wined3d: Add extension detection to the GL format template table.
[wine] / dlls / wined3d / directx.c
2009-06-05  Henri Verbeetwined3d: Add extension detection for ARB_depth_texture.
2009-06-04  Henri Verbeetwined3d: Add a proper enum value for "no extension".
2009-05-28  Louis Lenderswined3d: Fix CheckDeviceMultiSampleType when queried...
2009-05-25  Louis Lenderswined3d: Match device name string to windows one.
2009-05-25  Chris Robinsonwined3d: Prevent erroneous FIXMEs on newer cards.
2009-05-21  Stefan Dösingerwined3d: Add NV asm extension support to the ARB backend.
2009-05-18  Stefan Dösingerwined3d: Support clipplanes with GLSL.
2009-05-18  Robert Keywined3d: Remove HD 4800 "2048MB for X2 versions" comment.
2009-05-15  Robert Keywined3d: Fix ATI HD4800 being reported as ATI 9500.
2009-05-15  Henri Verbeetwined3d: Document functions that depend on the caller...
2009-05-14  Henri Verbeetwined3d: Add missing GL locking to test_pbo_functionali...
2009-05-12  Rico Schüllerwined3d: Add UnregisterClass() on DLL_PROCESS_DETACH.
2009-05-08  Stefan Dösingerwined3d: Work around a bad crash in fglrx.
2009-05-05  Stefan Dösingerwined3d: Make use of GL_ARB_half_float_vertex.
2009-05-05  Stefan Dösingerwined3d: Implement texldd.
2009-04-28  Stefan Dösingerwined3d: Set the max mipmap level in the pbo test.
2009-04-28  Stefan Dösingerwined3d: Emulate R16G16F and R32G32F if GL_ARB_texture_...
2009-04-20  Stefan Dösingerwined3d: Merge match_apple and implementation_is_apple.
2009-04-20  Stefan Dösingerwined3d: Reserve additional GLSL constants on some...
2009-04-20  Stefan Dösingerwined3d: Move the remaining quirks into the quirk table.
2009-04-20  Stefan Dösingerwined3d: Move the generic mac glsl uniform fixup to...
2009-04-20  Stefan Dösingerwined3d: Add a more formal framework for driver quirks.
2009-04-13  Roderick Colenbranderwined3d: Report the driver description as reported...
2009-04-13  Roderick Colenbranderwined3d: Update Nvidia driver version information.
2009-04-10  Stefan Dösingerwined3d: Deal with reserved shader constants in the...
2009-04-08  Stefan Dösingerd3d8, d3d9: Don't rely on the wined3d buffer type.
2009-04-06  Roderick Colenbranderwined3d: Update NVidia pci ids.
2009-03-30  Roderick Colenbranderwined3d: Check for the presence of wglGetExtensionsStri...
2009-03-27  Henri Verbeetwined3d: Unify vertex and texture formats.
2009-03-24  Henri Verbeetwined3d: Pass format_desc to getColorBits() and getDept...
2009-03-24  Henri Verbeetwined3d: Pass format_desc to the Check*Capability(...
2009-03-23  Roderick Colenbranderwined3d: Add a classic WGL pixel format backend as...
2009-03-23  Roderick Colenbranderwined3d: Add WGL_ARB_pixel_format detection.
2009-03-13  Henri Verbeetwined3d: Only return a pointer to struct GlPixelFormatD...
2009-03-13  Henri Verbeetwined3d: Add fields from StaticPixelFormatDesc to struc...
2009-03-12  Henri Verbeetwined3d: Remove a redundant check.
2009-03-11  Henri Verbeetwined3d: Don't leak WineD3DAdapter.cfgs.
2009-03-11  Henri Verbeetwined3d: Get rid of the PUSH1 macro.
2009-03-11  Henri Verbeetwined3d: The adapters array should be owned by IWineD3D...
2009-03-05  Henri Verbeetwined3d: Add support for ARB_geometry_shader4.
2009-02-23  Henri Verbeetd3d10core: Keep a reference to the wined3d device in...
2009-02-20  Henri Verbeetwined3d: Add DXGI formats to WINED3DFORMAT.
2009-01-21  Paul Chitescuwined3d: Detect Radeon Xpress Series, report PCI ID...
2009-01-16  Henri Verbeetwined3d: Add an IWineD3DDeviceParent interface.
2009-01-12  Stefan Dösingerwined3d: Avoid hooking non-fog glEnable/glDisable calls.
2009-01-10  Allan Tongwined3d: Add code to cleanup device multistate_funcs.
2009-01-09  Henri Verbeetwined3d: Remove stray tabs.
2009-01-09  Henri Verbeetwined3d: Use GL_ALIASED_POINT_SIZE_RANGE to retrieve...
2009-01-08  Henri Verbeetwined3d: Add support for EXT_vertex_array_bgra.
2008-12-29  Vincent Pelletierwined3d: Detect intel 945 GM.
2008-12-22  Rico Schüllerwined3d: Fix compilation for Windows build.
2008-12-19  Roderick Colenbranderwined3d: Add GL_RG16F / GL_RG32F support using ARB_text...
2008-12-19  Roderick Colenbranderwined3d: Add GL_ARB_texture_rg / GL_EXT_texture_swizzle...
2008-12-18  Henri Verbeetwined3d: Track shader constants in the shader backend.
2008-12-16  Stefan Dösingerwined3d: Avoid loading opengl32.dll.
2008-12-16  Stefan Dösingerwined3d: Initialize max_combined_samplers properly.
2008-12-16  Stefan Dösingerwined3d: Fake GL_ARB_multitexture.
2008-12-04  Henri Verbeetwined3d: Make shader texture format fixups more generic.
2008-12-04  Henri Verbeetwined3d: Move GlPixelFormatDesc to wined3d_private...
2008-12-02  Alexandre Julliardwined3d: Make some functions and variables static.
2008-12-01  Henri Verbeetwined3d: Const correctness fixes for directx.c.
2008-12-01  Henri Verbeetwined3d: Remove some superfluous casts.
2008-11-28  Andrew Talbotwined3d: Sign-compare warnings fix.
2008-11-28  Henri Verbeetwined3d: Make minMipLookup_noFilter and magLookup_noFil...
2008-11-24  Roderick Colenbranderwined3d: Add registry key for overriding the pci vendor id.
2008-11-24  Roderick Colenbranderwined3d: Add registry key for overriding pci device id.
2008-11-24  Vincent Pelletierwined3d: Add detection for NVIDIA's GTX 280.
2008-11-10  Roderick Colenbranderwined3d: Add two missing D3D8/D3D9 capabilities.
2008-11-04  Stefan Dösingerwined3d: Kill the GL_ATI_envmap_bumpmap code.
2008-10-20  Henri Verbeetwined3d: Add support for EXT_framebuffer_multisample.
2008-10-18  Alexandre Julliardwined3d: Convert source files to utf-8.
2008-10-09  Henri Verbeetwined3d: Remove a redundant initialization of cfgs...
2008-09-25  Henri Verbeetwined3d: Handle texture coordinates the same way we...
2008-09-19  Allan Tongwined3d: Fix Geforce9 detection.
2008-09-02  Stefan Dösingerddraw: Beware of the surface type when checking for...
2008-09-02  Francois GougetAssorted spelling fixes.
2008-08-28  Stefan Dösingerwined3d: Silence some format spam.
2008-08-27  Stefan Dösingerwined3d: Make the texture stage mapping nvrc independent.
2008-08-27  Stefan Dösingerwined3d: Advertise a few line caps.
2008-08-27  Stefan Dösingerwined3d: Disable D3DFMT_R3G3B2.
2008-08-26  Stefan Dösingerwined3d: Use the correct texture limit.
2008-08-25  Stefan Dösingerwined3d: Fix the drawStridedSlow callback function...
2008-08-25  Stefan Dösingerwined3d: Disable D3DFMT_A2W10V10U10.
2008-08-25  Stefan Dösingerwined3d: Disable D3DFMT_A4L4.
2008-08-25  Henri Verbeetwined3d: Move a TRACE up a few lines.
2008-08-25  Chris Robinsonwined3d: Use 8 bits-per-component for the PBO test...
2008-08-21  Alexander Dorofeyevwined3d: Set D3DPTEXTURECAPS_TRANSPARENCY.
2008-08-20  Stefan Dösingerwined3d: Implement YUV emulation with GL_ARB_fragment_p...
2008-08-20  Stefan Dösingerwined3d: Ask the ffp/shader/blit implementation about...
2008-08-20  Stefan Dösingerwined3d: Test formats for surface support.
2008-08-20  Stefan Dösingerwined3d: Start a framework for color conversion shaders...
2008-08-20  Stefan Dösingerwined3d: Support YUV formats with GL_APPLE_ycbcr_422.
2008-08-04  Tobias Jakobiwined3d: Remove arb_tex_npot for NV FX series in fixup_...
2008-08-04  Stefan Dösingerwined3d: Always load glFinish and glFlush from opengl32...
2008-08-04  Stefan Dösingerwined3d: Report the pitch alignment to ddraw.
2008-08-04  Stefan Dösingerwined3d: Only set D3D caps when GL was loaded successfully.
2008-08-04  Stefan Dösingerddraw: Set ddraw caps in wined3d.
2008-07-31  Stefan Dösingerwined3d: GL_ARB_fragment_program ffp implementation.
2008-07-24  Stefan Dösingerwined3d: ATI2N support using GL_EXT_texture_compression...
2008-07-24  Stefan Dösingerwined3d: Support ATI's D3DFMT_ATI2N format.
next