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wined3d: Add DXGI formats to WINED3DFORMAT.
[wine]
/
dlls
/
d3d9
/
tests
/
2009-02-11
Stefan Dösinger
d3d9: Test table fog and exp fog in the shader fog...
tree
|
commitdiff
2009-02-11
Stefan Dösinger
wined3d: Properly set the fog frag coord according...
tree
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commitdiff
2009-01-29
Michael Stefaniuc
d3d9: Remove superfluous pointer casts.
tree
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commitdiff
2009-01-28
Marcus Meissner
d3d9: Remove useless NULL check in stateblock test...
tree
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commitdiff
2009-01-28
Alasdair Sinclair
d3d9/tests: Fix missing void in empty parameter list.
tree
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commitdiff
2009-01-28
Marcus Meissner
d3d9: Initialize hr (Coverity).
tree
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commitdiff
2009-01-20
Stefan Dösinger
wined3d: Get rid of last_was_foggy_shader & friends.
tree
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commitdiff
2009-01-20
Henri Verbeet
d3d9: Remove some superfluous pointer casts.
tree
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commitdiff
2009-01-13
Stefan Dösinger
d3d9: Use D3DFOG_* constants instead of plain integers.
tree
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commitdiff
2009-01-06
Henri Verbeet
d3d9: Don't test invalid texture stages.
tree
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commitdiff
2009-01-02
Roderick Colenbrander
d3d9: Relax color matching in bumpmap test.
tree
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commitdiff
2008-12-29
Henri Verbeet
d3d9: Use a HAL device for the stateblock tests.
tree
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commitdiff
2008-12-29
Henri Verbeet
wined3d: The initial value for D3DRS_POINTSIZE_MAX...
tree
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commitdiff
2008-12-29
Henri Verbeet
d3d: Make sure the device is properly released when...
tree
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commitdiff
2008-12-29
Chris Robinson
d3d9: Use the correct size for D3DFVF_XYZW.
tree
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commitdiff
2008-12-22
Rico Schüller
d3d9/tests: Don't create a Null-shader in d3d9, it...
tree
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commitdiff
2008-12-18
Henri Verbeet
d3d9: Add a test for shader constant application throug...
tree
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commitdiff
2008-12-17
Henri Verbeet
d3d9: Fix the shader constant test.
tree
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commitdiff
2008-12-17
Henri Verbeet
wined3d: Remove GetFVF() and SetFVF() from IWineD3DDevice.
tree
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commitdiff
2008-12-16
Henri Verbeet
wined3d: Refuse to create shaders with a NULL function.
tree
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commitdiff
2008-12-12
Francois Gouget
d3d9/tests: Make some functions static.
tree
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commitdiff
2008-12-04
Huw Davies
d3d9/tests: Skip tests if we can't create the D3D9...
tree
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commitdiff
2008-12-04
Stefan Dösinger
wined3d: Fix D3DFMT_R32F, R16F, G16R16F, ... in the...
tree
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commitdiff
2008-11-20
Stefan Dösinger
d3d9: Test psize_min vs psize_max vs psize behavior.
tree
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commitdiff
2008-11-04
Stefan Dösinger
d3d9: Add a test for GetTexture with no texture set.
tree
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commitdiff
2008-11-03
Michael Stefaniuc
Remove the remaining casts of NULL.
tree
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commitdiff
2008-11-03
Stefan Dösinger
d3d9: Test the effect of lighting on the result alpha.
tree
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commitdiff
2008-11-03
Henri Verbeet
d3d9: Don't ignore the GetCursorInfo() return value...
tree
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commitdiff
2008-10-18
Alexandre Julliard
d3d9: Convert source files to utf-8.
tree
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commitdiff
2008-10-13
Detlef Riekenberg
d3d9/tests: Fix test for old gfx-card.
tree
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commitdiff
2008-10-13
Detlef Riekenberg
d3d9/tests: Fix test on win9x.
tree
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commitdiff
2008-10-10
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2008-10-08
Michael Stefaniuc
d3d9/tests: Use FAILED instead of !SUCCEEDED.
tree
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commitdiff
2008-10-07
Henri Verbeet
d3d9: Use more reasonable texture dimensions.
tree
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commitdiff
2008-09-11
Stefan Dösinger
wined3d: Add a test for zenable=false, zwriteenable...
tree
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commitdiff
2008-09-10
Henri Verbeet
d3d9: Add a test for auto depth stencil reset.
tree
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commitdiff
2008-09-10
Henri Verbeet
d3d9: Only run the reset test once.
tree
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commitdiff
2008-09-04
Rico Schüller
wined3d/d3d9: Set the initial scissorrect to the dimesi...
tree
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commitdiff
2008-09-02
Stefan Dösinger
wined3d: Report incorrect filtering settings in Validat...
tree
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commitdiff
2008-08-27
Stefan Dösinger
wined3d: D3DTOP_DOTPRODUCT3 colorop overrides the alphaop.
tree
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commitdiff
2008-08-26
Stefan Dösinger
wined3d: The final luminance factor is clamped.
tree
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commitdiff
2008-08-26
Stefan Dösinger
wined3d: Implement D3DTA_ALPHAREPLICATE in arbfp and...
tree
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commitdiff
2008-08-26
Stefan Dösinger
wined3d: Implement D3DTOP_BUMPENVMAPLUMINANCE.
tree
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commitdiff
2008-08-22
David Adam
d3d8/d3d9: Remove unconsistent tests for SetMaterial.
tree
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commitdiff
2008-08-21
Stefan Dösinger
wined3d: De-pickify the texbem test.
tree
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commitdiff
2008-08-21
Stefan Dösinger
d3d9: Make the bumpmap test less picky.
tree
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commitdiff
2008-08-21
Stefan Dösinger
d3d9: Test for fixed function value clamping.
tree
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commitdiff
2008-08-20
Stefan Dösinger
wined3d: Support YUV formats with GL_APPLE_ycbcr_422.
tree
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commitdiff
2008-08-04
Stefan Dösinger
d3d9: Skip gracefully if A16R16G16B16 is not supported.
tree
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commitdiff
2008-07-24
Stefan Dösinger
d3d: D3DDECLTYPE_UNUSED is not valid in vertex declarat...
tree
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commitdiff
2008-07-24
H. Verbeet
d3d9: Use color_match() in test_vshader_input().
tree
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commitdiff
2008-07-21
Gerald Pfeifer
d3d9: Fix type of loop variable in stream_test() and...
tree
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commitdiff
2008-07-18
Stefan Dösinger
d3d9: Unset the vertex shader in the compare_instructio...
tree
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commitdiff
2008-07-18
H. Verbeet
d3d9: Correct some shader comments.
tree
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commitdiff
2008-07-18
H. Verbeet
d3d9: Replace color_near() with color_match().
tree
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commitdiff
2008-07-17
H. Verbeet
d3d9: Use color_match() in vshader_version_varying_test().
tree
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commitdiff
2008-07-08
Alexandre Julliard
d3d9: Don't depend on the dxerr9 static library in...
tree
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commitdiff
2008-07-08
Alexandre Julliard
tests: Don't depend on the static uuid libraries in...
tree
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commitdiff
2008-07-08
James Hawkins
d3d9: Fix a failing test for broken drivers.
tree
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commitdiff
2008-07-02
Stefan Dösinger
wined3d: RENDERTARGET | AUTOGENMIPMAP are compatible.
tree
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commitdiff
2008-07-02
James Hawkins
d3d9: Fix a test that fails with broken drivers.
tree
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commitdiff
2008-06-25
H. Verbeet
d3d9: Unset the pixel shader at the end of cnd_test().
tree
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commitdiff
2008-06-25
H. Verbeet
d3d: Allow more imprecision in the texop test.
tree
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commitdiff
2008-06-25
H. Verbeet
d3d9: Use color_match() in fog_with_shader_test().
tree
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commitdiff
2008-06-24
H. Verbeet
d3d9: Use color_match() in alpha_test().
tree
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commitdiff
2008-06-24
Alexandre Julliard
d3d9/tests: Test for Direct3DCreate9 failure.
tree
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commitdiff
2008-06-11
Paul Vriens
d3d9/tests: Fix a few typos.
tree
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commitdiff
2008-06-06
Dmitry Timoshkov
d3d9: Avoid a not needed address-of operator.
tree
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commitdiff
2008-06-03
Michael Karcher
d3d9/tests: Keep swapchain while its backbuffer is...
tree
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commitdiff
2008-05-29
Maarten Lankhorst
d3d9: Add a test to see whether offscreen surfaces...
tree
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commitdiff
2008-05-27
H. Verbeet
d3d9: Test our texop implementation.
tree
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commitdiff
2008-05-27
H. Verbeet
d3d: Use an alpha capable backbuffer format in the...
tree
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commitdiff
2008-05-21
Dan Kegel
d3d9/tests: Another wee bit of slop.
tree
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commitdiff
2008-05-19
Dan Kegel
d3d9/tests: Add missing skip().
tree
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commitdiff
2008-05-13
Dan Kegel
d3d9: shademode_test: Increase slop in color comparison.
tree
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commitdiff
2008-05-06
Francois Gouget
d3d9/tests: Fix compilation on systems that don't suppo...
tree
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commitdiff
2008-04-30
Alexandre Julliard
makefiles: List the static libraries as normal imports...
tree
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commitdiff
2008-04-28
James Hawkins
d3d9: Fix a few test failures in win2k3.
tree
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commitdiff
2008-04-24
Stefan Dösinger
d3d9: Dump the device information in the visual tests.
tree
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commitdiff
2008-04-24
Stefan Dösinger
d3d9: Check textures for srgb writing, not surfaces.
tree
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commitdiff
2008-04-24
Stefan Dösinger
d3d9: Make the offscreen format test a bit more tolerant.
tree
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commitdiff
2008-04-24
Stefan Dösinger
d3d9: Add a test for NP2 stretchrect.
tree
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commitdiff
2008-04-21
David Adam
wined3d: Fix a possible null dereference.
tree
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commitdiff
2008-04-15
Marcus Meissner
d3d9: Initialized 2 variables with NULL.
tree
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commitdiff
2008-04-09
Chris Robinson
wined3d: Check for NULL vertex declarations.
tree
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commitdiff
2008-04-09
Stefan Dösinger
d3d9: Some Windows drivers set undefined attributes...
tree
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commitdiff
2008-04-09
Stefan Dösinger
d3d9: Accept erros in the fvp->3.0 pixel shader varying...
tree
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commitdiff
2008-04-09
Stefan Dösinger
d3d9: Make the srgb reading test less strict.
tree
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commitdiff
2008-04-07
Rico Schüller
d3d9: Add stream_test with instancing.
tree
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commitdiff
2008-04-07
Rico Schüller
d3d9: fix two copy and paste mistakes.
tree
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commitdiff
2008-04-07
Rico Schüller
d3d9: Make the shader test more precision tolerant.
tree
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commitdiff
2008-04-07
Stefan Dösinger
d3d9: Run the visual test with hardware vertex processing.
tree
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commitdiff
2008-04-07
Stefan Dösinger
d3d9: Fix a few ok conditions in the visual tests.
tree
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commitdiff
2008-04-07
Stefan Dösinger
d3d9: Accept nvidia hardware vp garbage.
tree
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commitdiff
2008-04-07
Stefan Dösinger
d3d9: Read from a slightly different spot in a test.
tree
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commitdiff
2008-04-07
Stefan Dösinger
d3d9: Remove some test trace lines.
tree
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commitdiff
2008-04-03
Stefan Dösinger
d3d9: Improve an ok line.
tree
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commitdiff
2008-04-02
Austin English
Spelling fixes.
tree
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commitdiff
2008-04-02
Stefan Dösinger
d3d9: Make the shading test even more precision tolerant.
tree
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commitdiff
2008-04-02
Stefan Dösinger
d3d9: Add a test for temporary results.
tree
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commitdiff
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