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server: Add a generic apc_call structure to make it easier to extend, and more type...
[wine]
/
dlls
/
wined3d
/
2007-01-04
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2007-01-04
Stefan Dösinger
wined3d: Dirtify the stream sources in DrawPrimitiveUP.
tree
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commitdiff
2007-01-04
Stefan Dösinger
wined3d: Move decoding the streams to their own inline...
tree
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commitdiff
2007-01-04
Stefan Dösinger
wined3d: Catch NOP SetStreamSource changes.
tree
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commitdiff
2007-01-04
Stefan Dösinger
wined3d: Catch nop pixel shader changes.
tree
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commitdiff
2007-01-04
Stefan Dösinger
wined3d: Catch NOP vertex declaration changes.
tree
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commitdiff
2007-01-04
Stefan Dösinger
wined3d: Break the viewport out of the vertex declarati...
tree
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commitdiff
2007-01-03
Stefan Dösinger
wined3d: Select a proper texture unit in LockRect and...
tree
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commitdiff
2007-01-03
Stefan Dösinger
wined3d: Remove d3ddevice_set_ortho.
tree
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commitdiff
2007-01-03
Stefan Dösinger
wined3d: Move the projection matrix into its own state.
tree
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commitdiff
2007-01-03
Stefan Dösinger
wined3d: Break the lighting state out of the vertex...
tree
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commitdiff
2007-01-03
Stefan Dösinger
wined3d: Move the world matrix to the state table.
tree
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commitdiff
2007-01-03
Stefan Dösinger
wined3d: Move the functionality of primitiveInitState...
tree
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commitdiff
2007-01-03
Stefan Dösinger
wined3d: Add a viewport state to the state table.
tree
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commitdiff
2007-01-03
Stefan Dösinger
wined3d: Move decoding the vertex declaration to the...
tree
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commitdiff
2007-01-03
Stefan Dösinger
wined3d: Pass the user pointer strided structure via...
tree
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commitdiff
2007-01-03
Stefan Dösinger
wined3d: Use the baseVertexIndex in the stateblock.
tree
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commitdiff
2007-01-03
Christoph Bumiller
wined3d: Sampler variables wrongly named 'shader'.
tree
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commitdiff
2007-01-02
Christoph Bumiller
wineded3: dirtyend set to more than resource size.
tree
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commitdiff
2007-01-02
Nick Burns
wined3d: Fix point handling.
tree
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commitdiff
2007-01-02
Alexandre Julliard
Use GetDC instead of CreateDC where possible.
tree
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commitdiff
2007-01-02
Alexandre Julliard
Revert "wined3d: Simplify the get_write_mask and get_sw...
tree
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commitdiff
2007-01-02
Vitaliy Margolen
wined3d: Clip mouse after resolution change while creat...
tree
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commitdiff
2007-01-02
Stefan Dösinger
wined3d: Add emtpy vertex declaration and related state...
tree
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commitdiff
2007-01-02
Stefan Dösinger
wined3d: Add stub handlers for world matrices 1-255.
tree
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commitdiff
2007-01-02
Stefan Dösinger
wined3d: Put the decoded strided data structure into...
tree
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commitdiff
2007-01-02
Stefan Dösinger
wined3d: Move WINED3DTS_MODELVIEW to the state table.
tree
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commitdiff
2007-01-02
Stefan Dösinger
wined3d: Remove IWineD3DDevice_ApplyStateChanges.
tree
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commitdiff
2007-01-02
Stefan Dösinger
wined3d: Move WINED3DTS_TEXTURETRANSFORMFLAGS to the...
tree
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commitdiff
2006-12-29
H. Verbeet
wined3d: Simplify the get_write_mask and get_swizzle...
tree
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commitdiff
2006-12-29
H. Verbeet
wined3d: Cleanup & merge pshader_get_input_register_swi...
tree
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commitdiff
2006-12-29
H. Verbeet
wined3d: Cleanup shader_glsl_get_input_register_swizzle().
tree
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commitdiff
2006-12-29
H. Verbeet
wined3d: Cleanup & merge pshader_get_write_mask() and...
tree
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commitdiff
2006-12-29
H. Verbeet
wined3d: Cleanup shader_glsl_get_output_register_swizzle().
tree
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commitdiff
2006-12-29
H. Verbeet
wined3d: Remove dead code in shader_get_registers_used().
tree
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commitdiff
2006-12-29
Stefan Dösinger
wined3d: Add empty transform states to the state table.
tree
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commitdiff
2006-12-29
Stefan Dösinger
wined3d: Do not setup states for unlocking if unlocking...
tree
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commitdiff
2006-12-29
Alexandre Julliard
Revert "wined3d: Where possible, avoid using D3DCOLORTO...
tree
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commitdiff
2006-12-28
H. Verbeet
wined3d: Create samplers for all 1.x instructions that...
tree
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commitdiff
2006-12-28
H. Verbeet
wined3d: The default debug channel for arb_program_shad...
tree
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commitdiff
2006-12-28
H. Verbeet
wined3d: Move set_glsl_shader_program() to glsl_shader.c.
tree
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commitdiff
2006-12-28
H. Verbeet
wined3d: Where possible, avoid using D3DCOLORTOGLFLOAT4.
tree
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commitdiff
2006-12-26
Chris Robinson
d3d: GetStreamSource on a stream with NULL data isn...
tree
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commitdiff
2006-12-26
H. Verbeet
wined3d: Skip NULL textures rather than non-NULL ones...
tree
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commitdiff
2006-12-26
H. Verbeet
wined3d: Restore texture bindings in the FBO code.
tree
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commitdiff
2006-12-26
H. Verbeet
wined3d: Copy the depth buffer after all dirty states...
tree
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commitdiff
2006-12-26
Stefan Dösinger
wined3d: D3DRS_BLENDFACTOR should not influence glBlend...
tree
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commitdiff
2006-12-26
Stefan Dösinger
wined3d: Do not mark texture stages above MAX_TEXTURES...
tree
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commitdiff
2006-12-24
Chris Robinson
wined3d: Clarify OpenGL error codes.
tree
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commitdiff
2006-12-20
Chris Robinson
d3d: Fix adapter mode enumeration and filtering.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Reinstall the nvrc texture unit mapping.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Catch nop pixel shader changes.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Add pixel shaders to the state table.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Catch nop sampler changes.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Move samplers to the state table.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Add empty sampler entries to the state table.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Catch nop SetTextureStageState calls.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Make WINED3DTSS_CONSTANT a nogl state.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Make a WINED3DTSS_RESULTARG stub.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Make WINED3DTSS_TEXTURETRANSFORMFLAGS a nogl...
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Add a WINED3DTSS_BUMPENVLOFFSET stub.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Add a WINED3DTSS_BUMPENVSCALE stub.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Move WINED3DTSS_TEXCOORDINDEX to the state...
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Move WINED3DTSS_ALPHAOP to the state table.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Move WINED3DTSS_COLOROP to the state table.
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Do not enable the texture dimensions in BindTe...
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Add empty texture stage states to the state...
tree
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commitdiff
2006-12-20
Stefan Dösinger
wined3d: Temporary disable nvrc junk texture skipping.
tree
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commitdiff
2006-12-20
H. Verbeet
wined3d: Allow wined3d to handle multiple render targets.
tree
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commitdiff
2006-12-20
H. Verbeet
wined3d: Allow the FBO code to handle multiple render...
tree
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commitdiff
2006-12-20
H. Verbeet
wined3d: Move storing the render target from ActiveRend...
tree
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commitdiff
2006-12-20
H. Verbeet
wined3d: Allow the device to store multiple render...
tree
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commitdiff
2006-12-19
Stefan Dösinger
wined3d: Add WINED3DRS_STIPPLEPATTERNxy.
tree
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commitdiff
2006-12-19
Stefan Dösinger
wined3d: Fix a function name.
tree
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commitdiff
2006-12-19
Stefan Dösinger
wined3d: Add missing render state function.
tree
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commitdiff
2006-12-19
Stefan Dösinger
wined3d: Catch nop render state changes.
tree
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commitdiff
2006-12-19
Stefan Dösinger
wined3d: Move render state applying to drawprim.
tree
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commitdiff
2006-12-19
Stefan Dösinger
wined3d: Add the state dirtification infrastructure.
tree
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commitdiff
2006-12-18
Markus Amsler
d3d: Callback infrastructure for implicit swap chain...
tree
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commitdiff
2006-12-18
Markus Amsler
wined3d: Remove IWineD3DVolume_GetContainerParent.
tree
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commitdiff
2006-12-18
Markus Amsler
wined3d: Remove IWineD3DSurface_GetContainerParent.
tree
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commitdiff
2006-12-18
Markus Amsler
wined3d: Call the depth stencil destroy callback function.
tree
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commitdiff
2006-12-15
Vitaliy Margolen
wined3d: When changing display modes clip cursor to...
tree
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commitdiff
2006-12-15
Stefan Dösinger
wined3d: Clean up SetRenderState.
tree
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commitdiff
2006-12-15
Stefan Dösinger
wined3d: D3DRS_ZVISIBLE is not supposed to return an...
tree
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commitdiff
2006-12-14
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2006-12-14
Dmitry Timoshkov
wined3d: Make some data const.
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move WINED3DRS_SEPARATEALPHABLENDENABLE to...
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move SRGBWRITEENABLE to the state table.
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move tesselation to the state table.
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move WINED3DRS_NORMALDEGREE to the state table.
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move WINED3DRS_POSITIONDEGREE to the state...
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Make WINED3DRS_DEBUGMONITORTOKEN a nogl state.
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move WINED3DRS_PATCHSEGMENTS to the state...
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move WINED3DRS_PATCHEDGESTYLE to the state...
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move WINED3DRS_MULTISAMPLEMASK to the state...
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move WINED3DRS_ANTIALIAS to the state table.
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move WINED3DRS_STIPPLEDALPHA to the state...
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move WINED3DRS_TEXTUREPERSPECTIVE to the state...
tree
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commitdiff
2006-12-11
Stefan Dösinger
wined3d: Move WINED3DRS_DEPTHBIAS to the state table.
tree
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commitdiff
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