ddrawex: Avoid not necessary casts.
[wine] / dlls / wined3d /
2006-11-22  Markus Amslerd3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.
2006-11-20  H. Verbeetwined3d: Only copy the depth buffer if there is one.
2006-11-20  H. Verbeetwined3d: Make sure render target textures aren't bound...
2006-11-20  H. Verbeetwined3d: Support cube map FBO attachments.
2006-11-20  H. Verbeetwined3d: Fix GL_ARB_texture_cube_map extension support.
2006-11-17  H. Verbeetwined3d: Allow the depth buffer to be shared between...
2006-11-17  H. Verbeetwined3d: Add FBO support for offscreen rendering.
2006-11-17  H. Verbeetwined3d: Make the offscreen render mode a registry...
2006-11-17  H. Verbeetwined3d: Fix depth buffer formats to use actual depth...
2006-11-17  H. Verbeetwined3d: Rename renderUpsideDown to render_offscreen.
2006-11-13  Francois GougetAssorted spelling fixes.
2006-11-13  Stefan Dösingerwined3d: Fix a comment.
2006-11-08  Stefan Dösingerwined3d: ScissorRect correction.
2006-11-08  Markus Amslerwined3d: Fix regression in surface conversion.
2006-11-07  Francois GougetAssorted spelling fixes.
2006-11-07  Markus Amslerwined3d: Use width while converting surfaces.
2006-11-07  Markus Amslerwined3d: Use SURFACE_ALIGNMENT.
2006-11-04  Stefan Dösingerwined3d: glReadPixels corrections.
2006-10-31  Ivan Gyurdievwined3d: Add D3DLINEPATTERN to the WINED3D namespace.
2006-10-31  Ivan Gyurdievwined3d: Add D3DPATCHEDGESTYLE to the WINED3D namespace.
2006-10-31  Ivan Gyurdievwined3d: Use D3DCUBEMAP_FACES consistently in the WINED...
2006-10-31  Ivan Gyurdievwined3d: Use D3DDEGREE consistently in the WINED3D...
2006-10-31  Ivan Gyurdievwined3d: Add D3DSTREAMSOURCE codes to the WINED3D names...
2006-10-31  Ivan Gyurdievwined3d: Add D3DCOLORWRITEENABLE codes to the WINED3D...
2006-10-31  Ivan Gyurdievwined3d: Add D3DCLEAR codes to the WINED3D namespace.
2006-10-31  Ivan Gyurdievwined3d: Add D3DTSS_TCI codes to the WINED3D namespace.
2006-10-31  Ivan Gyurdievwined3d: Add D3DFVF codes to the WINED3D namespace.
2006-10-30  Kovács Andráswined3d: Fix introduced regression in shader_glsl_mnxn...
2006-10-30  Ivan Gyurdievwined3d: Add D3DMATERIALCOLORSOURCE to the WINED3D...
2006-10-30  Ivan Gyurdievwined3d: Add D3DCMPFUNC to the WINED3D namespace.
2006-10-30  Ivan Gyurdievwined3d: Add D3DSTENCILOP to the WINED3D namespace.
2006-10-30  Ivan Gyurdievwined3d: Add D3DFILLMODE to the WINED3D namespace.
2006-10-30  Ivan Gyurdievwined3d: Add D3DCULL to the WINED3D namespace.
2006-10-30  Ivan Gyurdievwined3d: Add D3DSHADEMODE to the WINED3D namespace.
2006-10-30  Ivan Gyurdievwined3d: Add D3DBLENDOP to the WINED3D namespace.
2006-10-30  Ivan Gyurdievwined3d: Add D3DFOGMODE to the WINED3D namespace.
2006-10-30  Ivan Gyurdievwined3d: Make GetTexture and GetSamplerState read from...
2006-10-30  Ivan Gyurdievwined3d: Set correct default for DMAPOFFSET sampler...
2006-10-30  Ivan Gyurdievwined3d: Fix GetTexture() for uninitialized textures.
2006-10-30  Markus Amslerwined3d: Respect ARB_VERTEX_BUFFER_OBJECT in loadVertex...
2006-10-27  Alexandre Julliardwined3d: Simplify some uses of the WineD3D_Context...
2006-10-27  Alexandre Julliardwined3d: The WineD3D_GLContext structure doesn't need...
2006-10-27  Alexandre Julliardwined3d: Fix a memory leak (spotted by Eric Pouech).
2006-10-27  Kovács Andráswined3d: Implement D3DSIO_MOVA in ARB backend.
2006-10-24  Ivan Gyurdievwined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
2006-10-24  Ivan Gyurdievwined3d: Add D3DBLEND to the WINED3D namespace.
2006-10-24  Ivan Gyurdievwined3d: Add D3DTA masks to the WINED3D namespace.
2006-10-24  Ivan Gyurdievwined3d: Add D3DVS_RASTOUT_OFFSETS to the WINED3D names...
2006-10-24  Ivan Gyurdievwined3d: Add D3DTADDRESS to the WINED3D namespace.
2006-10-24  Ivan Gyurdievwined3d: D3DLOCK: Use consistently in the WINED3D names...
2006-10-20  Karsten Elfenbeinwined3d: Fix the FrontBuffer content capturing.
2006-10-20  Karsten Elfenbeinwined3d: Correct the software cursor position if the...
2006-10-20  Karsten Elfenbeinwined3d: BltOverride: Make sure that the content of...
2006-10-16  Francois GougetAssorted spelling fixes.
2006-10-16  Francois Gougetwined3d: Remove '\0's in traces.
2006-10-16  Stefan Dösingerd3d8: Implement CopyRects with BltFast.
2006-10-13  Francois GougetAssorted spelling fixes.
2006-10-13  Ivan Gyurdievwined3d: Add shader version/end masks to the WINED3D...
2006-10-13  Ivan Gyurdievwined3d: Add D3DTEXTURETRANSFORMTYPE to the WINED3D...
2006-10-13  Ivan Gyurdievwined3d: Add D3DCLIPPLANE constants to the WINED3D...
2006-10-13  Ivan Gyurdievwined3d: Add D3DSHADER_ADDRMODE masks to the WINED3D...
2006-10-13  Ivan Gyurdievwined3d: Add D3DSI and other opcode masks to the WINED3...
2006-10-13  Ivan Gyurdievwined3d: Add D3DVERTEXBLENDFLAGS to the WINED3D namespace.
2006-10-13  Ivan Gyurdievwined3d: Add D3DTEXTUREOP to the WINED3D namespace.
2006-10-12  Ivan Gyurdievwined3d: Merge D3DDP_MAXTEXCOORD constants into one...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DPRIMITIVETYPE types into one type...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DCOLOR types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DRECT types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: Merge D3DMATRIX types into one type in WINED3D...
2006-10-12  Ivan Gyurdievwined3d: D3DTRANSFORMSTATETYPE: Consistently use in...
2006-10-12  Ivan Gyurdievwined3d: D3DRENDERSTATETYPE: Consistently use in the...
2006-10-11  Ivan Gyurdievwined3d: Merge VIEWPORT types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge MATERIAL types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: Merge LIGHT types into one type in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: TEXTUREFILTERTYPE: Consistently use in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: D3DDECLTYPE: Consistently use in WINED3D names...
2006-10-11  Ivan Gyurdievwined3d: D3DQUERYTYPE: Consistently use in WINED3D...
2006-10-11  Ivan Gyurdievwined3d: D3DTEXTURESTAGESTATETYPE: Consistently use...
2006-10-11  Ivan Gyurdievwined3d: D3DDEVTYPE: Consistently use in WINED3D namespace.
2006-10-11  Ivan Gyurdievwined3d: D3DFORMAT: Consistently use WINED3D namespace.
2006-10-10  H. Verbeetwined3d: Improve shader_dump_decl_usage() TRACEs.
2006-10-10  Karsten Elfenbeinwined3d: Corrected names in checkGLcall text.
2006-10-10  Ivan Gyurdievwined3d: Move D3DSP dest modifier related items into...
2006-10-10  Ivan Gyurdievwined3d: Move D3DSP source modifier-related items into...
2006-10-10  Ivan Gyurdievwined3d: Move D3DSP_REG structures into the WINED3D...
2006-10-10  Ivan Gyurdievwined3d: Move D3DSP DCL-related structures into WINED3D...
2006-10-10  Ivan Gyurdievwined3d: Move D3DSPR structure into the WINED3D namespace.
2006-10-10  Ivan Gyurdievwined3d: Move D3DSIO structure into WINED3D namespace.
2006-10-10  Markus Amslerwined3d: Fix DEBUG_SINGLE_MODE.
2006-10-09  Ivan Gyurdievwined3d: Make the shader mode selections per device.
2006-10-06  Francois Gougetwined3d: Fix '\n' typo.
2006-10-06  Christopher GAUTIERwined3d: Disable GL_REGISTER_COMBINERS_NV (if supported...
2006-10-06  Stefan Dösingerwined3d: Pitch alignment for the pow2Size.
2006-10-06  Stefan Dösingerwined3d: Define the surface alignment in the header.
2006-10-06  Stefan Dösingerwined3d: Honor the pitch in a few more places.
2006-10-06  Stefan Dösingerwined3d: No color keying on surfaces with an alpha...
2006-10-06  Stefan Dösingerwined3d: Add WINED3DUSAGE_OVERLAY.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::UpdateOverlay.
2006-10-06  Stefan Dösingerwined3d: Add UpdatOverlayZOrder.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::GetOverlayPosition.
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