Added support for backbuffer with the formats A1R5G5B5 and X1R5G5B5.
[wine] / dlls / wined3d / device.c
2005-09-28  Oliver StieberImplement state tracking for pixel shader constants.
2005-09-26  Francois GougetAssorted spelling fixes.
2005-09-23  Oliver StieberOptionally repack nonpower 2 textures to the expected...
2005-09-23  Oliver StieberEnable dxt2 and dxt4 compressed textures to be created via
2005-09-23  Oliver StieberClean up all the objects bound to the device when the...
2005-09-22  Alexandre JulliardRemoved unused debug channels.
2005-09-21  Oliver StieberStart to implement TestCooperativeLevel.
2005-09-21  Oliver StieberAdded support for state management of vertex shader...
2005-09-21  Oliver StieberImplemented occlusion queries using either GL_ARB_occlu...
2005-09-19  Oliver StieberStop vertex shader constants from being set at the...
2005-09-03  Oliver StieberImplemented point sprites using ARB_POINT_SPRITE extension.
2005-09-02  Oliver StieberAdded the tracking of stream frequency and flags. Strea...
2005-08-29  Oliver StieberAdded support for DXT2 and DXT4.
2005-08-29  Oliver StieberImplemented IWineD3DDevice_GetRenderTargetData.
2005-08-27  Oliver StieberMoved GetRasterStatus from device to swapchain.
2005-08-25  Oliver StieberImplemented stubbed out pixel shaders and their states...
2005-08-22  Oliver StieberFix quite a few texturing problems and cases where...
2005-08-22  Oliver StieberTidy up some formatting, improve error handling and...
2005-08-19  Oliver StieberIntegrate hardware vertex shaders into the drawing...
2005-08-17  Oliver StieberCopy the parser and cross compiler from d3d8 and update...
2005-08-17  Oliver StieberAdd support for vertex shader constants to the stateblock.
2005-08-12  Francois GougetAssorted spelling fixes.
2005-08-11  Oliver StieberAllow the palette to be set and retrieved.
2005-08-11  Oliver StieberTrack the state of softwareVertexProcessing.
2005-08-03  Oliver StieberMoved support for non power 2 texture to hardware.
2005-08-03  Oliver StieberMove the setting of states from device to basetexture...
2005-08-01  Oliver StieberSeparate the setting of the DirectX texture and sampler...
2005-08-01  Oliver StieberSeparate the management of DirectX states and openGL...
2005-07-30  Oliver StieberValidate that the texture is no larger than the graphic...
2005-07-28  Mike McCormackSigned warning fixes.
2005-07-27  Oliver StieberChanged swapchains held by the device from an array...
2005-07-26  Oliver StieberDirectX uses a R/Z transform to translate a texture...
2005-07-26  Oliver StieberRemove a load of IWineD3DSurface * casts that are no...
2005-07-26  Oliver StieberMakes sure any internal reference counting is passed...
2005-07-26  Oliver StieberImplement resource tracking, require for reset and...
2005-07-22  Francois GougetAssorted spelling fixes.
2005-07-19  Oliver StieberImplement the use of PBuffers for offscreen textures.
2005-07-18  Oliver StieberImplemented a tidied up IWineD3Device_ColorFill.
2005-07-18  Oliver StieberDirty the surface (instead of the texture) when a rende...
2005-07-15  Oliver StieberFixed a division by 0 in setup_light that occurs with...
2005-07-15  Oliver StieberCorrect a missplaced #if in IWineD3DDeviceImpl_CleanRender.
2005-07-14  Stefan HuehnerFix some missing-declarations warnings.
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-07-13  Oliver StieberAdded basic memory management and tracking to wined3d.
2005-07-12  Oliver StieberImplement UpdateTexture and UpdateSurface in wined3d.
2005-07-11  Oliver StieberMove parameters relating to opengl on the surface struc...
2005-07-11  Oliver StieberImplemented basic non-power 2 texture in wined3d.
2005-07-11  Francois GougetAssorted spelling fixes.
2005-07-10  Oliver StieberCheck to see if the vertex declaration is null before...
2005-07-07  Oliver StieberAdded support for vertex declarations to wined3d, it...
2005-07-07  Oliver StieberImplement render targets using either textures, swapcha...
2005-07-05  Oliver StieberImplemented stateblocks in wined3d.
2005-06-30  Francois GougetAssorted spelling fixes.
2005-06-24  Oliver StieberAdd support for samplers.
2005-06-23  Oliver StieberMake all newly created surfces dirty, so that they...
2005-06-23  Oliver StieberImplement swapchains.
2005-06-17  Oliver StieberChange the way caps are sent between d3d9/d3d8 and...
2005-06-08  Felix Nawothnig- Output a FIXME when a surface with dimensions not...
2005-06-06  Dmitry TimoshkovMake remaining OLE interface vtables const.
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-23  Francois GougetAssorted spelling fixes.
2005-03-14  Oliver StieberEncapsulate texture, surface encapsulated.
2005-03-03  Oliver StieberAdded a stubbed out version of query to d3d9 and wined3d.
2005-03-02  Oliver StieberImplemented guids for wined3d.
2005-03-02  Oliver StieberPut all the stubs in wined3d in place, with some functi...
2005-02-24  Jason EdmeadesCorrect handling of unusual vendor strings in d3d8...
2005-02-08  Carlos LozanoCheck that pstream is not null.
2005-01-27  Raphael Junqueira- fix typo in wined3d_interface.h
2005-01-26  Raphael Junqueira- VertexDeclaration device APIs
2005-01-18  Jason Edmeades- Handle failures to allocate storage more gracefully.
2005-01-17  Jason Edmeades- Add texture support for all the texture types for...
2005-01-12  James HawkinsUse only stored result of Interlocked* in AddRef/Release.
2005-01-09  Jason EdmeadesAdd render target support, and ensure there is a front...
2004-12-22  Francois GougetSpelling fixes.
2004-12-20  Francois GougetAssorted spelling fixes.
2004-12-14  Jason EdmeadesAdd Clear, Present and EndScene support and fix a bug...
2004-12-13  Jason EdmeadesAdd {G,S}etRenderState and {G,S}etTextureStageState...
2004-12-09  Alexandre JulliardJanitorial: C booleans must not be compared against...
2004-12-09  Jason EdmeadesAdd {G,S}etIndices, {G,S}Viewport and enable the basic...
2004-11-30  Adam D. MossFix compilation.
2004-11-29  Jason EdmeadesImplement Material, Clip plane and Light support plus
2004-11-28  Jason EdmeadesAdd Get/Set Transform support, plus BeginScene (does...
2004-11-24  Jason EdmeadesAdd indexbuffer support into wined3d.
2004-11-23  Jason Edmeades- Implement SetStreamSource
2004-10-22  Francois GougetAssorted spelling fixes.
2004-10-21  Jason EdmeadesImplement the beginnings of the stateblock class, and...
2004-10-14  Jason Edmeades- Add support (as far as was previously) for the Vertex...
2004-10-07  Jason EdmeadesAdd a IWineD3DDevice object type (empty for now), and...