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wined3d: Get rid of the COMPARISON_TYPE typedef.
[wine]
/
dlls
/
wined3d
/
2011-11-09
Henri Verbeet
wined3d: Get rid of the COMPARISON_TYPE typedef.
tree
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commitdiff
2011-11-09
Henri Verbeet
wined3d: Get rid of the WINED3DSAMPLER_TEXTURE_TYPE...
tree
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commitdiff
2011-11-09
Henri Verbeet
wined3d: Simplify context_choose_pixel_format().
tree
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commitdiff
2011-11-09
Henri Verbeet
wined3d: Get rid of RTL_DISABLE.
tree
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commitdiff
2011-11-09
Henri Verbeet
wined3d: Don't print FIXMEs for misaligned surface...
tree
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commitdiff
2011-11-08
Henri Verbeet
wined3d: Get rid of the SAVEDSTATES typedef.
tree
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commitdiff
2011-11-08
Henri Verbeet
wined3d: Get rid of the wineD3DSurface_DIB typedef.
tree
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commitdiff
2011-11-08
Henri Verbeet
wined3d: Get rid of client_memory from wineD3DSurface_DIB.
tree
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commitdiff
2011-11-08
Henri Verbeet
wined3d: Get rid of holdbitmap from wineD3DSurface_DIB.
tree
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commitdiff
2011-11-08
Henri Verbeet
wined3d: Only report a broken pitch in wined3d_surface_...
tree
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commitdiff
2011-11-07
Stefan Dösinger
wined3d: YUY2 and UYVY are block based.
tree
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commitdiff
2011-11-07
Stefan Dösinger
d3d9/tests: Test partial block locks.
tree
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commitdiff
2011-11-07
Andrew Talbot
wined3d: Remove extraneous braces from switch statements.
tree
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commitdiff
2011-11-07
Henri Verbeet
wined3d: Make the surface parameter to blit_shader...
tree
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commitdiff
2011-11-07
Henri Verbeet
wined3d: Make the surface parameter to upload_palette...
tree
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commitdiff
2011-11-07
Henri Verbeet
wined3d: Remove surface_draw_overlay from wined3d_surfa...
tree
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commitdiff
2011-11-07
Henri Verbeet
wined3d: Remove surface_preload from wined3d_surface_ops.
tree
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commitdiff
2011-11-04
Andrew Talbot
wined3d: Remove unneeded address-of operators from...
tree
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commitdiff
2011-11-04
Matteo Bruni
wined3d: Recognize Northern Islands cards with AMD...
tree
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commitdiff
2011-11-04
Matteo Bruni
wined3d: Test more thoroughly for post-pixelshader...
tree
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commitdiff
2011-11-04
Matteo Bruni
wined3d: Add filtering flag to more texture formats.
tree
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commitdiff
2011-11-04
Henri Verbeet
wined3d: Make the shader parameter to shader_arb_genera...
tree
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commitdiff
2011-11-04
Henri Verbeet
wined3d: Make the shader parameter to shader_arb_genera...
tree
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commitdiff
2011-11-04
Henri Verbeet
wined3d: Make the shader parameter to init_output_regis...
tree
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commitdiff
2011-11-04
Henri Verbeet
wined3d: Make some parameters to shader_generate_arb_de...
tree
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commitdiff
2011-11-04
Henri Verbeet
wined3d: Merge surface_getdc() and gdi_surface_getdc().
tree
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commitdiff
2011-11-04
Henri Verbeet
wined3d: Add fallbacks for d3d9 and d3d10 cards in...
tree
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commitdiff
2011-11-04
Henri Verbeet
wined3d: Avoid a drawable -> texture transfer through...
tree
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commitdiff
2011-11-03
Claudio Fontana
wined3d: Rename nVidia GTX560 to GTX560TI, add GTX560...
tree
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commitdiff
2011-11-03
Stefan Dösinger
wined3d: Locking partial blocks is not allowed in DEFAU...
tree
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commitdiff
2011-11-03
Henri Verbeet
wined3d: Use wined3d_surface_blt() in swapchain_gl_pres...
tree
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commitdiff
2011-11-03
Henri Verbeet
wined3d: Use wined3d_surface_blt() in wined3d_swapchain...
tree
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commitdiff
2011-11-03
Henri Verbeet
wined3d: Use wined3d_surface_blt() in surface_upload_fr...
tree
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commitdiff
2011-11-02
Henri Verbeet
wined3d: Make the shader parameter to shader_arb_load_c...
tree
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commitdiff
2011-11-02
Henri Verbeet
wined3d: Make the buffer parameter to buffer_sanitize_f...
tree
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commitdiff
2011-11-02
Henri Verbeet
wined3d: Construct the non-rhw projection matrix direct...
tree
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commitdiff
2011-11-02
Henri Verbeet
wined3d: Construct the rhw projection matrix directly...
tree
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commitdiff
2011-11-02
Henri Verbeet
wined3d: Construct the projection matrix directly in...
tree
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commitdiff
2011-10-31
Henri Verbeet
wined3d: Make the buffer parameter to buffer_is_fully_d...
tree
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commitdiff
2011-10-31
Henri Verbeet
wined3d: Make the buffer parameter to buffer_is_dirty...
tree
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commitdiff
2011-10-31
Henri Verbeet
wined3d: Get rid of the local_constant typedef.
tree
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commitdiff
2011-10-31
Henri Verbeet
wined3d: Create the DIB section for DDSCAPS_OWNDC surfa...
tree
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commitdiff
2011-10-31
Henri Verbeet
wined3d: Get rid of the wined3d_surface_bltfast() export.
tree
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commitdiff
2011-10-31
Henri Verbeet
wined3d: Make the device parameter to wined3d_event_que...
tree
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commitdiff
2011-10-31
Henri Verbeet
wined3d: Make the device parameter to wined3d_event_que...
tree
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commitdiff
2011-10-27
Henri Verbeet
wined3d: Make the device parameter to wined3d_event_que...
tree
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commitdiff
2011-10-27
Henri Verbeet
wined3d: Make the device parameter to surface_blt_to_dr...
tree
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commitdiff
2011-10-27
Henri Verbeet
wined3d: Rename nCfgs to cfg_count.
tree
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commitdiff
2011-10-27
Henri Verbeet
wined3d: Use the correct pitch in surface_upload_data().
tree
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commitdiff
2011-10-27
Henri Verbeet
wined3d: Make the device parameter to surface_blt_fbo...
tree
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commitdiff
2011-10-27
Henri Verbeet
wined3d: Make the device parameter to wined3d_surface_d...
tree
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commitdiff
2011-10-27
Henri Verbeet
wined3d: Get rid of the unused palette9 wined3d_surface...
tree
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commitdiff
2011-10-27
Henri Verbeet
wined3d: Recognize Sumo/Llano in select_card_amd_mesa().
tree
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commitdiff
2011-10-26
Matteo Bruni
wined3d: Refuse to create a shader unsupported by the...
tree
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commitdiff
2011-10-26
Matteo Bruni
wined3d: Enable SM4 support in the GLSL shader backend...
tree
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commitdiff
2011-10-26
Matteo Bruni
wined3d: Return only the shader major version.
tree
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commitdiff
2011-10-26
Henri Verbeet
wined3d: Move the ARB shader program constant handling...
tree
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commitdiff
2011-10-26
Henri Verbeet
wined3d: Get rid of the device parameter to context_set...
tree
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commitdiff
2011-10-26
Henri Verbeet
wined3d: Only check for sRGB attachability when needed...
tree
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commitdiff
2011-10-26
Henri Verbeet
wined3d: Mark a format as sRGB attachable if the intern...
tree
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commitdiff
2011-10-25
Henri Verbeet
wined3d: Make the device parameter to context_apply_cle...
tree
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commitdiff
2011-10-25
Henri Verbeet
wined3d: Make the device parameter to context_apply_bli...
tree
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commitdiff
2011-10-25
Henri Verbeet
wined3d: Upload directly from the source surface in...
tree
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commitdiff
2011-10-24
Henri Verbeet
wined3d: Make the device parameter to SetupForBlit...
tree
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commitdiff
2011-10-24
Henri Verbeet
wined3d: Make the context parameter to bind_dummy_textu...
tree
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commitdiff
2011-10-24
Henri Verbeet
wined3d: Get rid of surface_gdi_cleanup().
tree
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commitdiff
2011-10-24
Henri Verbeet
wined3d: Reject multisampled readbacks in wined3d_surfa...
tree
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commitdiff
2011-10-24
Henri Verbeet
wined3d: Only try to load surfaces from the drawable...
tree
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commitdiff
2011-10-21
Henri Verbeet
wined3d: Make the device parameter to context_choose_pi...
tree
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commitdiff
2011-10-21
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-21
Henri Verbeet
wined3d: Move the cursor in wined3d_device_set_cursor_p...
tree
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commitdiff
2011-10-20
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-20
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_se...
tree
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commitdiff
2011-10-20
Henri Verbeet
wined3d: Allow loading multisampled surfaces into sysmem.
tree
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commitdiff
2011-10-19
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-19
Henri Verbeet
wined3d: Make the present_parameters parameter to wined...
tree
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commitdiff
2011-10-19
Henri Verbeet
wined3d: Detach any attached overlays on surface cleanup.
tree
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commitdiff
2011-10-18
Henri Verbeet
wined3d: Make the device parameter to is_display_mode_s...
tree
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commitdiff
2011-10-18
Henri Verbeet
wined3d: Make the device parameter to invalidate_active...
tree
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commitdiff
2011-10-18
Henri Verbeet
wined3d: Mark default pool surfaces lost when they...
tree
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commitdiff
2011-10-18
Henri Verbeet
wined3d: Keep surfaces in sysmem if they're both alread...
tree
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commitdiff
2011-10-17
Marcus Meissner
wined3d: Fixed sizeof (Coverity).
tree
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commitdiff
2011-10-17
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-17
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-17
Henri Verbeet
wined3d: Also restore the pixel format in context_resto...
tree
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commitdiff
2011-10-17
Henri Verbeet
wined3d: Don't try to access the swapchain of a destroy...
tree
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commitdiff
2011-10-17
Henri Verbeet
wined3d: Don't bother updating the context's window...
tree
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commitdiff
2011-10-14
Andrew Talbot
wined3d: Mark some fall-throughs in switch statements.
tree
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commitdiff
2011-10-14
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-14
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-14
Henri Verbeet
wined3d: Cleanup context_create() error handling a...
tree
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commitdiff
2011-10-14
Henri Verbeet
wined3d: Get rid of the mostly unused "pfd" variable...
tree
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commitdiff
2011-10-13
Matteo Bruni
wined3d: Remove an obsolete comment.
tree
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commitdiff
2011-10-13
Austin English
wined3d: Recognize "Brian Paul" as a mesa card vendor.
tree
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commitdiff
2011-10-11
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-11
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_va...
tree
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commitdiff
2011-10-11
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-11
Stefan Dösinger
wined3d: Remove d3d8/9 palette support.
tree
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commitdiff
2011-10-10
Henri Verbeet
wined3d: Make the device parameter to wined3d_device_ge...
tree
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commitdiff
2011-10-10
Henri Verbeet
wined3d: Return WINED3DERR_NOTFOUND if the render targe...
tree
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commitdiff
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