wined3d: Consistently use WINED3DRESOURCETYPE.
[wine] / include / wine / wined3d_types.h
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-08  Stefan Dösingerwined3d: Add D3DLOCK_* types to wined3d_types.h.
2006-03-07  Stefan Dösingerwined3d: Define D3D usage flags in wined3d_types.h.
2006-03-07  Stefan Dösingerwined3d: Add device caps to wined3d_types.h.
2006-03-06  Stefan Dösingerwined3d: Add d3d7 and d3d8/9 cap flags to wined3d_types.h.
2006-03-04  Stefan Dösingerwined3d: Add D3D7 texture stage types.
2006-03-04  Stefan Dösingerwined3d: Add D3D7 render states.
2005-12-09  Oliver Stieberwined3d: Vertex shader 8 support.
2005-08-23  Oliver StieberTidy up d3d9 and finalize passing d3d9 calls to wined3d...
2005-08-17  Oliver StieberTidy up vertex shaders and bring the current code inlin...
2005-07-26  Oliver StieberMakes sure any internal reference counting is passed...
2005-07-11  Oliver StieberMove parameters relating to opengl on the surface struc...
2005-06-24  Oliver StieberAdd support for samplers.
2005-06-17  Oliver StieberChange the way caps are sent between d3d9/d3d8 and...
2005-03-03  Oliver StieberAdded a stubbed out version of query to d3d9 and wined3d.
2003-11-14  Raphael JunqueiraAdd the wined3d dll for beginning a cleaner d3d archite...