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gdiplus: Implement CachedBitmap based on Image.
[wine]
/
dlls
/
d3d9
/
2008-11-24
Francois Gouget
d3d9: Remove WINAPI on static functions where not needed.
tree
|
commitdiff
2008-11-24
Francois Gouget
d3d9: Remove IDirect3DDevice9Impl_GetFrontBuffer()...
tree
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commitdiff
2008-11-20
Stefan Dösinger
d3d9: Test psize_min vs psize_max vs psize behavior.
tree
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commitdiff
2008-11-04
Stefan Dösinger
d3d9: Add a test for GetTexture with no texture set.
tree
|
commitdiff
2008-11-04
Stefan Dösinger
wined3d: Fix the num blend values -> type match.
tree
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commitdiff
2008-11-04
Stefan Dösinger
d3d9: WINED3DSURFACE_DESC::MultiSampleType is not a...
tree
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commitdiff
2008-11-04
Stefan Dösinger
d3d9: Use the correct AddRef and Release macros.
tree
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commitdiff
2008-11-03
Michael Stefaniuc
Remove the remaining casts of NULL.
tree
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commitdiff
2008-11-03
Stefan Dösinger
d3d: Do not restore the display mode in ddraw.
tree
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commitdiff
2008-11-03
Stefan Dösinger
d3d9: Test the effect of lighting on the result alpha.
tree
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commitdiff
2008-11-03
Henri Verbeet
d3d9: Don't ignore the GetCursorInfo() return value...
tree
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commitdiff
2008-10-28
Henri Verbeet
wined3d: Rename CreateAdditionalSwapChain to CreateSwap...
tree
|
commitdiff
2008-10-24
Henri Verbeet
wined3d: Remove the SDKVersion parameter to WineDirect3...
tree
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commitdiff
2008-10-18
Alexandre Julliard
d3d9: Convert source files to utf-8.
tree
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commitdiff
2008-10-13
Detlef Riekenberg
d3d9/tests: Fix test for old gfx-card.
tree
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commitdiff
2008-10-13
Detlef Riekenberg
d3d9/tests: Fix test on win9x.
tree
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commitdiff
2008-10-10
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2008-10-08
Michael Stefaniuc
d3d9/tests: Use FAILED instead of !SUCCEEDED.
tree
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commitdiff
2008-10-07
Henri Verbeet
d3d9: Use more reasonable texture dimensions.
tree
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commitdiff
2008-10-06
Rob Shearman
d3d8/9: Use WINED3D_OK instead of D3D_OK in vertexshader.c.
tree
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commitdiff
2008-09-30
Rob Shearman
d3d9: Fix incorrect ordering of brackets in IDirect3DVe...
tree
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commitdiff
2008-09-15
Rob Shearman
d3d9: Fix type used to store return value in IDirect3DD...
tree
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commitdiff
2008-09-11
Stefan Dösinger
wined3d: Add a test for zenable=false, zwriteenable...
tree
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commitdiff
2008-09-10
Henri Verbeet
d3d9: Add a test for auto depth stencil reset.
tree
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commitdiff
2008-09-10
Henri Verbeet
d3d9: Only run the reset test once.
tree
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commitdiff
2008-09-10
Henri Verbeet
d3d9: GetDepthStencilSurface returns D3DERR_NOTFOUND...
tree
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commitdiff
2008-09-04
Rico Schüller
wined3d/d3d9: Set the initial scissorrect to the dimesi...
tree
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commitdiff
2008-09-02
Stefan Dösinger
ddraw: Beware of the surface type when checking for...
tree
|
commitdiff
2008-09-02
Stefan Dösinger
wined3d: Report incorrect filtering settings in Validat...
tree
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commitdiff
2008-08-27
Stefan Dösinger
wined3d: D3DTOP_DOTPRODUCT3 colorop overrides the alphaop.
tree
|
commitdiff
2008-08-26
Stefan Dösinger
wined3d: The final luminance factor is clamped.
tree
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commitdiff
2008-08-26
Stefan Dösinger
wined3d: Implement D3DTA_ALPHAREPLICATE in arbfp and...
tree
|
commitdiff
2008-08-26
Stefan Dösinger
wined3d: Implement D3DTOP_BUMPENVMAPLUMINANCE.
tree
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commitdiff
2008-08-26
Stefan Dösinger
wined3d: Fix the texcoord size mask.
tree
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commitdiff
2008-08-22
David Adam
d3d8/d3d9: Remove unconsistent tests for SetMaterial.
tree
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commitdiff
2008-08-21
Stefan Dösinger
wined3d: De-pickify the texbem test.
tree
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commitdiff
2008-08-21
Stefan Dösinger
d3d9: Make the bumpmap test less picky.
tree
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commitdiff
2008-08-21
Stefan Dösinger
d3d9: Test for fixed function value clamping.
tree
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commitdiff
2008-08-20
Stefan Dösinger
wined3d: Support YUV formats with GL_APPLE_ycbcr_422.
tree
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commitdiff
2008-08-19
Stefan Dösinger
wined3d: Use a swapchain for GDI surfaces.
tree
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commitdiff
2008-08-18
Rob Shearman
d3d9: Remove unneeded local variable in IDirect3DDevice...
tree
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commitdiff
2008-08-18
Rob Shearman
d3d9: Fix variable type in IDirect3DDevice9Impl_GetSoft...
tree
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commitdiff
2008-08-04
Stefan Dösinger
d3d9: Skip gracefully if A16R16G16B16 is not supported.
tree
|
commitdiff
2008-08-04
Francois Gouget
d3d9: Add an API documentation stub to make winapi_chec...
tree
|
commitdiff
2008-07-24
Stefan Dösinger
d3d: D3DDECLTYPE_UNUSED is not valid in vertex declarat...
tree
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commitdiff
2008-07-24
H. Verbeet
d3d9: Use color_match() in test_vshader_input().
tree
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commitdiff
2008-07-21
Gerald Pfeifer
d3d9: Fix type of loop variable in stream_test() and...
tree
|
commitdiff
2008-07-18
Stefan Dösinger
d3d9: Unset the vertex shader in the compare_instructio...
tree
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commitdiff
2008-07-18
H. Verbeet
d3d9: Correct some shader comments.
tree
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commitdiff
2008-07-18
H. Verbeet
d3d9: Replace color_near() with color_match().
tree
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commitdiff
2008-07-17
H. Verbeet
d3d9: Use color_match() in vshader_version_varying_test().
tree
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commitdiff
2008-07-08
Tobias Jakobi
d3d9: Remove faulty comment from CreateOffscreenPlainSu...
tree
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commitdiff
2008-07-08
Alexandre Julliard
d3d9: Don't depend on the dxerr9 static library in...
tree
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commitdiff
2008-07-08
Alexandre Julliard
tests: Don't depend on the static uuid libraries in...
tree
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commitdiff
2008-07-08
James Hawkins
d3d9: Fix a failing test for broken drivers.
tree
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commitdiff
2008-07-02
Stefan Dösinger
wined3d: RENDERTARGET | AUTOGENMIPMAP are compatible.
tree
|
commitdiff
2008-07-02
James Hawkins
d3d9: Fix a test that fails with broken drivers.
tree
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commitdiff
2008-06-25
H. Verbeet
d3d9: Unset the pixel shader at the end of cnd_test().
tree
|
commitdiff
2008-06-25
H. Verbeet
d3d: Allow more imprecision in the texop test.
tree
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commitdiff
2008-06-25
H. Verbeet
d3d9: Use color_match() in fog_with_shader_test().
tree
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commitdiff
2008-06-24
H. Verbeet
d3d9: Use color_match() in alpha_test().
tree
|
commitdiff
2008-06-24
Alexandre Julliard
d3d9/tests: Test for Direct3DCreate9 failure.
tree
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commitdiff
2008-06-24
Alexandre Julliard
d3d9: Make Direct3DCreate9 fail if we can't initialize...
tree
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commitdiff
2008-06-11
Paul Vriens
d3d9/tests: Fix a few typos.
tree
|
commitdiff
2008-06-06
Dmitry Timoshkov
d3d9: Avoid a not needed address-of operator.
tree
|
commitdiff
2008-06-03
Michael Karcher
d3d9/tests: Keep swapchain while its backbuffer is...
tree
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commitdiff
2008-05-29
Maarten Lankhorst
d3d9: Add a test to see whether offscreen surfaces...
tree
|
commitdiff
2008-05-27
H. Verbeet
d3d9: Test our texop implementation.
tree
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commitdiff
2008-05-27
H. Verbeet
d3d: Use an alpha capable backbuffer format in the...
tree
|
commitdiff
2008-05-21
Dan Kegel
d3d9/tests: Another wee bit of slop.
tree
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commitdiff
2008-05-19
Dan Kegel
d3d9/tests: Add missing skip().
tree
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commitdiff
2008-05-13
Dan Kegel
d3d9: shademode_test: Increase slop in color comparison.
tree
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commitdiff
2008-05-06
Francois Gouget
d3d9/tests: Fix compilation on systems that don't suppo...
tree
|
commitdiff
2008-04-30
Alexandre Julliard
makefiles: List the static libraries as normal imports...
tree
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commitdiff
2008-04-28
James Hawkins
d3d9: Fix a few test failures in win2k3.
tree
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commitdiff
2008-04-24
Stefan Dösinger
d3d9: Dump the device information in the visual tests.
tree
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commitdiff
2008-04-24
Stefan Dösinger
d3d9: Check textures for srgb writing, not surfaces.
tree
|
commitdiff
2008-04-24
Stefan Dösinger
d3d9: Make the offscreen format test a bit more tolerant.
tree
|
commitdiff
2008-04-24
Stefan Dösinger
d3d9: Add a test for NP2 stretchrect.
tree
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commitdiff
2008-04-21
David Adam
wined3d: Fix a possible null dereference.
tree
|
commitdiff
2008-04-15
Marcus Meissner
d3d9: Initialized 2 variables with NULL.
tree
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commitdiff
2008-04-09
Chris Robinson
wined3d: Check for NULL vertex declarations.
tree
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commitdiff
2008-04-09
Stefan Dösinger
d3d9: Some Windows drivers set undefined attributes...
tree
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commitdiff
2008-04-09
Stefan Dösinger
d3d9: Accept erros in the fvp->3.0 pixel shader varying...
tree
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commitdiff
2008-04-09
Stefan Dösinger
d3d9: Make the srgb reading test less strict.
tree
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commitdiff
2008-04-07
Rico Schüller
d3d9: Add stream_test with instancing.
tree
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commitdiff
2008-04-07
Rico Schüller
d3d9: fix two copy and paste mistakes.
tree
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commitdiff
2008-04-07
Rico Schüller
d3d9: Make the shader test more precision tolerant.
tree
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commitdiff
2008-04-07
Stefan Dösinger
d3d9: Run the visual test with hardware vertex processing.
tree
|
commitdiff
2008-04-07
Stefan Dösinger
d3d9: Fix a few ok conditions in the visual tests.
tree
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commitdiff
2008-04-07
Stefan Dösinger
d3d9: Accept nvidia hardware vp garbage.
tree
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commitdiff
2008-04-07
Stefan Dösinger
d3d9: Read from a slightly different spot in a test.
tree
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commitdiff
2008-04-07
Stefan Dösinger
d3d9: Remove some test trace lines.
tree
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commitdiff
2008-04-07
Stefan Dösinger
d3d9: Enforce ColorFill restrictions.
tree
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commitdiff
2008-04-03
Stefan Dösinger
d3d9: Improve an ok line.
tree
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commitdiff
2008-04-02
Austin English
Spelling fixes.
tree
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commitdiff
2008-04-02
Stefan Dösinger
d3d9: Make the shading test even more precision tolerant.
tree
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commitdiff
2008-04-02
Stefan Dösinger
d3d9: Add a test for temporary results.
tree
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commitdiff
2008-04-01
Stefan Dösinger
wined3d: Catch D3DUSAGE_AUTOGENMIPMAP and D3DUSAGE_REND...
tree
|
commitdiff
2008-04-01
Jason Green
d3d9: Add some visual tests for Direct3DDevice9_Stretch...
tree
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commitdiff
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