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d3d9: Run the visual test with hardware vertex processing.
[wine]
/
dlls
/
d3d9
/
tests
/
texture.c
2008-04-01
Stefan Dösinger
wined3d: Catch D3DUSAGE_AUTOGENMIPMAP and D3DUSAGE_REND...
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2008-02-29
Jason Green
d3d9: Add tests showing the D3DUSAGE_RENDERTARGET and...
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2007-11-07
Stefan Dösinger
d3d9: Remove some spamy debug traces from the texture...
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2007-10-09
Ulrich Czekalla
d3d9: Fix crash in texture test.
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2007-09-12
Stefan Dösinger
wined3d: Implement mipmap auto generation.
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2007-08-06
Stefan Dösinger
d3d9: Do not fail if d3d9 is not available.
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2007-04-02
Felix Nawothnig
wined3d: Make CreateCubeTexture fail when not supported.
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2007-01-12
Francois Gouget
d3d9/tests: Warn that tests were skipped if we could...
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2007-01-02
Louis Lenders
d3d9: Fix failing tests on windows, when no 3d hardware...
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2006-10-09
Ivan Gyurdiev
d3d9/tests: Printf format fixes for d3d9 tests.
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2006-06-09
H. Verbeet
d3d9: Add a test for default texture stage state values.
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