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usp10: Simplify the offset calculation by always using ETO_PDY.
[wine]
/
dlls
/
d3dx9_36
/
d3dx9_36_private.h
2012-10-29
Józef Kucia
d3dx9: Introduce a function for copying pixels.
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2012-10-29
Józef Kucia
d3dx9: Rename point_filter_simple_data to point_filter_...
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2012-10-29
Józef Kucia
d3dx9: Rename copy_simple_data to convert_argb_pixels.
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2012-10-23
Józef Kucia
d3dx9: Introduce a separate pixel format type for compr...
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2012-09-14
Rico Schüller
d3dx9: Use set_number instead of get_bool/int/float.
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2012-09-06
Rico Schüller
d3dx9: Move D3DXPARAMETER_TYPE conversion helpers to...
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2012-09-03
Rico Schüller
d3dx9: Remove FormatType typedef.
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2012-09-03
Rico Schüller
d3dx9: Remove PixelFormatDesc typedef.
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2012-08-27
Rico Schüller
d3dx9: Add debug helper function for RegisterSet.
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2012-07-16
Józef Kucia
d3dx9: Use structure to pass volume size to pixel forma...
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2012-07-16
Józef Kucia
d3dx9: Implement point filtering for volume textures.
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2012-07-16
Józef Kucia
d3dx9: Implement pixel format conversion for volume...
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2012-07-09
Józef Kucia
d3dx9: Implement D3DXLoadVolumeFromFileInMemory.
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2012-07-02
Józef Kucia
d3dx9: Implement D3DXCreateVolumeTextureFromFileInMemoryEx.
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2012-05-31
Józef Kucia
d3dx9: Implement D3DXSaveSurfaceToFileInMemory.
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2012-05-14
Józef Kucia
d3dx9: Add DDS support in D3DXCreateTextureFromFile...
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2012-05-14
Józef Kucia
d3dx9: Implement D3DXCreateCubeTextureFromFileInMemoryEx.
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2012-04-27
Henri Verbeet
d3dx9: Add basic support for loading DXT formats to...
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2012-03-09
Henri Verbeet
d3dx9: Implement loading luminance/alpha data in D3DXLo...
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2011-06-07
Dylan Smith
d3dx9: Generate effect instances from materials for...
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2011-05-16
Marcus Meissner
d3dx9_36: Mark internal symbols as hidden.
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2011-04-12
Rico Schüller
d3dx9: Parse effect parameter type definition.
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2011-01-27
Michael Stefaniuc
d3dx9_36: COM cleanup for the ID3DXSprite iface.
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2011-01-27
Michael Stefaniuc
d3dx9_36: COM cleanup for the ID3DXMesh iface.
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2011-01-27
Michael Stefaniuc
d3dx9_36: COM cleanup for the ID3DXMatrixStack iface.
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2011-01-27
Michael Stefaniuc
d3dx9_36: COM cleanup for the ID3DXFont iface.
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2011-01-27
Michael Stefaniuc
d3dx9_36: COM cleanup for the ID3DXBuffer iface.
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2010-10-18
Matteo Bruni
d3dx9: Store transform matrix per-sprite.
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2010-10-18
Matteo Bruni
d3dx9: Search for a compatible pixel format in D3DXChec...
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2010-09-21
Misha Koshelev
d3dx9_36: Implement D3DXCreateMesh and initial ID3DXMes...
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2010-08-25
Matteo Bruni
d3dcompiler: Move shader assembler implementation from...
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2010-07-22
Matteo Bruni
d3dx9: Shader assembler <= ps_1_3 support.
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2010-07-22
Matteo Bruni
d3dx9: Add <= ps_1_3 instruction parsing to the shader...
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2010-07-20
Matteo Bruni
d3dx9: Shader assembler ps_1_4 support.
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2010-07-20
Matteo Bruni
d3dx9: Add ps_1_4 instructions parsing to the shader...
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2010-07-20
Matteo Bruni
d3dx9: Add shift modifiers parsing to the shader assembler.
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2010-07-19
Matteo Bruni
d3dx9: Remove unused parameter from get_regname().
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2010-06-09
Matteo Bruni
d3dx9: Mark builtin compatibility declarations in the...
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2010-05-31
Matteo Bruni
d3dx9: Allow modifiers on the ps dcl sampler instruction.
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2010-05-31
Matteo Bruni
d3dx9: Allow modifiers on the ps dcl input instruction.
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2010-05-27
Matteo Bruni
d3dx9: Shader assembler vs_1_0 and vs_1_1 support.
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2010-05-21
Matteo Bruni
d3dx9: Shader assembler ps_2_x support.
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2010-05-21
Matteo Bruni
d3dx9: Shader assembler vs_2_x support.
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2010-05-21
Matteo Bruni
d3dx9: Use separate opcodes for TEXLDP and TEXLDB.
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2010-05-19
Matteo Bruni
d3dx9: Shader assembler ps_3_0 support.
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2010-05-19
Matteo Bruni
d3dx9: Add ps_3_0 instructions parsing to the shader...
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2010-05-18
Matteo Bruni
d3dx9: Add some version-specific checks in the shader...
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2010-05-17
Matteo Bruni
d3dx9: Add DEFB instruction support in the shader assem...
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2010-05-17
Matteo Bruni
d3dx9: Add DEFI instruction support in the shader assem...
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2010-05-17
Matteo Bruni
d3dx9: Add DEF instruction support in the shader assembler.
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2010-05-13
Matteo Bruni
d3dx9: Add sampler dcl instruction support to the shade...
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2010-05-13
Matteo Bruni
d3dx9: Add input dcl instruction support to the shader...
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2010-05-13
Matteo Bruni
d3dx9: Complete output dcl instruction support.
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2010-05-13
Matteo Bruni
d3dx9: Add output dcl instruction partial support to...
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2010-05-12
Matteo Bruni
d3dx9: Add predicate support to the shader assembler.
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2010-05-12
Matteo Bruni
d3dx9: Add other flow control instructions in the shade...
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2010-05-12
Matteo Bruni
d3dx9: Support some flow control instructions in the...
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2010-05-06
Matteo Bruni
d3dx9: Support some more vs_3_0 instructions in the...
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2010-05-06
Matteo Bruni
d3dx9: Support all the remaining register types in...
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2010-04-28
Matteo Bruni
d3dx9: Add source register modifiers (sm 2+) support...
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2010-04-28
Matteo Bruni
d3dx9: Add instruction modifiers (sm 2.0+) support...
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2010-04-28
Matteo Bruni
d3dx9: Add swizzle and writemask support to the shader...
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2010-03-30
Matteo Bruni
d3dx9: Implement a basic bytecode writer.
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2010-03-30
Matteo Bruni
d3dx9: Implement D3DXAssembleShader function, really...
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2010-03-30
Matteo Bruni
d3dx9: Partial implementation of D3DXAssembleShader...
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2009-10-16
Tony Wasserka
d3dx9: Implement converting and copying ARGB surface...
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2009-07-13
David Adam
d3dx9: Merge d3dx8 math into d3dx9.
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2009-07-13
David Adam
d3dx9: Merge d3dx8 core into d3dx9.
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2009-06-24
Tony Wasserka
d3dx9: Implement ID3DXFont_GetTextMetrics.
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2009-06-24
Tony Wasserka
d3dx9: Implement ID3DXFont_GetDC.
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2009-06-24
Tony Wasserka
d3dx9: Implement ID3DXFont_GetDesc.
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2009-06-24
Tony Wasserka
d3dx9: Implement ID3DXFont_GetDevice.
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2009-06-02
Tony Wasserka
d3dx9: Redirect D3DXGetImageInfo functions to the FromF...
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2009-06-02
Tony Wasserka
d3dx9: Add utility functions for loading files and...
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2008-11-10
Tony Wasserka
d3dx9: Implement ID3DXSprite_Begin/End.
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2008-11-07
Tony Wasserka
d3dx9: Implement ID3DXSprite_Draw.
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2008-11-07
Tony Wasserka
d3dx9: Implement D3DXCreateSprite.
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2008-07-30
Tony Wasserka
d3dx9: Add stubs for the ID3DXSprite functions.
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2008-03-15
Tony Wasserka
d3dx9: Add stubs for the ID3DXFont functions.
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