h to dlls/x11drv.
tree
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commitdiff
2003-04-12
Alexandre Julliard
Header files must not include config.h.
tree
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commitdiff
2003-04-10
Alexandre Julliard
Use a more compatible technique to declare COM interfac...
tree
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commitdiff
2003-04-03
Rok Mandeljc
Update version info to 8.1.
tree
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commitdiff
2003-03-20
Alexandre Julliard
Take advantage of new winebuild syntax to remove redund...
tree
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commitdiff
2003-03-15
Tony Lambregts
Replace DPRINTF with TRACE.
tree
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commitdiff
2003-03-07
Lionel Ulmer
- some Caps clean-up when no OpenGL compiled in
tree
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commitdiff
2003-02-12
Lionel Ulmer
Use the dwStartVertex argument in the Draw*PrimitiveVB...
tree
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commitdiff
2003-02-12
Lionel Ulmer
Change algorithm to detect lighted / unlighted vertices.
tree
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commitdiff
2003-02-12
Lionel Ulmer
Handle the COLORVERTEX render state.
tree
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commitdiff
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