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wined3d: Use width while converting surfaces.
[wine]
/
dlls
/
wined3d
/
surface.c
2006-11-07
Markus Amsler
wined3d: Use width while converting surfaces.
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2006-11-07
Markus Amsler
wined3d: Use SURFACE_ALIGNMENT.
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2006-10-31
Ivan Gyurdiev
wined3d: Add D3DCLEAR codes to the WINED3D namespace.
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2006-10-24
Ivan Gyurdiev
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
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2006-10-20
Karsten Elfenbein
wined3d: BltOverride: Make sure that the content of...
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2006-10-12
Ivan Gyurdiev
wined3d: Merge D3DRECT types into one type in WINED3D...
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2006-10-12
Ivan Gyurdiev
wined3d: D3DRENDERSTATETYPE: Consistently use in the...
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2006-10-11
Ivan Gyurdiev
wined3d: D3DFORMAT: Consistently use WINED3D namespace.
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2006-10-06
Christopher GAUTIER
wined3d: Disable GL_REGISTER_COMBINERS_NV (if supported...
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2006-10-06
Stefan Dösinger
wined3d: Define the surface alignment in the header.
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2006-10-06
Stefan Dösinger
wined3d: Honor the pitch in a few more places.
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2006-10-06
Stefan Dösinger
wined3d: No color keying on surfaces with an alpha...
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2006-10-06
Stefan Dösinger
wined3d: Add WINED3DUSAGE_OVERLAY.
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2006-10-06
Stefan Dösinger
wined3d: Add IWineD3DSurface::UpdateOverlay.
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2006-10-06
Stefan Dösinger
wined3d: Add UpdatOverlayZOrder.
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2006-10-06
Stefan Dösinger
wined3d: Add IWineD3DSurface::GetOverlayPosition.
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2006-10-06
Stefan Dösinger
wined3d: Add IWineD3DSurface::SetOverlayPosition.
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2006-10-06
Stefan Dösinger
wined3d: Correctly name a variable.
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2006-10-02
Ivan Gyurdiev
wined3d: Win64 printf fixes.
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2006-09-29
Francois Gouget
Assorted spelling fixes.
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2006-09-25
Stefan Dösinger
wined3d: Surface data is 32 bit aligned.
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2006-09-12
H. Verbeet
wined3d: Cleanup the surface loading code a bit.
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2006-08-28
Stefan Dösinger
wined3d: Properly initialize a variable.
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2006-08-17
Christian Costa
wined3d: Make sure b_info structure is properly allocat...
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2006-08-10
Roderick Colenbrander
wined3d: Surface pitch fix.
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2006-08-07
Francois Gouget
Assorted spelling fixes.
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2006-08-04
Roderick Colenbrander
wined3d: Surface pitch fix.
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2006-08-03
Roderick Colenbrander
wined3d: Paletted texture support.
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2006-07-31
Chris Robinson
wined3d: Fix potential NULL dereference in IWineD3DSurf...
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2006-07-31
H. Verbeet
wined3d: Use GL_LIMITS(samplers) instead of GL_LIMITS...
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2006-07-29
Jason Green
wined3d: Start checking for D3DUSAGE_QUERY_* items...
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2006-07-29
Roderick Colenbrander
wined3d: Optimize d3dfmt_convert_surface.
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2006-07-28
Roderick Colenbrander
wined3d: Render target texturing.
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2006-07-28
Stefan Dösinger
wined3d: Avoid a false ERR.
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2006-07-27
Roderick Colenbrander
wined3d: BltFast/BltOverride color keying.
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2006-07-26
Stefan Dösinger
wined3d: More efficient color keying dirtifying.
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2006-07-26
Stefan Dösinger
ddraw: Support using an application-provided surface...
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2006-07-24
Stefan Dösinger
wined3d: Draw the cursor.
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2006-07-24
Stefan Dösinger
wined3d: Reactivate the X bits fixup.
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2006-07-18
Stefan Dösinger
wined3d: Disable the fog before writing the back buffer...
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2006-07-18
Stefan Dösinger
wined3d: Add a setting for the render target locking...
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2006-07-18
Stefan Dösinger
wined3d: Break the glDrawPixels call out of UnlockRect.
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2006-07-18
Christian Costa
wined3d: Readd missing copyright to shaders files.
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2006-07-17
Stefan Dösinger
wined3d: Break out the frame buffer readback of LockRec...
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2006-07-17
Stefan Dösinger
wined3d: Allocate 4 extra bytes in the dib section.
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2006-07-14
Christian Costa
wined3d: Only copy memory corresponding to the dib...
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2006-07-06
Stefan Dösinger
wined3d: Flip WINED3DFMT_R8G8B8 to GL_RGB.
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2006-06-30
Stefan Dösinger
wined3d: Perform sanity checks on the rectangle in...
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2006-06-26
Stefan Dösinger
wined3d: Fix single buffering.
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2006-06-26
Stefan Dösinger
ddraw/wined3d: IDirectDrawSurface7::SetSurfaceDesc...
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2006-06-21
Stefan Dösinger
wined3d: Pixel format cleanup.
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2006-06-15
Stefan Dösinger
wined3d: Support more than one back buffer.
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2006-06-10
Alexandre Julliard
wined3d: Make the virtual table functions static where...
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2006-06-07
H. Verbeet
wined3d: Return the result of QueryInterface in GetCont...
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2006-06-05
Stefan Dösinger
wined3d: Render target locking fixes.
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2006-05-26
Stefan Dösinger
wined3d: Implement IWineD3DSurface::BltFast.
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2006-05-26
Stefan Dösinger
wined3d: Disable the depth test in UnlockRect
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2006-05-25
Roderick Colenbrander
wined3d: Dynamicly load GL_ARB_multitexture functions.
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2006-05-25
Stefan Dösinger
wined3d: Small rhw vertex fix.
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2006-05-25
Alexandre Julliard
wined3d: Fixed a compiler warning.
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2006-05-25
Stefan Dösinger
wined3d: Turn around the image in LockRect.
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2006-05-24
Stefan Dösinger
wined3d: Remove an unnecessary NULL check.
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-23
Stefan Dösinger
wined3d: OpengGL accelerated blits.
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2006-05-23
Stefan Dösinger
wined3d: Surface pixel format conversion code.
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2006-05-20
Stefan Dösinger
wined3d: Sort of oversized surface support.
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2006-05-20
Stefan Dösinger
wined3d: Allow SYSTEMMEM textures and surfaces.
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2006-05-16
Stefan Dösinger
wined3d: Unset the ddraw primary when it is released.
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2006-05-15
Francois Gouget
Assorted spelling fixes.
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2006-05-15
Stefan Dösinger
wined3d: Avoid a NULL dereference in RealizePalette.
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2006-05-15
Stefan Dösinger
wined3d: Nonpow2 repacking support for GetDC.
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2006-05-10
Stefan Dösinger
wined3d: Update the DIB section's palette on GetDC.
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2006-05-10
Stefan Dösinger
wined3d: Implement WineD3DSurface palette methods.
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2006-05-10
Stefan Dösinger
wined3d: Implement GetFlipStatus and GetBltStatus.
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2006-05-10
Stefan Dösinger
wined3d: Implement IWineD3DSurface::Flip.
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2006-05-09
Stefan Dösinger
wined3d: Implement IWineD3DSurface::SetColorKey.
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2006-05-09
Stefan Dösinger
wined3d: Implement IWineD3DSurface::IsLost and Restore.
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2006-05-08
Stefan Dösinger
wined3d: Implement IWineD3DSurface::GetDC and IWineD3DS...
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2006-05-08
Stefan Dösinger
wined3d: Add IWineD3DSurface::GetPitch.
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2006-05-08
Stefan Dösinger
wined3d: Add some surface flags.
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2006-05-05
Ivan Gyurdiev
wined3d: QueryInterface corrections.
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2006-04-18
Stefan Dösinger
wined3d: Add the remaining DirectDraw methods to WineD3...
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2006-04-17
Stefan Dösinger
wined3d: Add IWineD3DSurface::Blt.
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2006-04-13
Stefan Dösinger
wined3d: Add IWineD3DSurface::Flip.
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2006-04-10
Jason Green
wined3d: Add some more debugging info.
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2006-04-07
Stefan Dösinger
wined3d: Rename return values from D3D* to WINED3D*.
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2006-04-06
Stefan Dösinger
wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
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2006-03-28
Stefan Dösinger
wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-10
Stefan Dösinger
wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-08
Stefan Dösinger
wined3d: Add D3DLOCK_* types to wined3d_types.h.
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2006-03-07
Stefan Dösinger
wined3d: Define D3D usage flags in wined3d_types.h.
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2006-03-07
Stefan Dösinger
wined3d: Add device caps to wined3d_types.h.
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2006-03-06
H. Verbeet
wined3d: Fix the relation between surfaces and their...
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2006-03-06
H. Verbeet
wined3d: Don't call glCompressedTexImage2DARB without...
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2006-02-27
H. Verbeet
wined3d: Don't use GetDevice in IWineD3DSurfaceImpl_Get...
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2006-02-13
Stefan Dösinger
wined3d: Update the glOrtho between 2 rhw draws if...
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2006-02-13
H. Verbeet
wined3d: Don't keep a reference to the container, as...
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2006-02-10
H. Verbeet
wined3d: Release the container during surface / volume...
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2006-02-07
H. Verbeet
wined3d/d3d9: Cleanup GetContainer for surfaces.
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2006-02-06
Roderick Colenbrander
wined3d: Texture fixes.
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