opengl32: Add OpenGL 2.1 support and more extensions.
[wine] / dlls / wined3d /
2006-12-28  H. Verbeetwined3d: Create samplers for all 1.x instructions that...
2006-12-28  H. Verbeetwined3d: The default debug channel for arb_program_shad...
2006-12-28  H. Verbeetwined3d: Move set_glsl_shader_program() to glsl_shader.c.
2006-12-28  H. Verbeetwined3d: Where possible, avoid using D3DCOLORTOGLFLOAT4.
2006-12-26  Chris Robinsond3d: GetStreamSource on a stream with NULL data isn...
2006-12-26  H. Verbeetwined3d: Skip NULL textures rather than non-NULL ones...
2006-12-26  H. Verbeetwined3d: Restore texture bindings in the FBO code.
2006-12-26  H. Verbeetwined3d: Copy the depth buffer after all dirty states...
2006-12-26  Stefan Dösingerwined3d: D3DRS_BLENDFACTOR should not influence glBlend...
2006-12-26  Stefan Dösingerwined3d: Do not mark texture stages above MAX_TEXTURES...
2006-12-24  Chris Robinsonwined3d: Clarify OpenGL error codes.
2006-12-20  Chris Robinsond3d: Fix adapter mode enumeration and filtering.
2006-12-20  Stefan Dösingerwined3d: Reinstall the nvrc texture unit mapping.
2006-12-20  Stefan Dösingerwined3d: Catch nop pixel shader changes.
2006-12-20  Stefan Dösingerwined3d: Add pixel shaders to the state table.
2006-12-20  Stefan Dösingerwined3d: Catch nop sampler changes.
2006-12-20  Stefan Dösingerwined3d: Move samplers to the state table.
2006-12-20  Stefan Dösingerwined3d: Add empty sampler entries to the state table.
2006-12-20  Stefan Dösingerwined3d: Catch nop SetTextureStageState calls.
2006-12-20  Stefan Dösingerwined3d: Make WINED3DTSS_CONSTANT a nogl state.
2006-12-20  Stefan Dösingerwined3d: Make a WINED3DTSS_RESULTARG stub.
2006-12-20  Stefan Dösingerwined3d: Make WINED3DTSS_TEXTURETRANSFORMFLAGS a nogl...
2006-12-20  Stefan Dösingerwined3d: Add a WINED3DTSS_BUMPENVLOFFSET stub.
2006-12-20  Stefan Dösingerwined3d: Add a WINED3DTSS_BUMPENVSCALE stub.
2006-12-20  Stefan Dösingerwined3d: Move WINED3DTSS_TEXCOORDINDEX to the state...
2006-12-20  Stefan Dösingerwined3d: Move WINED3DTSS_ALPHAOP to the state table.
2006-12-20  Stefan Dösingerwined3d: Move WINED3DTSS_COLOROP to the state table.
2006-12-20  Stefan Dösingerwined3d: Do not enable the texture dimensions in BindTe...
2006-12-20  Stefan Dösingerwined3d: Add empty texture stage states to the state...
2006-12-20  Stefan Dösingerwined3d: Temporary disable nvrc junk texture skipping.
2006-12-20  H. Verbeetwined3d: Allow wined3d to handle multiple render targets.
2006-12-20  H. Verbeetwined3d: Allow the FBO code to handle multiple render...
2006-12-20  H. Verbeetwined3d: Move storing the render target from ActiveRend...
2006-12-20  H. Verbeetwined3d: Allow the device to store multiple render...
2006-12-19  Stefan Dösingerwined3d: Add WINED3DRS_STIPPLEPATTERNxy.
2006-12-19  Stefan Dösingerwined3d: Fix a function name.
2006-12-19  Stefan Dösingerwined3d: Add missing render state function.
2006-12-19  Stefan Dösingerwined3d: Catch nop render state changes.
2006-12-19  Stefan Dösingerwined3d: Move render state applying to drawprim.
2006-12-19  Stefan Dösingerwined3d: Add the state dirtification infrastructure.
2006-12-18  Markus Amslerd3d: Callback infrastructure for implicit swap chain...
2006-12-18  Markus Amslerwined3d: Remove IWineD3DVolume_GetContainerParent.
2006-12-18  Markus Amslerwined3d: Remove IWineD3DSurface_GetContainerParent.
2006-12-18  Markus Amslerwined3d: Call the depth stencil destroy callback function.
2006-12-15  Vitaliy Margolenwined3d: When changing display modes clip cursor to...
2006-12-15  Stefan Dösingerwined3d: Clean up SetRenderState.
2006-12-15  Stefan Dösingerwined3d: D3DRS_ZVISIBLE is not supposed to return an...
2006-12-14  Francois GougetAssorted spelling fixes.
2006-12-14  Dmitry Timoshkovwined3d: Make some data const.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_SEPARATEALPHABLENDENABLE to...
2006-12-11  Stefan Dösingerwined3d: Move SRGBWRITEENABLE to the state table.
2006-12-11  Stefan Dösingerwined3d: Move tesselation to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_NORMALDEGREE to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POSITIONDEGREE to the state...
2006-12-11  Stefan Dösingerwined3d: Make WINED3DRS_DEBUGMONITORTOKEN a nogl state.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_PATCHSEGMENTS to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_PATCHEDGESTYLE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_MULTISAMPLEMASK to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_ANTIALIAS to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_STIPPLEDALPHA to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_TEXTUREPERSPECTIVE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_DEPTHBIAS to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_SCISSORTESTENABLE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_MULTISAMPLEANTIALIAS to the...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_WRAPx to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSPRITEENABLE to the state...
2006-12-11  Stefan Dösingerwined3d: WINED3DRS_SOFTWAREVERTEXPROCESSING is a nogl...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_LASTPIXEL to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_LOCALVIEWER to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_COLORWRITEENABLEx to the state...
2006-12-11  Stefan Dösingerwined3d: Move point scale render states to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSIZE_MAX to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSIZE_MIN to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_POINTSIZE to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_NORMALIZENORMALS to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_ZBIAS to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_LINEPATTERN to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_COLORVERTEX to the state table.
2006-12-11  Stefan Dösingerwined3d: Set WINED3DRS_INDEXEDVERTEXBLENDENABLE to...
2006-12-11  Stefan Dösingerwined3d: Remove the unused tween factor stateblock...
2006-12-11  Stefan Dösingerwined3d: Remove the unused stateblock vertex blend...
2006-12-11  Stefan Dösingerwined3d: Move wined3drs_fogdensity to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_FOGCOLOR to the state table.
2006-12-11  Stefan Dösingerwined3d: Make WINED3DRS_RANGEFOGENABLE a nogl state.
2006-12-11  Stefan Dösingerwined3d: Move fog states to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_STENCILWRITEMASK to the state...
2006-12-11  Stefan Dösingerwined3d: Move stencil states to the state table.
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_SPECULARENABLE to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_TEXTUREFACTOR to the state...
2006-12-11  Stefan Dösingerwined3d: Move WINED3DRS_BLENDOP to the state table.
2006-12-11  Stefan Dösingerwined3d: Move clipping states to the state table.
2006-12-11  Stefan Dösingerwined3d: Move alpha states to the state table.
2006-12-11  Stefan Dösingerwined3d: Implement IWineD3DDevice::Reset.
2006-12-11  Chris Robinsonwined3d: Reduce the number of error messages.
2006-12-08  Stefan Dösingerwined3d: Move blending related states to the state...
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_AMBIENT to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_ZFUNCENABLE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_ZWRITEENABLE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_DITHERENABLE to the state table.
2006-12-08  Stefan Dösingerwined3d: Move WINED3DRS_SHADEMODE to the state table.
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