winmm: Always unload the MCI driver when Open fails.
[wine] / dlls / d3dx9_36 /
2010-09-02  Matteo Brunid3dx9: Implement D3DXCompileShaderFromResource.
2010-09-02  Matteo Brunid3dx9: Implement D3DXCompileShaderFromFile.
2010-09-01  Owen Rudged3dx9: Implement D3DXLoadSurfaceFromFileInMemory.
2010-09-01  Owen Rudged3dx9: Implement D3DXCreateTextureFromFileInMemoryEx.
2010-08-31  Alexandre Julliardd3dx9: Use float instead of long in the spec files...
2010-08-31  Owen Rudged3dx9: Implement missing D3DXCreateTextureFromFile...
2010-08-30  Matteo Brunid3dx9: Forward D3DXCompileShader to d3dcompiler.
2010-08-27  Henri Verbeetd3dx9_36: Implement D3DXDeclaratorFromFVF().
2010-08-27  Henri Verbeetd3dx9_36/tests: Add some more FVF position handling...
2010-08-27  Henri Verbeetd3dx9_36/tests: Cleanup / simplify test_fvf_decl_conver...
2010-08-26  Francois Gougetd3dx9_36: Make {is,make}_pow2() static.
2010-08-26  Henri Verbeetd3dx9_36/tests: Avoid a redundant vertex declaration...
2010-08-26  Henri Verbeetd3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
2010-08-25  Matteo Brunid3dcompiler: Move D3DAssemble tests from d3dx9_36.
2010-08-25  Matteo Brunid3dcompiler: Move shader assembler implementation from...
2010-08-25  Henri Verbeetd3dx9_36/tests: Use the proper D3DFVF_PSIZE constant...
2010-08-25  Henri Verbeetd3dx9_36/tests: Remove a (mostly) redundant test.
2010-08-25  Henri Verbeetd3dx9_36: Use a lookup table in D3DXGetDeclVertexSize().
2010-08-23  Tony Wasserkad3dx9: Fix an off by one error in point_filter_simple_data.
2010-08-23  Tony Wasserkad3dx9: Black out pixels which are outside the source...
2010-08-23  Gerald Pfeiferd3dx9_36: Simplify instr_ps_1_0123_texld.
2010-08-19  Misha Koshelevd3dx9: Add tests for FVF <-> declaration conversion.
2010-08-16  Gerald Pfeiferd3dx9_36: minwidth and minheight are set but not used...
2010-08-04  Alexandre Julliardd3dx9: Fix some incorrect const typecasts.
2010-08-04  Tony Wasserkad3dx9: Implement ARGB point filtering in D3DXLoadSurfac...
2010-08-04  Tony Wasserkad3dx9: Return D3DERR_INVALIDCALL in D3DXLoadSurfaceFrom...
2010-08-04  Tony Wasserkad3dx9: Move pixel sampling and recombination in copy_si...
2010-08-04  Misha Koshelevd3dx9: Add stub and tests for D3DXCreateMesh.
2010-08-03  Henri Verbeetd3dx9_36/tests: Avoid the non-portable NAN macro.
2010-08-02  Misha Koshelevd3dx9: Complete test for D3DXCreateSphere.
2010-07-29  Matteo Brunid3dx9: Implement D3DXAssembleShaderFromFile.
2010-07-29  Matteo Brunid3dx9: Handle parent_data parameter of D3DXInclude...
2010-07-28  Paul Chitescud3dx9_36: Provide an empty error message in the stub...
2010-07-24  Owen Rudged3dx9: Add basic implementation of D3DXFilterTexture...
2010-07-24  Owen Rudged3dx9: Implement D3DXCreateTexture plus tests.
2010-07-24  Owen Rudged3dx9/tests: Implement additional texture requirement...
2010-07-24  Owen Rudged3dx9: Implement D3DXCheckTextureRequirements.
2010-07-22  Owen Rudged3dx9/tests: Add beginning of general tests for texture...
2010-07-22  Matteo Brunid3dx9: Shader assembler <= ps_1_3 support.
2010-07-22  Matteo Brunid3dx9: Add <= ps_1_3 instruction parsing to the shader...
2010-07-22  Matteo Brunid3dx9: Fix dst register handling in ps_1_4.
2010-07-21  Alexandre Julliarddlls: Remove explicit imports of kernel32 and ntdll.
2010-07-20  Matteo Brunid3dx9: Shader assembler ps_1_4 support.
2010-07-20  Matteo Brunid3dx9: Add ps_1_4 instructions parsing to the shader...
2010-07-20  Matteo Brunid3dx9: Add shift modifiers parsing to the shader assembler.
2010-07-20  Matteo Brunid3dx9: Add ps_1_x source register modifiers to the...
2010-07-19  Misha Koshelevd3dx9: Add stub and basic test for D3DXCreateSphere.
2010-07-19  Matteo Brunid3dx9: Check dcl input instruction syntax against shade...
2010-07-19  Matteo Brunid3dx9: Error out on dcl output instruction where not...
2010-07-19  Matteo Brunid3dx9: Improve a FIXME.
2010-07-19  Matteo Brunid3dx9: Remove unused parameter from get_regname().
2010-07-09  David Adamd3dx9_36/test: Fix a copy/paste typo.
2010-07-07  Misha Koshelevd3dx9: Test penultimate declaration element in D3DXDecl...
2010-06-24  Francois GougetAssorted typo and spelling fixes.
2010-06-24  Francois Gougetd3dx9_36: Make assemble_shader() static.
2010-06-10  Matteo Brunid3dx9: Disallow sampler declarations where not supported.
2010-06-10  Matteo Brunid3dx9: Check register type in dcl input instruction.
2010-06-10  Matteo Brunid3dx9: Allow sampler declaration without sampler type.
2010-06-09  Matteo Brunid3dx9: Accept texture coordinate registers in dcl instr...
2010-06-09  Matteo Brunid3dx9: Support ps_2_0-style dcl instruction in the...
2010-06-09  Matteo Brunid3dx9: Mark builtin compatibility declarations in the...
2010-06-07  Matteo Brunid3dx9: Allow D3DXAssembleShader calls with NULL parameters.
2010-06-01  Matteo Brunid3dx9: Make D3DXCompileShader stub more verbose.
2010-06-01  Matteo Brunid3dx9: Remove stray debug trace.
2010-06-01  Matteo Brunid3dx9: Fix get_regname debug function.
2010-05-31  Matteo Brunid3dx9: Allow modifiers on the ps dcl sampler instruction.
2010-05-31  Matteo Brunid3dx9: Allow modifiers on the ps dcl input instruction.
2010-05-27  Matteo Brunid3dx9: Shader assembler vs_1_0 and vs_1_1 support.
2010-05-26  Marcus Meissnerd3dx9_36: Fixed off by 1 in the usage_idx check (Coverity).
2010-05-25  Matteo Brunid3dx9: Stricter checks for relative addressing in the...
2010-05-21  Matteo Brunid3dx9: Shader assembler ps_2_x support.
2010-05-21  Matteo Brunid3dx9: Add some more tests on register number checking.
2010-05-21  Matteo Brunid3dx9: Shader assembler vs_2_x support.
2010-05-21  Matteo Brunid3dx9: Check for oCx register number.
2010-05-21  Matteo Brunid3dx9: Use separate opcodes for TEXLDP and TEXLDB.
2010-05-21  Matteo Brunid3dx9: Add missing texkill instruction parsing.
2010-05-19  Matteo Brunid3dx9: Shader assembler ps_3_0 support.
2010-05-19  Matteo Brunid3dx9: Add ps_3_0 instructions parsing to the shader...
2010-05-18  Matteo Brunid3dx9: Add some version-specific checks in the shader...
2010-05-18  Owen Rudged3dx9: Implement CreateEffectFromFile/Resource functions.
2010-05-18  Owen Rudged3dx9: Implement D3DXCreateEffectCompilerFromFile/Resource.
2010-05-17  Matteo Brunid3dx9: Add DEFB instruction support in the shader assem...
2010-05-17  Matteo Brunid3dx9: Add DEFI instruction support in the shader assem...
2010-05-17  Matteo Brunid3dx9: Add DEF instruction support in the shader assembler.
2010-05-17  Octavian Voicud3dx9_36: Export D3DXCreateEffectEx stub.
2010-05-13  Matteo Brunid3dx9: Add sampler dcl instruction support to the shade...
2010-05-13  Matteo Brunid3dx9: Add input dcl instruction support to the shader...
2010-05-13  Matteo Brunid3dx9: Complete output dcl instruction support.
2010-05-13  Matteo Brunid3dx9: Add output dcl instruction partial support to...
2010-05-12  Matteo Brunid3dx9: Add predicate support to the shader assembler.
2010-05-12  Matteo Brunid3dx9: Add other flow control instructions in the shade...
2010-05-12  Matteo Brunid3dx9: Support some flow control instructions in the...
2010-05-10  Gerald Pfeiferd3dx9_36/tests: Remove variable scaling which is not...
2010-05-06  Matteo Brunid3dx9: Support some more vs_3_0 instructions in the...
2010-05-06  Matteo Brunid3dx9: Add relative addressing support to the shader...
2010-05-06  Matteo Brunid3dx9: Support all the remaining register types in...
2010-04-28  Matteo Brunid3dx9: Add source register modifiers (sm 2+) support...
2010-04-28  Matteo Brunid3dx9: Add instruction modifiers (sm 2.0+) support...
2010-04-28  Matteo Brunid3dx9: Add swizzle and writemask support to the shader...
2010-04-26  Gerald Pfeiferd3dx9_36: Remove variable nul which is not really used...
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