d3d9: Don't depend on the dxerr9 static library in the tests.
[wine] / dlls / d3d9 / vertexshader.c
2008-03-03  Stefan Dösingerd3d9: IDirect3DDevice9Ex stub.
2007-06-25  Stefan Dösingerd3d9: Hold the lock in VertexShader methods.
2006-10-13  Francois GougetAssorted spelling fixes.
2006-10-10  H. Verbeetd3d9: Win64 printf format warning fixes.
2006-10-05  Francois GougetAdd missing '\n's to Wine traces.
2006-06-10  Alexandre Julliardd3d9: Make the virtual table functions static where...
2006-06-07  H. Verbeetd3d9: Fix QueryInterface.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-04-12  Vitaliy Margolend3d9: VertexDeclaration and VertexShader should keep...
2005-12-14  H. Verbeetd3d9: Check for a NULL shader in IDirect3DDevice9Impl_G...
2005-12-09  Oliver Stieberwined3d: Vertex shader 8 support.
2005-11-14  Oliver StieberRemove the setting of the result pointer to NULL in...
2005-11-10  Francois GougetRemove spaces before '\n' in traces.
2005-08-23  Oliver StieberTidy up d3d9 and finalize passing d3d9 calls to wined3d...
2005-08-18  Oliver StieberPass all the d3d9 calls onto their wined3d equivalents.
2005-07-05  Oliver StieberStrip out stateblocks from d3d9 and relay all statebloc...
2005-05-27  Dmitry TimoshkovMake some of the OLE interface vtables const.
2005-01-24  Paul Vriens- use Interlocked* functions in AddRef and Release.
2004-12-06  Eric PouechAnother round of const correctness fixes.
2004-10-14  Jason Edmeades- Add support (as far as was previously) for the Vertex...
2004-09-08  Alexandre JulliardRemoved some more uses of the non-standard ICOM_THIS...
2004-08-23  Alexandre JulliardGet rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
2004-08-12  Alexandre JulliardGet rid of the non-standard ICOM_VTABLE macro.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-07-01  Raphael Junqueira- some cleanups and fixes on d3d8 and d3d9 headers