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wined3d: Store shader IDs in the vs and ps impl structures.
[wine]
/
dlls
/
wined3d
/
wined3d_private_types.h
2008-07-03
H. Verbeet
wined3d: Track depth stencil location per-surface.
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2008-03-29
Roderick Colenbrander
wined3d: Also move the rendertarget capability to the...
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2008-03-29
Roderick Colenbrander
wined3d: Add a depthstencil flag to the formats table...
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2008-03-29
Roderick Colenbrander
wined3d: Make the filtering capability of a format...
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2008-03-28
Roderick Colenbrander
wined3d: Initial post pixelshader blending support...
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2007-09-11
Stefan Dösinger
wined3d: Implement texldb.
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2007-03-29
Fabian Bieler
wined3d: Implement support for projective textures...
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2007-03-19
Stefan Dösinger
wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
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2006-11-17
H. Verbeet
wined3d: Allow the depth buffer to be shared between...
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2006-10-24
Ivan Gyurdiev
wined3d: Add D3DVS_RASTOUT_OFFSETS to the WINED3D names...
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2006-10-13
Ivan Gyurdiev
wined3d: Add shader version/end masks to the WINED3D...
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2006-10-13
Ivan Gyurdiev
wined3d: Add D3DSHADER_ADDRMODE masks to the WINED3D...
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2006-10-13
Ivan Gyurdiev
wined3d: Add D3DSI and other opcode masks to the WINED3...
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2006-10-10
Ivan Gyurdiev
wined3d: Move D3DSP dest modifier related items into...
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2006-10-10
Ivan Gyurdiev
wined3d: Move D3DSP source modifier-related items into...
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2006-10-10
Ivan Gyurdiev
wined3d: Move D3DSP_REG structures into the WINED3D...
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2006-10-10
Ivan Gyurdiev
wined3d: Move D3DSP DCL-related structures into WINED3D...
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2006-10-10
Ivan Gyurdiev
wined3d: Move D3DSPR structure into the WINED3D namespace.
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2006-10-10
Ivan Gyurdiev
wined3d: Move D3DSIO structure into WINED3D namespace.
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