2005-12-09 |
Oliver Stieber | wined3d: Vertex shader 8 support. |
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2005-11-29 |
Oliver Stieber | Added support for vertex and pixel shader constants... |
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2005-11-23 |
Francois Gouget | Assorted spelling fixes. |
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2005-11-21 |
Oliver Stieber | Implement a pixel shader parser and cross compiler... |
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2005-11-15 |
Raphael Junqueira | - defined D3DCOLOR_B macros to access byte values of... |
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2005-10-29 |
Oliver Stieber | Move the softwareVertexProcessing flag from the statebl... |
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2005-09-28 |
Oliver Stieber | Implement state tracking for pixel shader constants. |
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2005-09-26 |
Francois Gouget | Assorted spelling fixes. |
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2005-09-23 |
Oliver Stieber | Optionally repack nonpower 2 textures to the expected... |
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2005-09-21 |
Oliver Stieber | Start to implement TestCooperativeLevel. |
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2005-09-21 |
Oliver Stieber | Added support for state management of vertex shader... |
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2005-09-21 |
Oliver Stieber | Implemented occlusion queries using either GL_ARB_occlu... |
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2005-08-26 |
Mike McCormack | Fix gcc 4.0 warnings. |
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2005-08-25 |
Oliver Stieber | Implemented stubbed out pixel shaders and their states... |
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2005-08-22 |
Oliver Stieber | Fix quite a few texturing problems and cases where... |
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2005-08-19 |
Oliver Stieber | Integrate hardware vertex shaders into the drawing... |
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2005-08-17 |
Oliver Stieber | Copy the parser and cross compiler from d3d8 and update... |
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2005-08-17 |
Oliver Stieber | Add support for vertex shader constants to the stateblock. |
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2005-08-17 |
Oliver Stieber | Tidy up vertex shaders and bring the current code inlin... |
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2005-08-11 |
Oliver Stieber | Track the state of softwareVertexProcessing. |
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2005-08-03 |
Oliver Stieber | Moved support for non power 2 texture to hardware. |
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2005-08-03 |
Oliver Stieber | Move the setting of states from device to basetexture... |
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2005-08-01 |
Oliver Stieber | Separate the setting of the DirectX texture and sampler... |
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2005-07-30 |
Oliver Stieber | Tidy up some of the formatting in drawprim and add... |
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2005-07-28 |
Mike McCormack | gcc 4.0 -Wpointer-sign fixes. |
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2005-07-27 |
Oliver Stieber | Changed swapchains held by the device from an array... |
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2005-07-26 |
Oliver Stieber | DirectX uses a R/Z transform to translate a texture... |
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2005-07-26 |
Oliver Stieber | Makes sure any internal reference counting is passed... |
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2005-07-26 |
Oliver Stieber | Implement resource tracking, require for reset and... |
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2005-07-24 |
Raphael Junqueira | - add a new settings for vbo support |
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2005-07-22 |
Francois Gouget | Assorted spelling fixes. |
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2005-07-19 |
Oliver Stieber | Implement the use of PBuffers for offscreen textures. |
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2005-07-15 |
Oliver Stieber | Implemented Get/Set/Free private data in resource. |
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2005-07-13 |
Oliver Stieber | Correct a few formats that were incorrect. |
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2005-07-13 |
Oliver Stieber | Added basic memory management and tracking to wined3d. |
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2005-07-11 |
Oliver Stieber | Move parameters relating to opengl on the surface struc... |
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2005-07-11 |
Oliver Stieber | Implemented basic non-power 2 texture in wined3d. |
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2005-07-07 |
Oliver Stieber | Implement render targets using either textures, swapcha... |
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2005-07-05 |
Oliver Stieber | Implemented stateblocks in wined3d. |
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2005-06-30 |
Francois Gouget | Assorted spelling fixes. |
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2005-06-24 |
Oliver Stieber | Add support for samplers. |
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2005-06-23 |
Oliver Stieber | Implement swapchains. |
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2005-06-09 |
Marcus Meissner | Fixed definition/declaration mismatches of newly static... |
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2005-06-06 |
Dmitry Timoshkov | Make remaining OLE interface vtables const. |
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2005-03-29 |
Oliver Stieber | - Volume now inherits Resource. This isn't the way... |
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2005-03-14 |
Oliver Stieber | Encapsulate texture, surface encapsulated. |
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2005-03-03 |
Oliver Stieber | Added a stubbed out version of query to d3d9 and wined3d. |
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2005-03-02 |
Oliver Stieber | Put all the stubs in wined3d in place, with some functi... |
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2005-01-26 |
Raphael Junqueira | - VertexDeclaration device APIs |
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2005-01-19 |
Raphael Junqueira | Begin support of VertexDeclaration on wined3d using... |
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2005-01-18 |
Jason Edmeades | - Handle failures to allocate storage more gracefully. |
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2005-01-17 |
Jason Edmeades | - Add texture support for all the texture types for... |
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2005-01-09 |
Jason Edmeades | Add render target support, and ensure there is a front... |
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2004-12-17 |
Raphael Junqueira | Fixed build problem with GL_VERSION_1_2. |
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2004-12-14 |
Jason Edmeades | Add Clear, Present and EndScene support and fix a bug... |
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2004-12-13 |
Jason Edmeades | Add {G,S}etRenderState and {G,S}etTextureStageState... |
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2004-12-09 |
Jason Edmeades | Add {G,S}etIndices, {G,S}Viewport and enable the basic... |
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2004-12-07 |
Jason Edmeades | Add BaseTexture class support, call from d3d9. |
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2004-11-29 |
Jason Edmeades | Implement Material, Clip plane and Light support plus |
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2004-11-28 |
Jason Edmeades | Add Get/Set Transform support, plus BeginScene (does... |
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2004-11-24 |
Jason Edmeades | Add indexbuffer support into wined3d. |
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2004-11-23 |
Jason Edmeades | - Implement SetStreamSource |
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2004-10-21 |
Jason Edmeades | Implement the beginnings of the stateblock class, and... |
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2004-10-14 |
Jason Edmeades | - Add support (as far as was previously) for the Vertex... |
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2004-10-08 |
Jason Edmeades | Copy and tidy up the code from dx8 create device into... |
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2004-10-07 |
Jason Edmeades | Add a IWineD3DDevice object type (empty for now), and... |
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2004-10-06 |
Jason Edmeades | Move the GetDeviceCaps into the wined3d library and... |
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2004-10-05 |
Jason Edmeades | Move the Check* type functions into wined3d and copy... |
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2004-09-29 |
Jason Edmeades | Move into wined3d and call from d3d9 the GetAdapterId... |
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2004-09-28 |
Jason Edmeades | - Make d3d8 know about the wined3d device and start... |
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2004-09-23 |
Jason Edmeades | Create a wined3d interface, and generate a wined3d... |
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2003-11-14 |
Raphael Junqueira | Add the wined3d dll for beginning a cleaner d3d archite... |
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