usp10: Simplify the offset calculation by always using ETO_PDY.
[wine] / dlls / d3dx9_36 / d3dx9_36_private.h
2012-10-29  Józef Kuciad3dx9: Introduce a function for copying pixels.
2012-10-29  Józef Kuciad3dx9: Rename point_filter_simple_data to point_filter_...
2012-10-29  Józef Kuciad3dx9: Rename copy_simple_data to convert_argb_pixels.
2012-10-23  Józef Kuciad3dx9: Introduce a separate pixel format type for compr...
2012-09-14  Rico Schüllerd3dx9: Use set_number instead of get_bool/int/float.
2012-09-06  Rico Schüllerd3dx9: Move D3DXPARAMETER_TYPE conversion helpers to...
2012-09-03  Rico Schüllerd3dx9: Remove FormatType typedef.
2012-09-03  Rico Schüllerd3dx9: Remove PixelFormatDesc typedef.
2012-08-27  Rico Schüllerd3dx9: Add debug helper function for RegisterSet.
2012-07-16  Józef Kuciad3dx9: Use structure to pass volume size to pixel forma...
2012-07-16  Józef Kuciad3dx9: Implement point filtering for volume textures.
2012-07-16  Józef Kuciad3dx9: Implement pixel format conversion for volume...
2012-07-09  Józef Kuciad3dx9: Implement D3DXLoadVolumeFromFileInMemory.
2012-07-02  Józef Kuciad3dx9: Implement D3DXCreateVolumeTextureFromFileInMemoryEx.
2012-05-31  Józef Kuciad3dx9: Implement D3DXSaveSurfaceToFileInMemory.
2012-05-14  Józef Kuciad3dx9: Add DDS support in D3DXCreateTextureFromFile...
2012-05-14  Józef Kuciad3dx9: Implement D3DXCreateCubeTextureFromFileInMemoryEx.
2012-04-27  Henri Verbeetd3dx9: Add basic support for loading DXT formats to...
2012-03-09  Henri Verbeetd3dx9: Implement loading luminance/alpha data in D3DXLo...
2011-06-07  Dylan Smithd3dx9: Generate effect instances from materials for...
2011-05-16  Marcus Meissnerd3dx9_36: Mark internal symbols as hidden.
2011-04-12  Rico Schüllerd3dx9: Parse effect parameter type definition.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXSprite iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXMesh iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXMatrixStack iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXFont iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXBuffer iface.
2010-10-18  Matteo Brunid3dx9: Store transform matrix per-sprite.
2010-10-18  Matteo Brunid3dx9: Search for a compatible pixel format in D3DXChec...
2010-09-21  Misha Koshelevd3dx9_36: Implement D3DXCreateMesh and initial ID3DXMes...
2010-08-25  Matteo Brunid3dcompiler: Move shader assembler implementation from...
2010-07-22  Matteo Brunid3dx9: Shader assembler <= ps_1_3 support.
2010-07-22  Matteo Brunid3dx9: Add <= ps_1_3 instruction parsing to the shader...
2010-07-20  Matteo Brunid3dx9: Shader assembler ps_1_4 support.
2010-07-20  Matteo Brunid3dx9: Add ps_1_4 instructions parsing to the shader...
2010-07-20  Matteo Brunid3dx9: Add shift modifiers parsing to the shader assembler.
2010-07-19  Matteo Brunid3dx9: Remove unused parameter from get_regname().
2010-06-09  Matteo Brunid3dx9: Mark builtin compatibility declarations in the...
2010-05-31  Matteo Brunid3dx9: Allow modifiers on the ps dcl sampler instruction.
2010-05-31  Matteo Brunid3dx9: Allow modifiers on the ps dcl input instruction.
2010-05-27  Matteo Brunid3dx9: Shader assembler vs_1_0 and vs_1_1 support.
2010-05-21  Matteo Brunid3dx9: Shader assembler ps_2_x support.
2010-05-21  Matteo Brunid3dx9: Shader assembler vs_2_x support.
2010-05-21  Matteo Brunid3dx9: Use separate opcodes for TEXLDP and TEXLDB.
2010-05-19  Matteo Brunid3dx9: Shader assembler ps_3_0 support.
2010-05-19  Matteo Brunid3dx9: Add ps_3_0 instructions parsing to the shader...
2010-05-18  Matteo Brunid3dx9: Add some version-specific checks in the shader...
2010-05-17  Matteo Brunid3dx9: Add DEFB instruction support in the shader assem...
2010-05-17  Matteo Brunid3dx9: Add DEFI instruction support in the shader assem...
2010-05-17  Matteo Brunid3dx9: Add DEF instruction support in the shader assembler.
2010-05-13  Matteo Brunid3dx9: Add sampler dcl instruction support to the shade...
2010-05-13  Matteo Brunid3dx9: Add input dcl instruction support to the shader...
2010-05-13  Matteo Brunid3dx9: Complete output dcl instruction support.
2010-05-13  Matteo Brunid3dx9: Add output dcl instruction partial support to...
2010-05-12  Matteo Brunid3dx9: Add predicate support to the shader assembler.
2010-05-12  Matteo Brunid3dx9: Add other flow control instructions in the shade...
2010-05-12  Matteo Brunid3dx9: Support some flow control instructions in the...
2010-05-06  Matteo Brunid3dx9: Support some more vs_3_0 instructions in the...
2010-05-06  Matteo Brunid3dx9: Support all the remaining register types in...
2010-04-28  Matteo Brunid3dx9: Add source register modifiers (sm 2+) support...
2010-04-28  Matteo Brunid3dx9: Add instruction modifiers (sm 2.0+) support...
2010-04-28  Matteo Brunid3dx9: Add swizzle and writemask support to the shader...
2010-03-30  Matteo Brunid3dx9: Implement a basic bytecode writer.
2010-03-30  Matteo Brunid3dx9: Implement D3DXAssembleShader function, really...
2010-03-30  Matteo Brunid3dx9: Partial implementation of D3DXAssembleShader...
2009-10-16  Tony Wasserkad3dx9: Implement converting and copying ARGB surface...
2009-07-13  David Adamd3dx9: Merge d3dx8 math into d3dx9.
2009-07-13  David Adamd3dx9: Merge d3dx8 core into d3dx9.
2009-06-24  Tony Wasserkad3dx9: Implement ID3DXFont_GetTextMetrics.
2009-06-24  Tony Wasserkad3dx9: Implement ID3DXFont_GetDC.
2009-06-24  Tony Wasserkad3dx9: Implement ID3DXFont_GetDesc.
2009-06-24  Tony Wasserkad3dx9: Implement ID3DXFont_GetDevice.
2009-06-02  Tony Wasserkad3dx9: Redirect D3DXGetImageInfo functions to the FromF...
2009-06-02  Tony Wasserkad3dx9: Add utility functions for loading files and...
2008-11-10  Tony Wasserkad3dx9: Implement ID3DXSprite_Begin/End.
2008-11-07  Tony Wasserkad3dx9: Implement ID3DXSprite_Draw.
2008-11-07  Tony Wasserkad3dx9: Implement D3DXCreateSprite.
2008-07-30  Tony Wasserkad3dx9: Add stubs for the ID3DXSprite functions.
2008-03-15  Tony Wasserkad3dx9: Add stubs for the ID3DXFont functions.