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wined3d: Add WGL_ARB_pixel_format detection.
[wine]
/
dlls
/
d3d9
/
tests
/
texture.c
2009-01-06
Henri Verbeet
d3d9: Don't test invalid texture stages.
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2008-12-29
Henri Verbeet
d3d: Make sure the device is properly released when...
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2008-12-04
Huw Davies
d3d9/tests: Skip tests if we can't create the D3D9...
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2008-11-04
Stefan Dösinger
d3d9: Add a test for GetTexture with no texture set.
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2008-09-02
Stefan Dösinger
wined3d: Report incorrect filtering settings in Validat...
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2008-07-02
Stefan Dösinger
wined3d: RENDERTARGET | AUTOGENMIPMAP are compatible.
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2008-06-06
Dmitry Timoshkov
d3d9: Avoid a not needed address-of operator.
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2008-04-01
Stefan Dösinger
wined3d: Catch D3DUSAGE_AUTOGENMIPMAP and D3DUSAGE_REND...
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2008-02-29
Jason Green
d3d9: Add tests showing the D3DUSAGE_RENDERTARGET and...
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2007-11-07
Stefan Dösinger
d3d9: Remove some spamy debug traces from the texture...
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2007-10-09
Ulrich Czekalla
d3d9: Fix crash in texture test.
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2007-09-12
Stefan Dösinger
wined3d: Implement mipmap auto generation.
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2007-08-06
Stefan Dösinger
d3d9: Do not fail if d3d9 is not available.
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2007-04-02
Felix Nawothnig
wined3d: Make CreateCubeTexture fail when not supported.
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2007-01-12
Francois Gouget
d3d9/tests: Warn that tests were skipped if we could...
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2007-01-02
Louis Lenders
d3d9: Fix failing tests on windows, when no 3d hardware...
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2006-10-09
Ivan Gyurdiev
d3d9/tests: Printf format fixes for d3d9 tests.
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2006-06-09
H. Verbeet
d3d9: Add a test for default texture stage state values.
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