projects
/
wine
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
d3d8: Better stub for ValidateVertexShader + tests.
[wine]
/
dlls
/
wined3d
/
2006-09-10
Stefan Dösinger
ddraw: Pass the fullscreen flag to wined3d.
tree
|
commitdiff
2006-09-08
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2006-09-07
Jan Zerebecki
wined3d: Simplify setting the stencil renderstate.
tree
|
commitdiff
2006-09-07
Ivan Gyurdiev
wined3d: Add support for R32F and R16F texture formats.
tree
|
commitdiff
2006-09-07
Ivan Gyurdiev
wined3d: Remove unused field: Surface.textureName.
tree
|
commitdiff
2006-09-07
Ivan Gyurdiev
wined3d: Clean up ActiveRender.
tree
|
commitdiff
2006-09-07
Paul Chitescu
wined3d: Avoid crashing when ProcessVertices is called...
tree
|
commitdiff
2006-09-07
András Kovács
wined3d: Implement BlendFactor renderstate.
tree
|
commitdiff
2006-09-07
András Kovács
wined3d: Remove unnecessary glBlendColor in TextureFact...
tree
|
commitdiff
2006-08-29
Stefan Dösinger
wined3d: Apply the half pixel correction for shaders...
tree
|
commitdiff
2006-08-28
Ivan Gyurdiev
wined3d: Add support for A16B16G16R16F and A32B32G32R32...
tree
|
commitdiff
2006-08-28
Stefan Dösinger
wined3d: Find the correct sampler type for < 2.0 pshaders.
tree
|
commitdiff
2006-08-28
Stefan Dösinger
wined3d: Properly initialize a variable.
tree
|
commitdiff
2006-08-25
Jan Zerebecki
wined3d: Use a common function for all D3DCMPFUNC ...
tree
|
commitdiff
2006-08-25
Stefan Dösinger
wined3d: Load projected textures in fragment shaders.
tree
|
commitdiff
2006-08-25
Stefan Dösinger
wined3d: Compile pixel shaders in drawprim.
tree
|
commitdiff
2006-08-23
Stefan Dösinger
wined3d: Make the destination surface glDirty in Update...
tree
|
commitdiff
2006-08-22
Stefan Dösinger
wined3d: Correctly draw transformed and untransformed...
tree
|
commitdiff
2006-08-21
Chris Robinson
wined3d: Don't pass bad values to glAlphaFunc and glDep...
tree
|
commitdiff
2006-08-21
Chris Robinson
wined3d: Print real unhandled D3DCMPFUNC value.
tree
|
commitdiff
2006-08-21
Roderick Colenbrander
wined3d: Better GPU detection.
tree
|
commitdiff
2006-08-21
H. Verbeet
wined3d: Improve float constant loading a bit.
tree
|
commitdiff
2006-08-21
H. Verbeet
wined3d: Lookup GLSL float uniform locations only once...
tree
|
commitdiff
2006-08-21
H. Verbeet
wined3d: Free the float constant map arrays for all...
tree
|
commitdiff
2006-08-21
H. Verbeet
wined3d: Fix indices for the float constant map.
tree
|
commitdiff
2006-08-17
Christian Costa
wined3d: Make sure b_info structure is properly allocat...
tree
|
commitdiff
2006-08-16
Stefan Dösinger
wined3d: Silence WINED3DRS_DEBUGMONITORTOKEN.
tree
|
commitdiff
2006-08-14
Phil Costin
wined3d: Fix vertex shader corruption issue.
tree
|
commitdiff
2006-08-11
Roderick Colenbrander
wined3d: Fix opengl extension call.
tree
|
commitdiff
2006-08-11
Jan Zerebecki
wined3d: Fix spelling in a comment.
tree
|
commitdiff
2006-08-10
Roderick Colenbrander
wined3d: Surface pitch fix.
tree
|
commitdiff
2006-08-10
Roderick Colenbrander
wined3d: Draw buffers support.
tree
|
commitdiff
2006-08-10
Stefan Dösinger
wined3d: Minor cursor fixes.
tree
|
commitdiff
2006-08-09
Roderick Colenbrander
wined3d: Fix GLSL regression / draw buffers support.
tree
|
commitdiff
2006-08-09
Stefan Dösinger
wined3d: Watch out for negative results when validating...
tree
|
commitdiff
2006-08-08
Roderick Colenbrander
wined3d: Volume texture addressing caps.
tree
|
commitdiff
2006-08-08
Roderick Colenbrander
wined3d: Shader declaration cap fixes.
tree
|
commitdiff
2006-08-08
Roderick Colenbrander
wined3d: Shader cap fixes.
tree
|
commitdiff
2006-08-08
Jan Zerebecki
wined3d: Stub out remaining renderstates.
tree
|
commitdiff
2006-08-08
Jan Zerebecki
wined3d: Correct check for GL ext. support in MULTISAMP...
tree
|
commitdiff
2006-08-08
Jan Zerebecki
wined3d: Add missing newline at the end of traces.
tree
|
commitdiff
2006-08-08
Jan Zerebecki
wined3d: Registry setting for the amount of simulated...
tree
|
commitdiff
2006-08-08
Roderick Colenbrander
wined3d: Textureops caps fix.
tree
|
commitdiff
2006-08-07
H. Verbeet
wined3d: Allow async occlusion queries.
tree
|
commitdiff
2006-08-07
H. Verbeet
wined3d: Improve a few query traces.
tree
|
commitdiff
2006-08-07
H. Verbeet
wined3d: Check Occlusion query GL calls.
tree
|
commitdiff
2006-08-07
H. Verbeet
wined3d: Add a couple of traces to the vertexdeclaratio...
tree
|
commitdiff
2006-08-07
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2006-08-07
Roderick Colenbrander
wined3d: texture caps fixes.
tree
|
commitdiff
2006-08-07
Roderick Colenbrander
wined3d: General constant caps fix.
tree
|
commitdiff
2006-08-07
H. Verbeet
wined3d: Fix D3DCOLOR swizzling in shaders.
tree
|
commitdiff
2006-08-07
H. Verbeet
wined3d: Delay vertex shader compilation until the...
tree
|
commitdiff
2006-08-05
Roderick Colenbrander
wined3d: Volume textures fix.
tree
|
commitdiff
2006-08-05
Roderick Colenbrander
wined3d: Raster caps fix.
tree
|
commitdiff
2006-08-05
Roderick Colenbrander
wined3d: Primitive misc caps fix.
tree
|
commitdiff
2006-08-04
Roderick Colenbrander
wined3d: Basetexture anisotropic fix.
tree
|
commitdiff
2006-08-04
Roderick Colenbrander
wined3d: Fix a number of badly reported caps.
tree
|
commitdiff
2006-08-04
Roderick Colenbrander
wined3d: Surface pitch fix.
tree
|
commitdiff
2006-08-04
H. Verbeet
wined3d: Disable vertex arrays after we're done drawing...
tree
|
commitdiff
2006-08-03
Roderick Colenbrander
wined3d: Paletted texture support.
tree
|
commitdiff
2006-07-31
Chris Robinson
wined3d: Fix potential NULL dereference in IWineD3DSurf...
tree
|
commitdiff
2006-07-31
Chris Robinson
wined3d: Avoid NULL dereference.
tree
|
commitdiff
2006-07-31
H. Verbeet
wined3d: Split the GLSL check in a check for GLSL verte...
tree
|
commitdiff
2006-07-31
H. Verbeet
wined3d: Improve IWineD3DDeviceImpl_CreateTexture trace.
tree
|
commitdiff
2006-07-31
H. Verbeet
wined3d: Use GL_LIMITS(samplers) instead of GL_LIMITS...
tree
|
commitdiff
2006-07-29
Jason Green
wined3d: Skip processing of D3DSIO_PHASE instruction.
tree
|
commitdiff
2006-07-29
Jason Green
wined3d: Declare a 1D sampler for TEXDP3TEX (GLSL).
tree
|
commitdiff
2006-07-29
Jason Green
wined3d: Start checking for D3DUSAGE_QUERY_* items...
tree
|
commitdiff
2006-07-29
Roderick Colenbrander
wined3d: Optimize d3dfmt_convert_surface.
tree
|
commitdiff
2006-07-28
Jason Green
wined3d: More shader fixes / new instructions.
tree
|
commitdiff
2006-07-28
Roderick Colenbrander
wined3d: Render target texturing.
tree
|
commitdiff
2006-07-28
Stefan Dösinger
wined3d: Do not use the IWineD3DSurface for the cursor.
tree
|
commitdiff
2006-07-28
Stefan Dösinger
wined3d: Avoid a false ERR.
tree
|
commitdiff
2006-07-27
Jason Green
wined3d: Fix minor typo from shader patch.
tree
|
commitdiff
2006-07-27
Jason Green
wined3d: Fix some upside-down rendering issues for...
tree
|
commitdiff
2006-07-27
Roderick Colenbrander
wined3d: BltFast/BltOverride color keying.
tree
|
commitdiff
2006-07-27
Stefan Dösinger
wined3d: Blacklist WINED3DFMT_R8G8B8.
tree
|
commitdiff
2006-07-26
Kovács András
wined3d: Fix CopyRects if pDestPointsArray is NULL.
tree
|
commitdiff
2006-07-26
Stefan Dösinger
wined3d: More efficient color keying dirtifying.
tree
|
commitdiff
2006-07-26
Stefan Dösinger
ddraw: Support using an application-provided surface...
tree
|
commitdiff
2006-07-26
Stefan Dösinger
wined3d: Enable all bump mapping formats.
tree
|
commitdiff
2006-07-26
Jason Green
wined3d: Fix crash caused by bad TRACE.
tree
|
commitdiff
2006-07-26
Michael Stefaniuc
wined3d: Remove superfluous breaks.
tree
|
commitdiff
2006-07-25
Jason Green
wined3d: Implement more GLSL instructions.
tree
|
commitdiff
2006-07-25
H. Verbeet
wined3d: Add real occlusion query support.
tree
|
commitdiff
2006-07-25
H. Verbeet
wined3d: Add traces to IWineD3DVertexShaderImpl_SetFunc...
tree
|
commitdiff
2006-07-25
H. Verbeet
wined3d: D3d8 shaders can have a NULL pFunction, but...
tree
|
commitdiff
2006-07-24
Jason Green
wined3d: Improve traces for D3DTRANSFORMSTATETYPE.
tree
|
commitdiff
2006-07-24
Stefan Dösinger
wined3d: Draw the cursor.
tree
|
commitdiff
2006-07-24
Stefan Dösinger
wined3d: Use the ddraw blitting code for IWineD3DDevice...
tree
|
commitdiff
2006-07-24
Jason Green
wined3d: Replace memset/memcpy routines on stateblock...
tree
|
commitdiff
2006-07-24
Stefan Dösinger
wined3d: Whitelist pixelformats instead of blacklisting.
tree
|
commitdiff
2006-07-24
Stefan Dösinger
wined3d: Reactivate the X bits fixup.
tree
|
commitdiff
2006-07-21
Jason Green
wined3d: Minor trace corrections in Set___ShaderConstan...
tree
|
commitdiff
2006-07-21
Stefan Dösinger
wined3d: Do not try to create a vbo more than once.
tree
|
commitdiff
2006-07-21
Stefan Dösinger
wined3d: Move vertex fixups into their own function.
tree
|
commitdiff
2006-07-21
Ivan Gyurdiev
wined3d: Respect EnableAutoDepthStencil parameter.
tree
|
commitdiff
2006-07-21
Ivan Gyurdiev
wined3d: Correct initial render states.
tree
|
commitdiff
2006-07-21
Ivan Gyurdiev
wined3d: Do not return WINED3DERR_INVALIDCALL for Phong...
tree
|
commitdiff
2006-07-21
Ivan Gyurdiev
wined3d: Restore recording mode later in ActiveRender().
tree
|
commitdiff
next