widl: Allow specifying a class version outside of a typelib too.
[wine] / include /
2010-11-02  Rico Schüllerinclude: Add ID3D11ShaderReflection interface.
2010-11-02  Rico Schüllerd3dcompiler: Add D3DReflect() stub.
2010-11-02  Adam Martinsonmsxml3: Add error code defines.
2010-11-02  Adam Martinsonconfigure: Add a check/define for xmlSchemaSetValidStru...
2010-11-02  Thomas Mullalyurlmon: Added stub for CoInternetCombineIUri.
2010-11-01  Aric Stewartstrmbase: More properly standardized pin implementation...
2010-11-01  Erich Hooverinclude: Add IP_PKTINFO response structure.
2010-11-01  Vijay Kiran Kamujud3drm: Fix signature of LoadTextureFromResource macro...
2010-11-01  Vincent Povirkgdiplus: Add tests for GdipGetLineTransform.
2010-11-01  André Hentschelinclude: Merge the ia64 ifdefs into one.
2010-11-01  André Hentschelinclude: Better detect MIPS architecture.
2010-11-01  André Hentschelinclude: Add MIPS endianess.
2010-11-01  André Hentschelinclude: Better distinguish ARM's endianess.
2010-10-29  Hans Leidekkeradvapi32: Implement EnumServicesStatusExA/W.
2010-10-29  Detlef Riekenberginclude: Add WerReportCreate + WerReportCloseHandle.
2010-10-28  Vincent Povirkgdiplus: Implement GdipGetRegionScans.
2010-10-28  Jacek Cabanmshtml.idl: Added IHTMLEmbedElement and DispHTMLEmbedEl...
2010-10-28  Rico Schüllerinclude: Move D3D_PRIMITIVE to d3dcommon.h.
2010-10-28  Rico Schüllerinclude: Move D3D_PRIMITIVE_TOPOLOGY to d3dcommon.h.
2010-10-28  Rico Schüllerinclude: Move D3D_SHADER_VARIABLE_TYPE to d3dcommon.h.
2010-10-28  Rico Schüllerinclude: Move D3D_SHADER_INPUT_TYPE to d3dcommon.h.
2010-10-28  Rico Schüllerinclude: Move D3D_NAME to d3dcommon.h.
2010-10-28  Rico Schüllerinclude: Move D3D_RESOURCE_RETURN_TYPE to d3dcommon.h.
2010-10-27  Hans Leidekkeradvapi32: Implement EnumServicesStatusA/W.
2010-10-27  Amine Khaldiwidl: Do not define MIDL_user_allocate and MIDL_user_fr...
2010-10-27  Louis Lenderswinscard: Add stub for SCardReleaseStartedEvent.
2010-10-27  André Hentschelinclude: Define PROCESSOR_ARCHITECTURE_IA32_ON_WIN64.
2010-10-26  Detlef Riekenbergwer/tests: Add initial tests.
2010-10-26  Jacek Cabanmshtml.idl: Added DispHTMLObjectElement declaration.
2010-10-26  Jacek Cabanmshtml.idl: Added IHTMLObjectElement declaration.
2010-10-26  Detlef Riekenbergadvapi32: Add a stub for EventEnabled.
2010-10-26  Rico Schüllerinclude: Move D3D_REGISTER_COMPONENT_TYPE to d3dcommon.h.
2010-10-26  Rico Schüllerinclude: Move D3D_SRV_DIMENSION to d3dcommon.h.
2010-10-26  Rico Schüllerinclude: Move D3D_CBUFFER_TYPE to d3dcommon.h.
2010-10-26  Rico Schüllerinclude: Move D3D_SHADER_VARIABLE_CLASS to d3dcommon.h.
2010-10-25  Henri Verbeetwined3d: Pass a sub-resource index instead of a face...
2010-10-25  Henri Verbeetwined3d: Pass a sub-resource index instead of a mipleve...
2010-10-25  Detlef Riekenbergshdocvw: Add a stub for ImportPrivacySettings.
2010-10-22  Damjan Jovanovicinclude: Define WINCODEC_SDK_VERSION.
2010-10-22  Hans Leidekkerinclude: Add rendering intent defines.
2010-10-22  Vincent Povirkwindowscodecs: Handle TGA attribute bits.
2010-10-21  Henri Verbeetwined3d: Pass a sub-resource index instead of a mipleve...
2010-10-21  Andrew Nguyenmsvcrt: Implement _ultoa_s.
2010-10-21  Andrew Nguyenmsvcrt: Implement _mbsnbcat_s.
2010-10-21  Vincent Povirkinclude: Add definition for IWICMetadataQueryWriter.
2010-10-21  Vincent Povirkinclude: Add definition for IWICMetadataQueryReader.
2010-10-21  Vincent Povirkinclude: Add definition for IWICFastMetadataEncoder.
2010-10-21  Vincent Povirkinclude: Add definition for IWICColorTransform.
2010-10-21  Vincent Povirkwindowscodecs: Support TIFF images with alpha data.
2010-10-20  Aric Stewartstrmbase: Implement STRMBASE_DllGetClassObject and...
2010-10-20  Aric Stewartstrmbase: Define STRMBASE_DllMain.
2010-10-20  Aric Stewartstrmbase: Begin implementations of AMovieDllRegisterSer...
2010-10-20  Alexandre Julliardinclude: The FLOATING_SAVE_AREA type is i386-specific.
2010-10-20  Alexandre Julliardinclude: Get rid of the non-standard CONTEXT86 type.
2010-10-19  Damjan Jovanovicmsvcrt: Define STRUNCATE.
2010-10-15  Henri Verbeetwined3d: IWineD3DBuffer_Unmap() can't fail.
2010-10-15  Jacek Cabanexdisp.idl: Added missing declarations.
2010-10-15  Rico Schüllerd3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler.
2010-10-15  Rico Schüllerd3d10: Forward D3D10GetInputAndOutputSignatureBlob...
2010-10-15  Rico Schüllerd3d10: Forward D3D10GetOutputSignatureBlob() to d3dcomp...
2010-10-15  Rico Schüllerd3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler.
2010-10-14  Henri Verbeetwined3d: Consistently use Map/Unmap for mapping resources.
2010-10-14  Aric Stewartstrmbase: Remove non-standard custom allocator logic...
2010-10-14  Aric Stewartstrmbase: Add GetMediaType and GetMediaTypeVersion...
2010-10-14  Aric Stewartstrmbase: Standardize "class" function into functions...
2010-10-14  Aric Stewartstrmbase: Clean up the allocator negotiating for BaseOu...
2010-10-13  Rico Schüllerd3dcompiler: Implement D3DStripShader().
2010-10-13  Detlef Riekenbergwinspool: Use CUPS for printing.
2010-10-12  Aric Stewartstrmbase: Move mediaSeeking to strmbase SourceSeeking.
2010-10-11  Andrew Nguyenmsvcrt: Implement _strlwr_s.
2010-10-11  Andrew Nguyenmsvcrt: Implement _itoa_s.
2010-10-11  Andrew Nguyenmsvcrt: Implement _localtime32_s.
2010-10-11  Andrew Nguyenmsvcrt: Implement _localtime64_s.
2010-10-11  Andrew Nguyenkernel32: Make the return type of LoadModule match...
2010-10-11  Andrew Nguyenkernel32: Implement GetSystemRegistryQuota as a semi...
2010-10-11  Eric Pouechdbghelp: Proper support and definition for S_REGREL_V3.
2010-10-11  Eric Pouechdbghelp: Added a couple of missing CodeView base types...
2010-10-08  Alexandre Julliarduser32: Implemented GetIconInfoExA/W.
2010-10-08  Austin Englishdbghelp: Fix compile on Hurd.
2010-10-08  Aric Stewartstrmbase: Move TransformFilter implementation to strmbase.
2010-10-08  Aric Stewartstrmbase: Add an implementation of BaseFilterImpl_EnumPins.
2010-10-08  Aric Stewartstrmbase: Implement BaseFilter in strmbase.
2010-10-07  Rudolf Mayerhoferinclude: Add information class SystemLogicalProcessorIn...
2010-10-07  Rico Schüllerd3dcompiler: Implement D3DGetDebugInfo().
2010-10-07  Rico Schüllerd3dcompiler: Implement D3DGetInputAndOutputSignatureBlob().
2010-10-07  Rico Schüllerd3dcompiler: Implement D3DGetOutputSignatureBlob().
2010-10-07  Rico Schüllerd3dcompiler: Implement D3DGetInputSignatureBlob().
2010-10-07  Rico Schüllerd3dcompiler: Add D3DGetBlobPart() stub.
2010-10-07  Thomas Mullalyinclude: Added missing declaration for CreateIUriBuilder.
2010-10-06  Aric Stewartstrmbase: Move InputPin implementation to strmbase.
2010-10-06  Aric Stewartstrmbase: Move OutputPin implementation to strmbase.
2010-10-06  Aric Stewartstrmbase: Move BasePin implementation to strmbase.
2010-10-06  Aric Stewartstrmbase: Move enumpins from quartz to strmbase.
2010-10-06  Aric Stewartstrmbase: Add the EnumMediaTypes base implementation.
2010-10-06  Juan Langinclude: Define a couple more CERT_CHAIN_POLICY flags.
2010-10-06  Juan Langinclude: Define a few missing CERT_TRUST error and...
2010-10-06  Nikolay Sivovmsxml3: Accept versioned XMLHTTP CLSIDs.
2010-10-05  Aric Stewartstrmbase: Initial creation of static strmbase library...
2010-10-05  Henri Verbeetddraw: Remove another hack.
2010-10-05  Jacek Cabaninclude: Added d3d10_1.idl.
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