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wined3d: Ignore clears if count = 0 and rects != NULL.
[wine]
/
dlls
/
d3d8
/
tests
/
visual.c
2013-01-23
Stefan Dösinger
wined3d: Ignore clears if count = 0 and rects != NULL.
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2012-07-19
Henri Verbeet
wined3d: Enable "AlwaysOffscreen" by default.
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2012-03-13
Henri Verbeet
d3d8/tests: Fix a couple of return value checks.
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2012-03-09
Matteo Bruni
d3d8/tests: Port fog_with_shader_test() from d3d9 tests.
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2012-03-09
Stefan Dösinger
d3d8/tests: Port the depth blit test to d3d8.
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2012-02-24
Henri Verbeet
d3d8/tests: Add tests for z-clipping with D3DRS_ZENABLE...
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2012-01-19
Matteo Bruni
d3d8/tests: Add some RESZ tests.
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2012-01-19
Matteo Bruni
d3d8/tests: Test a multisampled -> not multisampled...
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2012-01-13
Matteo Bruni
d3d8/tests: Add more INTZ tests.
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2011-10-20
Henri Verbeet
d3d8/tests: Add a small test for multisampled CopyRects().
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2011-09-16
Stefan Dösinger
d3d8/test: Add slop to some fog tests.
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2011-07-25
Matteo Bruni
d3d8/tests: Add a couple of fog tests.
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2011-07-25
Matteo Bruni
d3d8/tests: Fix some error messages.
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2011-07-25
Matteo Bruni
d3d8/tests: Rename a variable.
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2011-06-06
Henri Verbeet
wined3d: Don't clamp vertex depth values.
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2011-05-25
Stefan Dösinger
d3d: Make the INTZ test more reliable.
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2011-05-24
Henri Verbeet
d3d8/tests: Fix the depth clamping test.
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2011-05-19
Stefan Dösinger
d3d8/tests: Use float literals.
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2011-04-05
Henri Verbeet
d3d8/tests: Add a test for partial depth buffer copies.
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2010-11-17
Henri Verbeet
d3d8/tests: Fix some failure messages.
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2010-11-05
Henri Verbeet
d3d8/tests: Add a test for INTZ.
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2010-05-17
Henri Verbeet
d3d8/tests: Add a shadow sampler test.
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2010-04-12
Henri Verbeet
d3d8/tests: Add some depth buffer tests.
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2010-04-06
Henri Verbeet
d3d8/tests: Clear with colors that are more obviously...
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2010-04-06
Henri Verbeet
d3d8/tests: Use color_match() in test_rcp_rsq().
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2010-01-27
Henri Verbeet
wined3d: Get rid of the depth range hack.
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2010-01-27
Henri Verbeet
d3d8: Add depth clamp tests.
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2009-11-09
Stefan Dösinger
d3d8: Run the visual tests in a window.
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2009-11-09
Stefan Dösinger
d3d8: Read the backbuffer in the visual test.
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2009-10-16
Henri Verbeet
d3d8/tests: Check some more return values (LLVM/Clang).
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2009-06-29
Henri Verbeet
d3d: Add a test for releasing the device after destroyi...
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2009-06-19
Paul Vriens
d3d8/tests: Fix some tests (logical || with non-zero...
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2009-03-10
Henri Verbeet
d3d8: Fix some sign compare warnings.
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2009-03-02
Paul Vriens
d3d8/tests: Use win_skip() and skip() where appropriate.
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2009-01-27
Ge van Geldorp
d3d8/tests: Make tests pass on a W2K8 VM.
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2008-12-29
Henri Verbeet
d3d: Make sure the device is properly released when...
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2008-12-04
Huw Davies
d3d8/tests: Skip tests if we can't create the D3D8...
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2008-10-18
Alexandre Julliard
Convert remaining source files to utf-8.
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2008-07-08
Alexandre Julliard
d3d8: Don't depend on the dxerr8 static library in...
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2008-06-25
H. Verbeet
d3d: Allow more imprecision in the texop test.
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2008-06-24
H. Verbeet
d3d8: Use color_match() in alpha_test().
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2008-06-20
Huw Davies
d3d8: Fix typo in test.
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2008-06-06
Dmitry Timoshkov
d3d8: Avoid a not needed address-of operator.
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2008-05-27
H. Verbeet
d3d8: Test our texop implementation.
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2008-05-27
H. Verbeet
d3d: Use an alpha capable backbuffer format in the...
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2008-04-03
Alexander Dorofeyev
wined3d: Improve detection of device palette change.
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2008-03-27
Austin English
Spelling fixes.
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2008-03-10
Alexander Dorofeyev
d3d8/tests: Cover one more case in p8_texture_test.
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2008-02-25
Alexander Dorofeyev
d3d8/tests: Add a P8 texture test.
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2007-12-07
Stefan Dösinger
wined3d: Add an alpha blending test.
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2007-11-20
Stefan Dösinger
d3d8: Destroy the window after the visual test.
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2007-08-10
Francois Gouget
d3d8/tests: DXGetErrorString8() prints 'Unknown' for...
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2007-08-08
Stefan Dösinger
d3d: Add a simple offscreen rendering test.
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2007-08-06
Stefan Dösinger
d3d8: Skip tests if d3d is not supported.
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2007-07-03
Stefan Dösinger
wined3d: rsq and rcp use the .w component if no swizzle...
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2007-06-14
Stefan Dösinger
wined3d: Present does not clear the depth stencil.
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2007-05-29
Francois Gouget
d3d8/tests: Fix the Visual C++ double to float conversi...
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2007-05-21
Francois Gouget
direct3d: Remove misspelled constants as they exist...
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2007-03-15
Stefan Dösinger
direct3d: Add a fixed function fog test.
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2007-03-12
Paul Vriens
d3d8/tests: Use skip as is done in the other tests.
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2007-02-27
Stefan Dösinger
wined3d: More Clear fixes.
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2007-02-19
Stefan Dösinger
wined3d: Lighting is calculated for vertices without...
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2007-02-19
Stefan Dösinger
wined3d: Visual test framework.
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