2005-11-10 |
Francois Gouget | Assorted spelling and case fixes. |
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2005-11-10 |
Raphael Junqueira | Define GL_EXT_framebuffer_object and GL_EXT_pixelbuffer... |
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2005-11-08 |
Raphael Junqueira | Fix parsing of version number. |
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2005-10-12 |
Oliver Stieber | Changed the way that 24bit and 32bit Adapter and Buffer... |
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2005-10-04 |
Oliver Stieber | Provide looser device matching for backbuffer and depth... |
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2005-10-03 |
Marcus Meissner | Use correct minLookup[] array entry. |
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2005-09-21 |
Oliver Stieber | Start to implement TestCooperativeLevel. |
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2005-09-21 |
Oliver Stieber | Implemented occlusion queries using either GL_ARB_occlu... |
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2005-09-19 |
Oliver Stieber | Return the adaptor mode as X8R8G8B8 when BPP is 24... |
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2005-09-19 |
Oliver Stieber | Prevent CheckDepthStencilMatch from causing problems... |
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2005-09-07 |
Karsten Elfenbein | Added A2R10G10B10 and D3DFMT_D24FS8 modes to all other... |
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2005-08-29 |
Oliver Stieber | Added support for DXT2 and DXT4. |
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2005-08-12 |
Francois Gouget | Assorted spelling fixes. |
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2005-08-11 |
Mike McCormack | Fix gcc 4.0 warnings. |
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2005-08-03 |
Oliver Stieber | Move the setting of states from device to basetexture... |
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2005-07-30 |
Oliver Stieber | Fixed an off by one error in enumdisplaymodes, allowing... |
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2005-07-30 |
Oliver Stieber | Validate that the texture is no larger than the graphic... |
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2005-07-28 |
Mike McCormack | Signed warning fixes. |
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2005-07-26 |
Oliver Stieber | Makes sure any internal reference counting is passed... |
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2005-07-24 |
Raphael Junqueira | - add a new settings for vbo support |
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2005-07-13 |
Oliver Stieber | Correct a few formats that were incorrect. |
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2005-07-13 |
Oliver Stieber | Tidy up some comments and formatting. |
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2005-07-11 |
Francois Gouget | Assorted spelling fixes. |
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2005-07-10 |
Oliver Stieber | Tidy up the way caps are managed in GetDeviceCaps and... |
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2005-07-07 |
Oliver Stieber | Implement render targets using either textures, swapcha... |
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2005-06-30 |
Francois Gouget | Assorted spelling fixes. |
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2005-06-24 |
Oliver Stieber | Add support for samplers. |
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2005-06-23 |
Oliver Stieber | Implement swapchains. |
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2005-06-22 |
Oliver Stieber | Correct GetDeviceCaps so that it uses wined3dcaps as... |
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2005-06-16 |
Oliver Stieber | Rename _D3DCAPS9.MaxPixelShaderValue to the correct |
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2005-06-08 |
Felix Nawothnig | - Output a FIXME when a surface with dimensions not... |
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2005-06-06 |
Dmitry Timoshkov | Make remaining OLE interface vtables const. |
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2005-05-09 |
Daniel Lund | Added D3DDEVCAPS_HWRASTERIZATION to the DevCaps for... |
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2005-04-28 |
Raphael Junqueira | - implement memory access APIs to VertexBuffers |
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2005-03-29 |
Oliver Stieber | - Volume now inherits Resource. This isn't the way... |
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2005-03-23 |
Francois Gouget | Assorted spelling fixes. |
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2005-03-02 |
Oliver Stieber | Implemented guids for wined3d. |
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2005-02-23 |
Jason Edmeades | Enable parsing of vendor strings not matching the expec... |
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2005-02-10 |
Francois Gouget | Assorted spelling fixes. |
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2005-01-31 |
Alexandre Julliard | Only create an X window for top-level windows, not... |
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2005-01-27 |
Raphael Junqueira | - fix typo in wined3d_interface.h |
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2005-01-26 |
Raphael Junqueira | - a very basic blending support on fast drawing path... |
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2005-01-18 |
Jason Edmeades | - Handle failures to allocate storage more gracefully. |
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2005-01-12 |
James Hawkins | Use only stored result of Interlocked* in AddRef/Release. |
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2005-01-09 |
Jason Edmeades | Add render target support, and ensure there is a front... |
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2005-01-09 |
Oliver Stieber | Correct loop check for enum display and include 32bit... |
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2004-12-14 |
Jason Edmeades | Add Clear, Present and EndScene support and fix a bug... |
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2004-12-13 |
Jason Edmeades | Add {G,S}etRenderState and {G,S}etTextureStageState... |
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2004-12-09 |
Alexandre Julliard | Janitorial: C booleans must not be compared against... |
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2004-11-28 |
Jason Edmeades | Add Get/Set Transform support, plus BeginScene (does... |
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2004-11-23 |
Jason Edmeades | - Implement SetStreamSource |
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2004-10-22 |
Francois Gouget | Assorted spelling fixes. |
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2004-10-21 |
Jason Edmeades | Implement the beginnings of the stateblock class, and... |
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2004-10-08 |
Jason Edmeades | Copy and tidy up the code from dx8 create device into... |
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2004-10-07 |
Jason Edmeades | Add a IWineD3DDevice object type (empty for now), and... |
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2004-10-06 |
Jason Edmeades | Move the GetDeviceCaps into the wined3d library and... |
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2004-10-05 |
Francois Gouget | Assorted spelling fixes. |
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2004-10-05 |
Jason Edmeades | Move the Check* type functions into wined3d and copy... |
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2004-09-29 |
Jason Edmeades | Move into wined3d and call from d3d9 the GetAdapterId... |
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2004-09-28 |
Jason Edmeades | - Make d3d8 know about the wined3d device and start... |
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2004-09-23 |
Jason Edmeades | Create a wined3d interface, and generate a wined3d... |
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