mpr: Small fixes to WNetGetConnection.
[wine] / dlls / wined3d /
2007-05-22  Kolbjoern Fredheimwined3d: Implemented converting X1R5G5B5 format to...
2007-05-16  Andrew Riediwined3d: Add hardware cursor support.
2007-05-15  Francois GougetAssorted spelling fixes.
2007-05-14  Marcus Meissnerwined3d: Fixed swapchain context NULL ptr checks.
2007-05-11  H. Verbeetwined3d: WINED3DSIO_POW should use the absolute value...
2007-05-11  Stefan Dösingerwined3d: Prevent wrong bumpenvmap warnings.
2007-05-11  Stefan Dösingerwined3d: Only addref clippers if one exists.
2007-05-11  Stefan Dösingerwined3d: Implement DDBLT_DEPTHFILL on the active depth...
2007-05-11  Stefan Dösingerwined3d: Destroying the resource frees all private...
2007-05-11  Stefan Dösingerddraw: Use point filter for blit operations.
2007-05-11  Francois Gougetwined3d: Add a missing '\n' to a trace.
2007-05-10  H. Verbeetwined3d: Trace the VBO and stream number as well in...
2007-05-10  H. Verbeetwined3d: Load texture coordinates even if no texture...
2007-05-10  H. Verbeetwined3d: Split texture coordinate loading from loadVert...
2007-05-10  H. Verbeetwined3d: Calling glDisableClientState() from loadVertex...
2007-05-10  H. Verbeetwined3d: Unload vertex weight data in case of EXT_VERTE...
2007-05-10  Stefan Dösingerwined3d: Manage private data in a wine linked list.
2007-05-10  Stefan Dösingerwined3d: Support bump environment mapping using GL_NV_t...
2007-05-10  Stefan Dösingerwined3d: Unload vertex weight data in unloadVertexData.
2007-05-09  Stefan Dösingerwined3d: Some more ProcessVertices fixes.
2007-05-09  Stefan Dösingerwined3d: Implement environment bump mapping with GL_ATI...
2007-05-09  Stefan Dösingerwined3d: Report only D16, D24S8 and D24X8 depth stencil...
2007-05-08  Stefan Dösingerwined3d: Unset the StreamIsUP flag in ProcessVertices.
2007-05-08  Stefan Dösingerwined3d: Fix front buffer coords for gdi surfaces.
2007-05-08  Stefan Dösingerwined3d: Handle DDPCAPS_ALPHA.
2007-05-08  Stefan Dösingerwined3d: Make the blit -> flip work for windowed rendering.
2007-05-08  Stefan Dösingerd3d: Move clippers from DDraw to wined3d.
2007-05-07  Stefan Dösingerwined3d: Full surface DXTn copy.
2007-05-04  H. Verbeetwined3d: Handle the ps_3_0 vPos field.
2007-05-04  H. Verbeetwined3d: Remove some redundant fields from IWineD3DBase...
2007-05-04  H. Verbeetd3d: Fix the surface locking rectangle validation.
2007-05-04  H. Verbeetwined3d: Improve a few VBO traces.
2007-05-04  H. Verbeetwined3d: Bind GL_FRAMEBUFFER_EXT rather than GL_DRAW_FR...
2007-05-04  H. Verbeetwined3d: Make the IWineD3DDeviceImpl_ColorFill TRACE...
2007-05-04  H. Verbeetwined3d: Flip the coordinate system rather than the...
2007-05-03  Stefan Dösingerwined3d: Implement vertex blending using GL_ARB_vertex_...
2007-05-03  Stefan Dösingerd3d: Calculate the size of WINED3DFVF_XYZBx FVFs.
2007-05-01  Stefan Dösingerd3d: Pass the cube face to Create*Texture's surface...
2007-04-27  H. Verbeetwined3d: Fix the return value for IWineD3DDeviceImpl_Co...
2007-04-26  Jesse Allenwined3d: Remove fake nvidia card in GetAdapterIdentifier.
2007-04-26  Stefan Dösingerd3d: Fix ProcessVertices.
2007-04-26  Stefan Dösingerwined3d: Implement CreateVertexDeclarationFromFVF.
2007-04-26  Stefan Dösingerwined3d: Add a method to create a declaration from...
2007-04-26  Stefan Dösingerwined3d: Do not allocate surfaces unless needed.
2007-04-24  H. Verbeetwined3d: The second parameter to glTexImage3DEXT isn...
2007-04-24  H. Verbeetwined3d: Improve IWineD3DVolumeImpl_LoadTexture TRACE...
2007-04-24  H. Verbeetwined3d: Actually use the calculated mipmap surface...
2007-04-24  H. Verbeetwined3d: Output pretty GL errors in checkGLcall and...
2007-04-23  Fabian Bielerwined3d: Remove usesFog flag from IWineD3DVertexShaderImpl.
2007-04-20  Stefan Dösingerwined3d: The cursor texture doesn't have GL_APPLE_clien...
2007-04-20  Stefan Dösingerwined3d: Do not upload to the vbo if there's nothing...
2007-04-19  H. Verbeetwined3d: Remove GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATT...
2007-04-18  Bernd Buschinskiwined3d: Fix drawStridedSlow typo.
2007-04-17  H. Verbeetwined3d: Implement ColorFill using FBOs, if they're...
2007-04-17  H. Verbeetwined3d: Don't try to clear the depth stencil if there...
2007-04-17  H. Verbeetwined3d: Properly handle the difference between GL_BACK...
2007-04-17  H. Verbeetwined3d: Use surface_get_gl_buffer where appropriate.
2007-04-17  H. Verbeetwined3d: Add a function to determine if a surface is...
2007-04-17  H. Verbeetwined3d: Set the FBO drawbuffer using glDrawBuffer...
2007-04-17  H. Verbeetwined3d: Ignore SetTextureStageState on unsupported...
2007-04-17  H. Verbeetwined3d: Use GL_UNSIGNED_BYTE as data type for WINED3DF...
2007-04-17  H. Verbeetwined3d: Dump the FBO's attachments when its status...
2007-04-17  H. Verbeetwined3d: Add a function for dumping FBO status codes.
2007-04-16  Jan Zerebeckiwined3d: Remove resourceStoreCriticalSection.
2007-04-16  Stefan Dösingerd3d: Remove dependency on ddraw.h header.
2007-04-16  Stefan Dösingerd3d: Enumerate palettized formats for ddraw.
2007-04-13  Fabian Bielerwined3d: Mark vertex shader 3.0 as foggy shaders if...
2007-04-13  H. Verbeetwined3d: Fix some swizzles on scalars.
2007-04-12  Stefan Dösingerwined3d: Dirtify the shader and declaration states...
2007-04-10  H. Verbeetwined3d: Dirtify the sampler used by IWineD3DSurface_Pr...
2007-04-10  H. Verbeetwined3d: Disable the scissor test for depth blits.
2007-04-10  H. Verbeetwined3d: Disable the scissor test in stretch_rect_fbo.
2007-04-10  H. Verbeetwined3d: Remove some redundant IWineD3DSurface_PreLoad...
2007-04-10  H. Verbeetwined3d: Add some traces to stretch_rect_fbo.
2007-04-09  H. Verbeetwined3d: Set the stream offset to 0 in DrawPrimitiveUP...
2007-04-09  H. Verbeetwined3d: Display the stream offset in GetStreamSource...
2007-04-09  H. Verbeetwined3d: Don't report render target formats we don...
2007-04-09  H. Verbeetwined3d: Add some StretchRectFilterCaps.
2007-04-09  H. Verbeetwined3d: Use the framebuffer blit extension to implemen...
2007-04-09  H. Verbeetwined3d: Separate attaching a surface to an FBO from...
2007-04-09  H. Verbeetwined3d: Make bind_fbo a bit more generic.
2007-04-09  H. Verbeetwined3d: Add a function to dump WINED3DTEXTUREFILTERTYP...
2007-04-09  H. Verbeetwined3d: Fixup FBO depth attachments when the depth...
2007-04-09  H. Verbeetwined3d: Handle FBO attachments slightly more efficiently.
2007-04-09  Felix Nawothnigwined3d: Issue an error when the render target is read...
2007-04-09  Felix Nawothnigwined3d: Preload target in ActivateContext() for ORM_BA...
2007-04-09  Felix Nawothnigwined3d: Allow np2 textures to be loaded for SFLAG_INDR...
2007-04-07  Stefan Dösingerwined3d: Index buffer data is unsigned.
2007-04-07  Stefan Dösingerwined3d: Set WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISC...
2007-04-07  Stefan Dösingerwined3d: Add Filtering to IWineD3DSurface::Blt and...
2007-04-06  Fabian Bielerwined3d: Add GL_EXT_framebuffer_blit to extension handler.
2007-04-05  Fabian Bielerwined3d: Fix GLSL cnd instruction.
2007-04-05  Fabian Bielerwined3d: Fix UpdateSurface for sourceRect != sourceWidth.
2007-04-04  Fabian Bielerwined3d: Add support for float texture formats back in.
2007-04-04  Fabian Bielerwined3d: Fix GLSL cnd instruction for INF and NAN argum...
2007-04-04  Fabian Bielerwined3d: Fix GLSL cmp instruction for INF and NAN argum...
2007-04-04  Felix Nawothnigwined3d: Only issue state_patchsegments FIXME once.
2007-04-04  Felix Nawothnigwined3d: Downgrade some ERRs to FIXMEs.
2007-04-03  Francois GougetAssorted spelling and English fixes.
2007-04-02  Michael Ploujnikovwined3d: Remove DDBLT_WAIT fixme.
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