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wined3d: Remove resourceStoreCriticalSection.
[wine]
/
dlls
/
wined3d
/
directx.c
2007-04-16
Stefan Dösinger
d3d: Remove dependency on ddraw.h header.
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2007-04-16
Stefan Dösinger
d3d: Enumerate palettized formats for ddraw.
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2007-04-09
H. Verbeet
wined3d: Don't report render target formats we don...
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2007-04-09
H. Verbeet
wined3d: Add some StretchRectFilterCaps.
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2007-04-09
H. Verbeet
wined3d: Handle FBO attachments slightly more efficiently.
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2007-04-07
Stefan Dösinger
wined3d: Set WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISC...
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2007-04-06
Fabian Bieler
wined3d: Add GL_EXT_framebuffer_blit to extension handler.
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2007-04-04
Fabian Bieler
wined3d: Add support for float texture formats back in.
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2007-04-02
Stefan Dösinger
wined3d: Add GL_APPLE_client_storage to our extension...
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2007-03-23
Fabian Bieler
wined3d: Implement linear fog with pixel shader.
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2007-03-21
Stefan Dösinger
wined3d: Add GL_ATI_envmap_bumpmap to our gl extension...
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2007-03-21
Vitaly Budovski
wined3d: Check for float texture formats correctly.
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2007-03-17
Andrew Talbot
wined3d: Replace inline static with static inline.
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2007-03-13
Stefan Huehner
Mark several functions as static.
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2007-03-13
András Kovács
wined3d: Set WINED3DCAPS2_DYNAMICTEXTURES flag.
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2007-03-07
H. Verbeet
wined3d: Remove broken software shaders.
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2007-03-07
H. Verbeet
wined3d: Fix a typo.
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2007-03-06
Stefan Dösinger
wined3d: Store the number of aux buffers in the gl...
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2007-03-01
Stefan Dösinger
wined3d: Support GL_APPLE_fence for event queries.
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2007-03-01
Stefan Dösinger
wined3d: Add GL_NV_fence defines and functions.
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2007-02-28
H. Verbeet
wined3d: Store GLSL programs in a hash table rather...
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2007-02-28
H. Verbeet
wined3d: Boolean constants use up only a single uniform...
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2007-02-23
Jan Zerebecki
wined3d: replace #ifdef with if() for DEBUG_SINGLE_MODE.
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2007-02-23
Jan Zerebecki
wined3d: Make CreateFakeGLContext thread safe.
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2007-02-16
H. Verbeet
wined3d: Get rid of any remaining d3d9 stuff in directx.c.
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2007-02-15
H. Verbeet
wined3d: Add WINED3DVS20 & WINED3DVS20CAPS flags and...
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2007-02-15
H. Verbeet
wined3d: Add WINED3DPS20 & WINED3DPS20CAPS flags and...
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2007-02-15
H. Verbeet
wined3d: Add WINED3DDTCAPS flags and use them.
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2007-02-15
H. Verbeet
wined3d: Add WINED3DLINECAPS flags and use them.
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2007-02-15
H. Verbeet
wined3d: Add WINED3DPTADDRESSCAPS flags and use them.
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2007-02-15
H. Verbeet
wined3d: Add WINED3DPCMPCAPS flags and use them.
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2007-02-15
H. Verbeet
wined3d: Add WINED3DPMISCCAPS flags and use them.
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2007-02-15
H. Verbeet
wined3d: Add WINED3DPBLENDCAPS flags and use them.
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2007-02-15
H. Verbeet
wined3d: Add WINED3DSTENCILCAPS flags and use them.
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2007-02-15
H. Verbeet
wined3d: Add WINED3DTEXOPCAPS flags and use them.
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2007-02-15
Stefan Dösinger
wined3d: Load one bump mapping environment matrix into...
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2007-02-14
Stefan Dösinger
wined3d: Instancing emulation.
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2007-02-14
Stefan Dösinger
wined3d: Always use np2 repacking if no native np2...
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2007-02-13
Stefan Dösinger
wined3d: Use the context manager to select the primary...
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2007-02-13
Stefan Dösinger
wined3d: Make the context array dynamic.
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2007-02-05
Maarten Lankhorst
wined3d: Report D3D caps properly for ATI cards.
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2007-01-17
Stefan Dösinger
wined3d: Implement per stream offsets.
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2007-01-15
Stefan Dösinger
wined3d, d3d9: Caps correction.
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2007-01-02
Alexandre Julliard
Use GetDC instead of CreateDC where possible.
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2006-12-20
Chris Robinson
d3d: Fix adapter mode enumeration and filtering.
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2006-12-20
H. Verbeet
wined3d: Allow wined3d to handle multiple render targets.
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2006-12-20
H. Verbeet
wined3d: Allow the FBO code to handle multiple render...
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2006-12-20
H. Verbeet
wined3d: Allow the device to store multiple render...
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2006-12-14
Francois Gouget
Assorted spelling fixes.
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2006-12-11
Chris Robinson
wined3d: Reduce the number of error messages.
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2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit volume destru...
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2006-12-06
Markus Amsler
d3d: Callback infrastructure for implicit surface destr...
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2006-12-04
Jan Zerebecki
wined3d: Add err for failure case in CheckDepthStencilM...
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2006-12-04
Jan Zerebecki
wined3d: Fix CreateFakeGLContext to work with a foreign...
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2006-12-04
Jan Zerebecki
wined3d: Avoid XFree on NULL in CheckDeviceType.
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2006-12-04
Jan Zerebecki
wined3d: Rearrange code in CheckDeviceType.
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2006-12-04
Jan Zerebecki
wined3d: Add warn trace for INVALIDCALL case in CheckDe...
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2006-12-01
Markus Amsler
wined3d: Remove duplicated code.
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2006-11-28
H. Verbeet
wined3d: Select the right shader backend when creating...
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2006-11-17
H. Verbeet
wined3d: Add FBO support for offscreen rendering.
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2006-10-27
Alexandre Julliard
wined3d: Simplify some uses of the WineD3D_Context...
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2006-10-27
Alexandre Julliard
wined3d: The WineD3D_GLContext structure doesn't need...
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2006-10-27
Alexandre Julliard
wined3d: Fix a memory leak (spotted by Eric Pouech).
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2006-10-24
Ivan Gyurdiev
wined3d: Add D3DTADDRESS to the WINED3D namespace.
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2006-10-13
Ivan Gyurdiev
wined3d: Add shader version/end masks to the WINED3D...
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2006-10-13
Ivan Gyurdiev
wined3d: Add D3DCLIPPLANE constants to the WINED3D...
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2006-10-11
Ivan Gyurdiev
wined3d: D3DFORMAT: Consistently use WINED3D namespace.
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2006-10-10
Markus Amsler
wined3d: Fix DEBUG_SINGLE_MODE.
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2006-10-09
Ivan Gyurdiev
wined3d: Make the shader mode selections per device.
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2006-10-06
Francois Gouget
wined3d: Fix '\n' typo.
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2006-10-05
Francois Gouget
Add missing '\n's to Wine traces.
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2006-10-02
H. Verbeet
wined3d: Report the correct number of available 4-compo...
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2006-10-02
Ivan Gyurdiev
wined3d: Win64 printf fixes.
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2006-09-27
H. Verbeet
wined3d: Comparing BOOLs against FALSE is redundant.
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2006-09-27
H. Verbeet
wined3d: Add a comment to clarify the point of max_samp...
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2006-09-27
H. Verbeet
wined3d: Add support for native NPOT textures.
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2006-09-26
Roderick Colenbrander
wined3d: Add the missing gamma cap.
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2006-09-25
Roderick Colenbrander
wined3d: glBlend* fixes.
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2006-09-13
Paul Chitescu
wined3d: Avoid crashing when renderer returns no name.
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2006-09-08
Francois Gouget
Assorted spelling fixes.
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2006-09-07
Ivan Gyurdiev
wined3d: Add support for R32F and R16F texture formats.
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2006-08-28
Ivan Gyurdiev
wined3d: Add support for A16B16G16R16F and A32B32G32R32...
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2006-08-21
Roderick Colenbrander
wined3d: Better GPU detection.
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2006-08-11
Jan Zerebecki
wined3d: Fix spelling in a comment.
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2006-08-09
Roderick Colenbrander
wined3d: Fix GLSL regression / draw buffers support.
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2006-08-08
Roderick Colenbrander
wined3d: Volume texture addressing caps.
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2006-08-08
Roderick Colenbrander
wined3d: Shader declaration cap fixes.
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2006-08-08
Roderick Colenbrander
wined3d: Shader cap fixes.
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2006-08-08
Roderick Colenbrander
wined3d: Textureops caps fix.
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2006-08-07
Roderick Colenbrander
wined3d: texture caps fixes.
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2006-08-07
Roderick Colenbrander
wined3d: General constant caps fix.
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2006-08-05
Roderick Colenbrander
wined3d: Volume textures fix.
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2006-08-05
Roderick Colenbrander
wined3d: Raster caps fix.
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2006-08-05
Roderick Colenbrander
wined3d: Primitive misc caps fix.
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2006-08-04
Roderick Colenbrander
wined3d: Fix a number of badly reported caps.
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2006-07-31
H. Verbeet
wined3d: Split the GLSL check in a check for GLSL verte...
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2006-07-29
Jason Green
wined3d: Start checking for D3DUSAGE_QUERY_* items...
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2006-07-28
Jason Green
wined3d: More shader fixes / new instructions.
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2006-07-27
Jason Green
wined3d: Fix some upside-down rendering issues for...
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2006-07-27
Stefan Dösinger
wined3d: Blacklist WINED3DFMT_R8G8B8.
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