user.exe: The default dialog button id is 0 on Win16.
[wine] / dlls / wined3d / directx.c
2008-03-18  Roderick Colenbranderwined3d: Put vertex texture capability checking in...
2008-03-18  Roderick Colenbranderwined3d: Put the SRG read capability check in its own...
2008-03-18  Roderick Colenbranderwined3d: Add a function which checks the legacy bump...
2008-03-17  Roderick Colenbranderwined3d: Check the render target capabilities of a...
2008-03-17  Roderick Colenbranderwined3d: Check the texture capabilities we offer for...
2008-03-17  Roderick Colenbranderwined3d: Move depth/stencil verification to CheckDepthS...
2008-03-13  Artur Szymiecwined3d: Add a device uuid.
2008-03-06  Rico Schüllerwined3d: Fix copy and past error.
2008-03-05  Stefan Dösingerwined3d: Support shininess > 128 if opengl does.
2008-03-04  Stefan Dösingerwined3d: Use GL_EXT_gpu_program_parameters if available.
2008-03-04  Stefan Dösingerwined3d: Implement a different constant dirtification...
2008-03-03  Stefan Dösingerwined3d: Call fixup_extensions before destroying the...
2008-03-03  Francois GougetAssorted spelling, punctuation and case fixes.
2008-03-01  James Hawkinsjanitorial: Remove links to any microsoft site.
2008-02-27  Roderick Colenbranderwined3d: Improved CheckDeviceType.
2008-02-26  Stefan Dösingerwined3d: Move shader model private data into its own...
2008-02-26  Stefan Dösingerwined3d: Add GL_APPLE_float_pixels.
2008-02-26  Roderick Colenbranderwined3d: Check real depth/stencil capabilities based...
2008-02-19  Stefan Dösingerwined3d: Enable the texcoord init workaround on radeon...
2008-02-18  Roderick Colenbranderwined3d: Add separate alpha blend support.
2008-02-18  Stefan Dösingerwined3d: Detect and work around the MacOS Geforce 8...
2008-02-18  Stefan Dösingerwined3d: Fix a syntax error in the ARB vertex program...
2008-02-07  Stefan Dösingerwined3d: Add some ATI cards to the version database.
2008-02-07  Stefan Dösingerwined3d: Add infrastructure for faking driver versions.
2008-02-06  Stefan Dösingerwined3d: Separate OpenGL and driver version.
2008-02-06  Stefan Dösingerwined3d: Move the highpart of the driver version to...
2008-02-05  Stefan Dösingerwined3d: Move the float format check to the big switch...
2008-02-05  Stefan Dösingerwined3d: Fix dxtn format check.
2008-02-05  Stefan Dösingerwined3d: Correct the srgb reading check.
2008-01-23  Francois GougetAssorted spelling fixes.
2008-01-18  Austin Englishwined3d: Spelling fixes.
2008-01-14  Stefan Dösingerwined3d: Keep track of shaders.
2008-01-14  Roderick Colenbranderwined3d: Fix glBlendColorEXT for use on RivaTNT.
2008-01-08  Stefan Dösingerwined3d: Detect geforce 7300 cards.
2007-12-26  Alexander Dorofeyevwined3d: Add zero/near zero vertex rhw special case.
2007-12-20  Stefan Dösingerwined3d: Move the GL info structure into the adapter.
2007-12-20  Stefan Dösingerwined3d: Fixed function vertex attribute types are...
2007-12-18  Stefan Dösingerwined3d: Implement D3DFMT_G16R16.
2007-12-12  Marco Schusterwined3d: Fixed a bug that the 8600M GT could not be...
2007-12-11  Stefan Dösingerwined3d: Use the adapter to read the display mode.
2007-12-07  Francois GougetAssorted spelling fixes.
2007-12-07  Stefan Dösingerwined3d: Initialize output texcoord .w to 1.0 if needed.
2007-12-03  Stefan Dösingerwined3d: Detect the Intel GPU in macbooks.
2007-12-03  Stefan Dösingerwined3d: Unify bpp to format conversion.
2007-12-03  Gerald Pfeiferwined3d: Fix handling of a special case in IWineD3DImpl...
2007-11-29  Marco Schusterwined3d: Added a card ID for a 8600 Mobile GT.
2007-11-29  Stefan Dösingerwined3d: Add GL_ARB_texture_rectangles to our opengl...
2007-11-28  Stefan Dösingerwined3d: Report some more geforce 7 cards as geforce 7.
2007-11-21  Stefan Dösingerwined3d: Do not cap fragment samplers to 8.
2007-11-20  Stefan Dösingerwined3d: Use standard wine lists for the resource list.
2007-11-14  Stefan Dösingerwined3d: Fix ATI video memory detection typo.
2007-11-12  Stefan Dösingerwined3d: Load GL_EXT_texture3D from gl 1.2 if the exten...
2007-11-12  Stefan Dösingerwined3d: Mark extensions supported which are included...
2007-11-12  Stefan Dösingerwined3d: Load GL functions from core if needed.
2007-11-12  Stefan Dösingerwined3d: Extend the gl extension function loading table...
2007-11-12  Stefan Dösingerwined3d: Load extension functions after finding the...
2007-11-09  Stefan Dösingerwined3d: Load GLSL sampler uniforms at shader link...
2007-11-09  Stefan Dösingerwined3d: Hide NP2 textures support on R500 and earlier...
2007-11-09  Stefan Dösingerwined3d: Fix for MacOS'es incomplete glsl uniform truth.
2007-11-09  Stefan Dösingerwined3d: Implement a detection for the MacOS OpenGL...
2007-11-08  Stefan Dösingerwined3d: Honor the driver's min point size.
2007-11-08  Stefan Dösingerwined3d: Replace the position fixup mul-add-add with...
2007-11-08  Stefan Dösingerwined3d: Relative addressing offsets are limited to...
2007-11-06  Stefan Dösingerwined3d: Add a max varyings member to the gl info struc...
2007-11-05  Roderick Colenbranderwined3d: Fix glsl detection bug.
2007-10-29  Roderick Colenbranderwined3d: Default to GLSL. This is safe because we now...
2007-10-29  Roderick Colenbranderwined3d: Detect vertex shader 2.0 support using a pixel...
2007-10-29  Roderick Colenbranderwined3d: Fix the amount of texture memory in the debug...
2007-10-29  Roderick Colenbranderwined3d: Print the correct pixel/vertex shader version...
2007-10-29  Roderick Colenbranderwined3d: Add proper PS2.0 detection for older cards...
2007-10-29  Roderick Colenbranderwined3d: Use native shader limits instead of the maximu...
2007-10-15  Chris Robinsonwined3d: Don't report filtering for WINED3DFMT_R32F.
2007-10-11  Chris Robinsonwined3d: Set D3DCAPS2_CANAUTOGENMIPMAP flag when supported.
2007-10-01  Roderick Colenbranderwined3d: CreateFakeGLContxt/ReleaseFakeGLContext doesn...
2007-09-27  Francois GougetAssorted spelling fixes.
2007-09-24  Roderick Colenbranderwined3d: Move video memory tracking to the adapter.
2007-09-20  Roderick Colenbranderwined3d: Better video memory reporting.
2007-09-17  Roderick Colenbranderwined3d: Update list of pci ids.
2007-09-17  Stefan Dösingerwined3d: Use GL_NV_depth_clamp to implement clipping...
2007-09-13  Stefan Dösingerwined3d: Disable some volume texture formats.
2007-09-12  Stefan Dösingerwined3d: Implement mipmap auto generation.
2007-09-12  Stefan Dösingerwined3d: Disable W11V11U10 and A2W10V10U10.
2007-09-10  Louis Lenderswined3d: Add WINED3DPRESENT_INTERVAL_ONE flag.
2007-08-31  Stefan Dösingerwined3d: Raise the 1x pixelshader max value to the...
2007-08-30  Francois GougetAssorted spelling fixes.
2007-08-29  Roderick Colenbranderwined3d: Fix a hdc check in InitAdapters.
2007-08-28  Chris Robinsonwined3d: Don't assume the fake DC is the current DC.
2007-08-27  Chris Robinsonwined3d: Only use one fake context when building adapte...
2007-08-21  Stefan Dösingerwined3d: Implement range based fog and advertize it...
2007-08-21  Stefan Dösingerd3d9: Some caps fixes.
2007-08-20  Stefan Dösingerwined3d: FIX D3DBLEND_BOTHSRCALPHA and BLEND_BOTHINVSRC...
2007-08-17  Roderick Colenbranderwined3d: Dynamically load WGL functions.
2007-08-17  Stefan Dösingerwined3d: GL_SRC_ALPHA_SATURATE is supported as src...
2007-08-16  Stefan Dösingerwined3d: Do not advertize A8R3R3B2 support.
2007-08-14  Roderick Colenbranderwined3d: Load wglGetProcAddress from opengl32.dll inste...
2007-08-14  Roderick Colenbranderwined3d: Dynamically load OpenGL.
2007-08-14  Roderick Colenbranderwined3d: Pass the proper DeviceName to ChangeDisplaySet...
2007-08-13  Roderick Colenbranderwined3d: Proper CheckDeviceType / CheckDepthStencilMatc...
2007-08-10  Chris Robinsonwined3d: Use a safer, more compliant method to parse...
2007-08-08  Roderick Colenbranderwined3d: Move over to WGL.
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