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mshtml: Added hack to allow pass post data to IPersistMoniker::Load.
[wine]
/
dlls
/
d3d8
/
2006-02-14
Roderick Colenbrander
d3d8: Move d3d8 surface over to wined3d (based on the...
tree
|
commitdiff
2006-02-07
Roderick Colenbrander
d3d8: fbconfig fix.
tree
|
commitdiff
2006-02-05
H. Verbeet
d3d8: Use GL_EXTCALL to call OpenGL extension glPointPa...
tree
|
commitdiff
2006-02-05
H. Verbeet
d3d8: Add detection for GL_ARB_point_parameters support.
tree
|
commitdiff
2006-02-04
Vitaly Budovski
d3d8: Fixed point sprite scaling when size < 1.0f.
tree
|
commitdiff
2006-02-04
Vitaly Budovski
d3d8: Fixed POINTSPRITEENABLE.
tree
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commitdiff
2006-02-04
Vitaly Budovski
d3d8: Fixed POINTSCALEENABLE.
tree
|
commitdiff
2006-01-30
Jan Zerebecki
d3d8: CreateDevice should use the root of the current...
tree
|
commitdiff
2006-01-23
H. Verbeet
d3d8: For render states D3DRS_POINTSPRITEENABLE and
tree
|
commitdiff
2006-01-23
H. Verbeet
d3d8: Add GL_ARB_multisample definitions.
tree
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commitdiff
2006-01-23
H. Verbeet
d3d8: Add detection for GL_ARB_point_sprite support.
tree
|
commitdiff
2006-01-19
H. Verbeet
d3d8: Added GL_ARB_point_sprite definition.
tree
|
commitdiff
2006-01-17
Vitaly Budovski
d3d8: Render state additions.
tree
|
commitdiff
2005-11-26
Alexandre Julliard
Renamed all .cvsignore files to .gitignore.
tree
|
commitdiff
2005-11-23
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2005-11-10
Francois Gouget
Remove spaces before '\n' in traces.
tree
|
commitdiff
2005-11-07
Vincent Béron
Remove already included headers.
tree
|
commitdiff
2005-11-03
Raphael Junqueira
- defined D3DCOLOR_B macros to access byte values of...
tree
|
commitdiff
2005-10-27
Oliver Stieber
Release the OpenGL context when the device is released.
tree
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commitdiff
2005-10-27
Oliver Stieber
Changed index and vertex buffer so that internal refere...
tree
|
commitdiff
2005-10-13
Oliver Stieber
Allow cube textures to be updated.
tree
|
commitdiff
2005-09-29
Alexandre Julliard
We are no longer generating .dbg.c files.
tree
|
commitdiff
2005-09-29
H. Verbeet
Fix DXT2 & DXT4 support for d3d8.
tree
|
commitdiff
2005-09-28
H. Verbeet
Fix missing prototypes when using nVidia OpenGL headers.
tree
|
commitdiff
2005-09-26
Francois Gouget
Documentation tweaks to make winapi_check happy.
tree
|
commitdiff
2005-09-21
Oliver Stieber
Correct the number of parameters (and partly their...
tree
|
commitdiff
2005-09-09
Mike McCormack
Fix gcc 4.0 warning.
tree
|
commitdiff
2005-08-29
Oliver Stieber
Use wined3dformat when calling wined3d.
tree
|
commitdiff
2005-08-09
Mike McCormack
Fix gcc 4.0 warnings.
tree
|
commitdiff
2005-08-03
Alexandre Julliard
Removed the broken mmap64 configure check, and moved the
tree
|
commitdiff
2005-07-28
Mike McCormack
Fix sign warnings.
tree
|
commitdiff
2005-07-14
Stefan Huehner
Fix some missing-declarations warnings.
tree
|
commitdiff
2005-07-11
Mike McCormack
Interlocked LONG* gcc warning fixes.
tree
|
commitdiff
2005-07-11
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2005-07-10
Marcus Meissner
Fixed signedness issues.
tree
|
commitdiff
2005-07-06
Mike McCormack
gcc 4.0 -Wpointer-sign fixes (Reg* functions).
tree
|
commitdiff
2005-06-30
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2005-06-23
Oliver Stieber
Implement swapchains.
tree
|
commitdiff
2005-06-20
Alexandre Julliard
Moved a few registry keys from HKLM\Software\Wine to
tree
|
commitdiff
2005-06-17
Oliver Stieber
Change the way caps are sent between d3d9/d3d8 and...
tree
|
commitdiff
2005-06-13
Alexandre Julliard
Added magic comments to all Wine-specific registry...
tree
|
commitdiff
2005-05-29
Kristiaan Lenaerts
gcc 4.0 compile fix.
tree
|
commitdiff
2005-05-27
Dmitry Timoshkov
Make some of the OLE interface vtables const.
tree
|
commitdiff
2005-05-09
Alexandre Julliard
Added rules for building import libraries in the indivi...
tree
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commitdiff
2005-05-07
Alexandre Julliard
Added rules to build import libraries in the individual...
tree
|
commitdiff
2005-05-06
Alexandre Julliard
Renamed ttydrv and x11drv to winetty.drv and winex11...
tree
|
commitdiff
2005-04-27
Raphael Junqueira
Fix crash on drawStridedSlow.
tree
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commitdiff
2005-03-29
Oliver Stieber
- Volume now inherits Resource. This isn't the way...
tree
|
commitdiff
2005-03-24
Jakob Eriksson
Get rid of HeapAlloc casts.
tree
|
commitdiff
2005-03-23
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2005-03-02
Alexandre Julliard
Avoid spaces before preprocessor directives, that's...
tree
|
commitdiff
2005-02-24
Jason Edmeades
Correct handling of unusual vendor strings in d3d8...
tree
|
commitdiff
2005-02-08
Carlos Lozano
Check that pstream is not null.
tree
|
commitdiff
2005-01-31
Alexandre Julliard
Only create an X window for top-level windows, not...
tree
|
commitdiff
2005-01-24
Paul Vriens
- use Interlocked* functions in AddRef and Release.
tree
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commitdiff
2005-01-24
Rémi Assailly
char -> const char fixes.
tree
|
commitdiff
2005-01-09
Jason Edmeades
Add render target support, and ensure there is a front...
tree
|
commitdiff
2005-01-09
Eric Pouech
Removed excessive statement (break after return or...
tree
|
commitdiff
2004-12-23
Michael Stefaniuc
Do not check for non NULL pointer before HeapFree'ing...
tree
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commitdiff
2004-12-09
Alexandre Julliard
Janitorial: C booleans must not be compared against...
tree
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commitdiff
2004-12-06
Christian Costa
S/W vshader fixes (spotted by Eric Pouech).
tree
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commitdiff
2004-11-30
Eric Pouech
Const correctness fixes.
tree
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commitdiff
2004-11-28
Jason Edmeades
Add Get/Set Transform support, plus BeginScene (does...
tree
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commitdiff
2004-11-23
Tom Wickline
Version resources cleanup.
tree
|
commitdiff
2004-11-23
Jason Edmeades
- Implement SetStreamSource
tree
|
commitdiff
2004-10-08
Jason Edmeades
Copy and tidy up the code from dx8 create device into...
tree
|
commitdiff
2004-10-07
Francois Gouget
Don't define COBJMACROS in objbase.h.
tree
|
commitdiff
2004-10-06
Jason Edmeades
Move the GetDeviceCaps into the wined3d library and...
tree
|
commitdiff
2004-10-05
Jason Edmeades
Move the Check* type functions into wined3d and copy...
tree
|
commitdiff
2004-09-29
Jason Edmeades
Move into wined3d and call from d3d9 the GetAdapterId...
tree
|
commitdiff
2004-09-28
Jason Edmeades
- Make d3d8 know about the wined3d device and start...
tree
|
commitdiff
2004-09-21
Jason Edmeades
Don't hide and restore the window when changing it...
tree
|
commitdiff
2004-09-08
Alexandre Julliard
Removed some more uses of the non-standard ICOM_THIS...
tree
|
commitdiff
2004-09-08
Hans Leidekker
Fix signed/unsigned comparison warnings.
tree
|
commitdiff
2004-08-23
Alexandre Julliard
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
tree
|
commitdiff
2004-08-12
Alexandre Julliard
Get rid of the non-standard ICOM_VTABLE macro.
tree
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commitdiff
2004-08-12
Alexandre Julliard
Get rid of the non-standard ICOM_VFIELD macro.
tree
|
commitdiff
2004-07-30
Jeroen Janssen
Updated some MSDN links in the code.
tree
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commitdiff
2004-06-21
Christian Costa
Some more texture ops fixes.
tree
|
commitdiff
2004-06-14
Raphael Junqueira
- fix version string
tree
|
commitdiff
2004-06-02
Raphael Junqueira
Compile fix.
tree
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commitdiff
2004-05-28
Christian Costa
Implemented some texture operations using ATI_texture_e...
tree
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commitdiff
2004-05-27
Raphael Junqueira
- the hardware GL vendors (NVidia and ATI) can support...
tree
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commitdiff
2004-05-21
Christian Costa
Added retrieval of ATI info.
tree
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commitdiff
2004-05-21
Marcus Meissner
Revert broken strict aliasing fix.
tree
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commitdiff
2004-05-19
Raphael Junqueira
- first draft of D3DCLIPSTATUS8 handling (not really...
tree
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commitdiff
2004-05-18
Christian Costa
Enabled pixel shaders 1.4.
tree
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commitdiff
2004-05-17
Christian Costa
Handle XYZRHW vertex mode correctly in slow path.
tree
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commitdiff
2004-05-14
Ivan Leo Murray...
Updated the version info of all DirectX dlls to the...
tree
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commitdiff
2004-05-10
Christian Costa
Fixed W buffer handling.
tree
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commitdiff
2004-05-10
Christian Costa
Implemented pixel shaders using ARB_fragment_program...
tree
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commitdiff
2004-05-05
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2004-05-02
Alexandre Julliard
Authors: Christian Costa <titan.costa@wanadoo.fr>,...
tree
|
commitdiff
2004-04-29
Raphael Junqueira
- Fix compilation again using olders GL headers
tree
|
commitdiff
2004-04-28
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2004-04-26
Christian Costa
Implemented fast rendering to a texture using glCopyTex...
tree
|
commitdiff
2004-04-26
Marcus Meissner
Fixed some strict aliasing issues in dlls/d3d8.
tree
|
commitdiff
2004-04-26
Raphael Junqueira
- implement SetRenderState D3DRS_FOGENABLE/D3DRS_RANGEF...
tree
|
commitdiff
2004-04-23
Raphael Junqueira
Don't try to create HW Vertex Shaders when code is...
tree
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commitdiff
2004-04-23
Raphael Junqueira
Fix some random crashes found on some games in the...
tree
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commitdiff
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