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[wine] / dlls / d3d9 / basetexture.c
2008-11-04  Stefan Dösingerd3d9: Use the correct AddRef and Release macros.
2007-04-09  Andrew Talbotd3d9: Void functions should not return a value.
2006-10-10  H. Verbeetd3d9: Win64 printf format warning fixes.
2006-06-10  Alexandre Julliardd3d9: Make the virtual table functions static where...
2006-06-07  H. Verbeetd3d9: Fix QueryInterface.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2005-05-27  Dmitry TimoshkovMake some of the OLE interface vtables const.
2005-03-11  Oliver StieberChange AddRef in queryInterface to IUnknown_AddRef.
2005-01-24  Paul Vriens- use Interlocked* functions in AddRef and Release.
2005-01-17  Jason Edmeades- Add texture support for all the texture types for...
2004-12-07  Jason EdmeadesAdd BaseTexture class support, call from d3d9.
2004-10-14  Jason Edmeades- Add support (as far as was previously) for the Vertex...
2004-09-08  Alexandre JulliardRemoved some more uses of the non-standard ICOM_THIS...
2004-08-23  Alexandre JulliardGet rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
2004-08-12  Alexandre JulliardGet rid of the non-standard ICOM_VTABLE macro.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-07-01  Raphael Junqueira- some cleanups and fixes on d3d8 and d3d9 headers