kernel32: Print a nicer error message when 16-bit/DOS apps cannot be launched.
[wine] / dlls / wined3d / utils.c
2009-02-23  Henri Verbeetwined3d: Add IWineD3DBuffer, use it in d3d10core.
2009-02-20  Henri Verbeetwined3d: Add DXGI formats to WINED3DFORMAT.
2009-02-18  Francois Gougetwined3d: Make debug{fixup_channel_source,yuv_fixup...
2009-02-17  Stefan Dösingerwined3d: Add a debug function for surface locations.
2009-02-03  Michael Stefaniucwined3d: Remove superfluous pointer casts.
2009-02-03  Michael Stefaniucwined3d: Remove some unused defines.
2009-01-20  Stefan Dösingerwined3d: Get rid of last_was_foggy_shader & friends.
2009-01-20  Henri Verbeetwined3d: Remove some superfluous pointer casts.
2009-01-08  Henri Verbeetwined3d: Enable GL_HALF_FLOAT_NV when NV_HALF_FLOAT...
2009-01-08  Henri Verbeetwined3d: Add support for EXT_vertex_array_bgra.
2009-01-06  Henri Verbeetwined3d: Renumber WINED3DTEXTURESTAGESTATETYPE enum...
2009-01-05  Henri Verbeetwined3d: Remove unused enum elements from WINED3DTEXTUR...
2009-01-03  Henri Verbeetwined3d: Handle WINED3DFVF_XYZW in get_flexible_vertex_...
2008-12-24  Andrew Talbotwined3d: Remove superfluous semicolons.
2008-12-20  Henri Verbeetwined3d: Only apply shader constants that changed.
2008-12-19  Roderick Colenbranderwined3d: Add GL_RG16F / GL_RG32F support using ARB_text...
2008-12-19  Roderick Colenbranderwined3d: Add R32F using ARB_texture_rg.
2008-12-19  Roderick Colenbranderwined3d: Add R16F using ARB_texture_rg.
2008-12-12  Henri Verbeetwined3d: Use a simpler way to calculate the number...
2008-12-12  Henri Verbeetwined3d: Get rid of the textureDimensions field in...
2008-12-11  Stefan Dösingerwined3d: Fix ARG_UNUSED and use it properly.
2008-12-10  Henri Verbeetwined3d: Rename texture_stage_op.color_correction to...
2008-12-04  Stefan Dösingerwined3d: Fix D3DFMT_R32F, R16F, G16R16F, ... in the...
2008-12-04  Henri Verbeetwined3d: Make shader texture format fixups more generic.
2008-12-04  Henri Verbeetwined3d: Move GlPixelFormatDesc to wined3d_private...
2008-12-02  Henri Verbeetwined3d: Const correctness fixes.
2008-11-26  Henri Verbeetwined3d: Const correctness fixes for utils.c.
2008-11-25  Stefan Dösingerwined3d: Enable blue = 1.0 fixup for D3DFMT_V8U8.
2008-11-20  Stefan Dösingerwined3d: Rename the fragment ffp desc structures.
2008-11-04  Stefan Dösingerwined3d: Kill the GL_ATI_envmap_bumpmap code.
2008-10-18  Vitaliy Margolenwined3d: Add one more FBO error status code.
2008-10-18  Alexandre Julliardwined3d: Convert source files to utf-8.
2008-09-02  Stefan Dösingerwined3d: Implement YV12 support for emulated overlays.
2008-08-29  Henri Verbeetwined3d: Remove useless hash_table_t typedef.
2008-08-28  Stefan Dösingerwined3d: Handle projected textures properly in arbfp...
2008-08-28  Stefan Dösingerwined3d: Silence some format spam.
2008-08-28  Stefan Dösingerwined3d: Replace a #if 0 with if(0).
2008-08-27  Stefan Dösingerwined3d: D3DTOP_DOTPRODUCT3 colorop overrides the alphaop.
2008-08-25  Stefan Dösingerwined3d: Add fixed function sRGB write correction.
2008-08-25  Chris Robinsonwined3d: Use the proper internal type for some formats.
2008-08-22  H. Verbeetwined3d: Remove useless hash_table_entry_t typedef.
2008-08-21  Stefan Dösingerwined3d: Don't skip applying texdims with shaders.
2008-08-20  Stefan Dösingerwined3d: Fix the unused arg marker.
2008-08-20  Stefan Dösingerwined3d: Ask the ffp/shader/blit implementation about...
2008-08-20  Stefan Dösingerwined3d: Support YUV formats with GL_APPLE_ycbcr_422.
2008-08-04  Stefan Dösingerwined3d: Initialize the texture op function properly.
2008-07-31  Stefan Dösingerwined3d: Use a hashmap to store the ffp shaders.
2008-07-31  Stefan Dösingerwined3d: Use C bitfields to compact the ffp description.
2008-07-28  Stefan Dösingerwined3d: Add fog and tex types to the ffp fragment...
2008-07-24  Stefan Dösingerwined3d: ATI2N support using GL_EXT_texture_compression...
2008-07-24  Stefan Dösingerwined3d: Support ATI's D3DFMT_ATI2N format.
2008-07-22  Stefan Dösingerwined3d: Move set_tex_op(_nvrc) to their specific files.
2008-07-22  Stefan Dösingerwined3d: Remove some #ifdefs.
2008-07-16  Philip Nilssonwined3d: Enable filtering for D3DFMT_A4R4G4B4.
2008-07-14  Stefan Dösingerwined3d: Separate texture_activate_dimensions.
2008-07-14  Stefan Dösingerwined3d: Move fixed function texture dimension updates...
2008-06-23  H. Verbeetwined3d: Report post pixelshader blending on WINED3DFMT...
2008-06-20  H. Verbeetwined3d: Report WINED3DFMT_FLAG_FILTERING on WINED3DFMT...
2008-06-03  H. Verbeetwined3d: Fix WINED3DTOP_MULTIPLYADD for ATI cards.
2008-05-27  H. Verbeetwined3d: Fix the nvrc implementation of WINED3DTOP_MULT...
2008-05-27  H. Verbeetwined3d: Add WINED3DTOP_ADDSIGNED2X to debug_d3dtop().
2008-04-24  Stefan Dösingerwined3d: Call activate_dimensions from the atifs code.
2008-04-23  Austin EnglishSpelling fixes.
2008-04-02  Stefan Dösingerwined3d: Update copyright lines.
2008-04-02  Stefan Dösingerwined3d: Implement TSSARGTEMP with register combiners.
2008-04-02  Stefan Dösingerwined3d: Implement D3DTA_TEMP in the GL_ATI_fragment_sh...
2008-04-01  Stefan Dösingerwined3d: Return a fake pixel format if gl is not loaded.
2008-03-29  Roderick Colenbranderwined3d: Also move the rendertarget capability to the...
2008-03-29  Roderick Colenbranderwined3d: Add a depthstencil flag to the formats table...
2008-03-29  Roderick Colenbranderwined3d: Make the filtering capability of a format...
2008-03-28  Roderick Colenbranderwined3d: Initial post pixelshader blending support...
2008-03-28  Stefan Dösingerwined3d: Remove some debug TRACE stuff.
2008-03-25  Stefan Dösingerwined3d: Implement env bump mapping in the atifs ffp...
2008-03-25  Stefan Dösingerwined3d: Fragment processing using GL_ATI_fragment_shader.
2008-03-03  Roderick Colenbranderwined3d: Add D32F_LOCKABLE to getDepthStencilBits.
2008-02-22  Roderick Colenbranderddraw: Add yv12 detection support.
2008-01-18  Austin Englishwined3d: Spelling fixes.
2007-12-20  Stefan Dösingerwined3d: Move the GL info structure into the adapter.
2007-12-18  Stefan Dösingerwined3d: Implement D3DFMT_G16R16.
2007-12-07  Stefan Dösingerwined3d: Add an alpha blending test.
2007-12-03  Stefan Dösingerwined3d: Unify bpp to format conversion.
2007-11-29  Stefan Dösingerwined3d: Make the code aware of GL_ARB_texture_rectangle.
2007-11-28  Stefan Dösingerwined3d: Allow using a different internal format for...
2007-11-09  Stefan Dösingerwined3d: Reinstall the projected texture disabling...
2007-09-25  Stefan Dösingerwined3d: Put V8U8 back into the UNKNOWN format group.
2007-09-24  Stefan Dösingerwined3d: Recompile glsl pixelshaders if the sampler...
2007-09-12  Stefan Dösingerwined3d: Emulate D3DFMT_L6V5U5.
2007-09-11  Stefan Dösingerwined3d: Fix WINED3DFMT_X8L8V8U8.
2007-09-10  Chris Robinsonwined3d: Add X4R4G4B4 and A4R4G4B4 to formats allowed...
2007-08-27  Stefan Dösingerwined3d: Some texture transform fixes.
2007-08-27  Stefan Dösingerwined3d: Texture transforms are disabled when drawing...
2007-08-20  Stefan Dösingerwined3d: Fix some alpha channels in formats.
2007-08-16  Stefan Dösingerwined3d: Fix WINED3DFMT_R3G3B2.
2007-08-13  Roderick Colenbranderwined3d: Add more pixelformats to getColorBits.
2007-08-13  Roderick Colenbranderwined3d: Fix WINED3DFMT D16/L16 bugs in the pixelformat...
2007-08-09  Roderick Colenbranderwined3d: Better pixelformat selection code.
2007-08-08  Roderick Colenbranderwined3d: Prepare pbuffer code for WGL transition.
2007-07-30  Stefan Dösingerwined3d: A more dynamic initialization of the gl pixel...
2007-07-30  Stefan Dösingerwined3d: Store the gl format table in the gl info struc...
2007-07-30  Stefan Dösingerwined3d: Split up the format table.
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